blob: 38f4edb3362c10f75ad3b9cd2807bc87f1b57815 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_HOST_LOG_TO_SERVER_H_
#define REMOTING_HOST_LOG_TO_SERVER_H_
#include <deque>
#include <map>
#include <string>
#include "base/memory/scoped_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/threading/non_thread_safe.h"
#include "remoting/host/host_status_observer.h"
#include "remoting/jingle_glue/server_log_entry.h"
#include "remoting/jingle_glue/signal_strategy.h"
#include "remoting/protocol/transport.h"
namespace base {
class MessageLoopProxy;
} // namespace base
namespace buzz {
class XmlElement;
} // namespace buzz
namespace remoting {
class HostStatusMonitor;
class IqSender;
// LogToServer sends log entries to a server.
// The contents of the log entries are described in server_log_entry.cc.
// They do not contain any personally identifiable information.
class LogToServer : public base::NonThreadSafe,
public HostStatusObserver,
public SignalStrategy::Listener {
public:
explicit LogToServer(base::WeakPtr<HostStatusMonitor> monitor,
ServerLogEntry::Mode mode,
SignalStrategy* signal_strategy,
const std::string& directory_bot_jid);
virtual ~LogToServer();
// Logs a session state change. Currently, this is either
// connection or disconnection.
void LogSessionStateChange(const std::string& jid, bool connected);
// SignalStrategy::Listener interface.
virtual void OnSignalStrategyStateChange(
SignalStrategy::State state) OVERRIDE;
virtual bool OnSignalStrategyIncomingStanza(
const buzz::XmlElement* stanza) OVERRIDE;
// HostStatusObserver interface.
virtual void OnClientConnected(const std::string& jid) OVERRIDE;
virtual void OnClientDisconnected(const std::string& jid) OVERRIDE;
virtual void OnClientRouteChange(
const std::string& jid,
const std::string& channel_name,
const protocol::TransportRoute& route) OVERRIDE;
private:
void Log(const ServerLogEntry& entry);
void SendPendingEntries();
base::WeakPtr<HostStatusMonitor> monitor_;
ServerLogEntry::Mode mode_;
SignalStrategy* signal_strategy_;
scoped_ptr<IqSender> iq_sender_;
std::string directory_bot_jid_;
// A map from client JID to the route type of that client's connection to
// this host.
std::map<std::string, protocol::TransportRoute::RouteType>
connection_route_type_;
std::deque<ServerLogEntry> pending_entries_;
DISALLOW_COPY_AND_ASSIGN(LogToServer);
};
} // namespace remoting
#endif // REMOTING_HOST_LOG_TO_SERVER_H_