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# -*- Python -*-
# Copyright 2008 Google Inc. All Rights Reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are
# met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above
# copyright notice, this list of conditions and the following disclaimer
# in the documentation and/or other materials provided with the
# distribution.
# * Neither the name of Google Inc. nor the names of its
# contributors may be used to endorse or promote products derived from
# this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#
# Author: joi@google.com (Joi Sigurdsson)
# Author: vladl@google.com (Vlad Losev)
#
# Shared SCons utilities for building Google Test inside and outside of
# Google's environment.
#
EnsurePythonVersion(2, 3)
BUILD_DIR_PREFIX = 'build'
class SConstructHelper:
def __init__(self):
# A dictionary to look up an environment by its name.
self.env_dict = {}
def Initialize(self, build_root_path, support_multiple_win_builds=False):
test_env = Environment()
platform = test_env['PLATFORM']
if platform == 'win32':
if support_multiple_win_builds:
available_build_types = ['win-dbg8', 'win-opt8', 'win-dbg', 'win-opt']
else:
available_build_types = ['win-dbg', 'win-opt']
elif platform == 'darwin': # MacOSX
available_build_types = ['mac-dbg', 'mac-opt']
else:
available_build_types = ['dbg', 'opt'] # Assuming POSIX-like environment
# with GCC by default.
vars = Variables()
vars.Add(ListVariable('BUILD', 'Build type', available_build_types[0],
available_build_types))
vars.Add(BoolVariable('GTEST_BUILD_SAMPLES', 'Build samples', False))
# Create base environment.
self.env_base = Environment(variables=vars,
BUILD_MODE={'BUILD' : '"${BUILD}"'})
# Leave around a variable pointing at the build root so that SConscript
# files from outside our project root can find their bearings. Trick
# borrowed from Hammer in Software Construction Toolkit
# (http://code.google.com/p/swtoolkit/); if/when we switch to using the
# Hammer idioms instead of just Hammer's version of SCons, we should be
# able to remove this line.
self.env_base['SOURCE_ROOT'] = self.env_base.Dir(build_root_path)
# And another that definitely always points to the project root.
self.env_base['PROJECT_ROOT'] = self.env_base.Dir('.').abspath
# Enable scons -h
Help(vars.GenerateHelpText(self.env_base))
def AllowVc71StlWithoutExceptions(self, env):
env.Append(
CPPDEFINES = [# needed for using some parts of STL with exception
# disabled. The scoop is given here, with comments
# from P.J. Plauger at
# http://groups.google.com/group/microsoft.public.vc.stl/browse_thread/thread/5e719833c6bdb177?q=_HAS_EXCEPTIONS+using+namespace+std&pli=1
'_TYPEINFO_'])
def MakeWinBaseEnvironment(self):
win_base = self.env_base.Clone(
platform='win32',
CCFLAGS=['-GS', # Enable buffer security check
'-W4', # Warning level
# Disables warnings that are either uninteresting or
# hard to fix.
'-WX', # Treat warning as errors
#'-GR-', # Disable runtime type information
'-RTCs', # Enable stack-frame run-time error checks
'-RTCu', # Report when variable used without init.
#'-EHs', # enable C++ EH (no SEH exceptions)
'-nologo', # Suppress logo line
'-J', # All chars unsigned
#'-Wp64', # Detect 64-bit portability issues. This
# flag has been deprecated by VS 2008.
'-Zi', # Produce debug information in PDB files.
],
CCPDBFLAGS='',
CPPDEFINES=['_UNICODE', 'UNICODE',
'WIN32', '_WIN32',
'STRICT',
'WIN32_LEAN_AND_MEAN',
'_HAS_EXCEPTIONS=0',
],
LIBPATH=['#/$MAIN_DIR/lib'],
LINKFLAGS=['-MACHINE:x86', # Enable safe SEH (not supp. on x64)
'-DEBUG', # Generate debug info
'-NOLOGO', # Suppress logo line
],
# All strings in string tables zero terminated.
RCFLAGS=['-n'])
return win_base
def SetBuildNameAndDir(self, env, name):
env['BUILD_NAME'] = name;
env['BUILD_DIR'] = '%s/%s' % (BUILD_DIR_PREFIX, name)
self.env_dict[name] = env
def MakeWinDebugEnvironment(self, base_environment, name):
"""Takes a VC71 or VC80 base environment and adds debug settings."""
