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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_GL_GL_IMAGE_IO_SURFACE_H_
#define UI_GL_GL_IMAGE_IO_SURFACE_H_
#include <IOSurface/IOSurfaceAPI.h>
#include "base/mac/scoped_cftyperef.h"
#include "ui/gfx/gpu_memory_buffer.h"
#include "ui/gl/gl_image.h"
namespace gfx {
class GL_EXPORT GLImageIOSurface : public GLImage {
public:
explicit GLImageIOSurface(const gfx::Size& size);
bool Initialize(const gfx::GpuMemoryBufferHandle& handle);
// Overridden from GLImage:
virtual void Destroy(bool have_context) OVERRIDE;
virtual gfx::Size GetSize() OVERRIDE;
virtual bool BindTexImage(unsigned target) OVERRIDE;
virtual void ReleaseTexImage(unsigned target) OVERRIDE {}
virtual void WillUseTexImage() OVERRIDE {}
virtual void DidUseTexImage() OVERRIDE {}
virtual void WillModifyTexImage() OVERRIDE {}
virtual void DidModifyTexImage() OVERRIDE {}
virtual bool ScheduleOverlayPlane(gfx::AcceleratedWidget widget,
int z_order,
OverlayTransform transform,
const Rect& bounds_rect,
const RectF& crop_rect) OVERRIDE;
protected:
virtual ~GLImageIOSurface();
private:
base::ScopedCFTypeRef<IOSurfaceRef> io_surface_;
const gfx::Size size_;
DISALLOW_COPY_AND_ASSIGN(GLImageIOSurface);
};
} // namespace gfx
#endif // UI_GL_GL_IMAGE_IO_SURFACE_H_