debug_env = base_environment.Clone()
self.SetBuildNameAndDir(debug_env, name)
debug_env.Append(
CCFLAGS = ['-Od', # Disable optimizations
'-MTd', # Multithreaded, static link (debug)
# Path for PDB files
'-Fd%s\\' % debug_env.Dir(debug_env['BUILD_DIR']),
],
CPPDEFINES = ['DEBUG',
'_DEBUG',
],
LIBPATH = [],
LINKFLAGS = ['-INCREMENTAL:yes',
'/OPT:NOICF',
]
)
return debug_env
def MakeWinOptimizedEnvironment(self, base_environment, name):
"""Takes a VC71 or VC80 base environment and adds release settings."""
optimized_env = base_environment.Clone()
self.SetBuildNameAndDir(optimized_env, name)
optimized_env.Append(
CCFLAGS = ['-GL', # Enable link-time code generation (/GL)
'-GF', # Enable String Pooling (/GF)
'-MT', # Multithreaded, static link
# Path for PDB files
'-Fd%s\\' % optimized_env.Dir(optimized_env['BUILD_DIR']),
# Favor small code (this is /O1 minus /Og)
'-Os',
'-Oy',
'-Ob2',
'-Gs',
'-GF',
'-Gy',
],
CPPDEFINES = ['NDEBUG',
'_NDEBUG',
],
LIBPATH = [],
ARFLAGS = ['-LTCG'], # Link-time Code Generation
LINKFLAGS = ['-LTCG', # Link-time Code Generation
'-OPT:REF', # Optimize by reference.
'-OPT:ICF=32', # Optimize by identical COMDAT folding
'-OPT:NOWIN98', # Optimize by not aligning section for
# Win98
'-INCREMENTAL:NO', # No incremental linking as we don't
# want padding bytes in release build.
],
)
return optimized_env
def AddGccFlagsTo(self, env, optimized):
env.Append(CCFLAGS=['-fno-exceptions',
'-Wall',
'-Werror',
])
if optimized:
env.Append(CCFLAGS=['-O2'], CPPDEFINES=['NDEBUG', '_NDEBUG'])
else:
env.Append(CCFLAGS=['-g'], CPPDEFINES=['DEBUG', '_DEBUG'])
def ConfigureGccEnvironments(self):
# Mac environments.
mac_base = self.env_base.Clone(platform='darwin')
mac_dbg = mac_base.Clone()
self.AddGccFlagsTo(mac_dbg, optimized=False)
self.SetBuildNameAndDir(mac_dbg, 'mac-dbg')
mac_opt = mac_base.Clone()
self.AddGccFlagsTo(mac_opt, optimized=True)
self.SetBuildNameAndDir(mac_opt, 'mac-opt')
# Generic GCC environments.
gcc_dbg = self.env_base.Clone()
self.AddGccFlagsTo(gcc_dbg, optimized=False)
self.SetBuildNameAndDir(gcc_dbg, 'dbg')
gcc_opt = self.env_base.Clone()
self.AddGccFlagsTo(gcc_opt, optimized=True)
self.SetBuildNameAndDir(gcc_opt, 'opt')
def BuildSelectedEnvironments(self):
# Build using whichever environments the 'BUILD' option selected
for build_name in self.env_base['BUILD']:
print 'BUILDING %s' % build_name
env = self.env_dict[build_name]
# Make sure SConscript files can refer to base build dir
env['MAIN_DIR'] = env.Dir(env['BUILD_DIR'])
#print 'CCFLAGS: %s' % env.subst('$CCFLAGS')
#print 'LINK: %s' % env.subst('$LINK')
#print 'AR: %s' % env.subst('$AR')
#print 'CC: %s' % env.subst('$CC')
#print 'CXX: %s' % env.subst('$CXX')
#print 'LIBPATH: %s' % env.subst('$LIBPATH')
#print 'ENV:PATH: %s' % env['ENV']['PATH']
#print 'ENV:INCLUDE: %s' % env['ENV']['INCLUDE']
#print 'ENV:LIB: %s' % env['ENV']['LIB']
#print 'ENV:TEMP: %s' % env['ENV']['TEMP']
Export('env')
# Invokes SConscript with variant_dir being build/<config name>.
# Counter-intuitively, src_dir is relative to the build dir and has
# to be '..' to point to the scons directory.
SConscript('SConscript',
src_dir='..',
variant_dir=env['BUILD_DIR'],
duplicate=0)
sconstruct_helper = SConstructHelper()
Return('sconstruct_helper')