| // Copyright 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_VIEWS_SHADOW_BORDER_H_ |
| #define UI_VIEWS_SHADOW_BORDER_H_ |
| |
| #include "third_party/skia/include/core/SkColor.h" |
| #include "ui/views/border.h" |
| #include "ui/views/views_export.h" |
| |
| namespace views { |
| |
| // Creates a css box-shadow like border which fades into SK_ColorTRANSPARENT. |
| class VIEWS_EXPORT ShadowBorder : public views::Border { |
| public: |
| ShadowBorder(int blur, |
| SkColor color, |
| int vertical_offset, |
| int horizontal_offset); |
| virtual ~ShadowBorder(); |
| |
| protected: |
| // Overridden from views::Border: |
| virtual void Paint(const views::View& view, gfx::Canvas* canvas) OVERRIDE; |
| virtual gfx::Insets GetInsets() const OVERRIDE; |
| virtual gfx::Size GetMinimumSize() const OVERRIDE; |
| |
| private: |
| // Blur amount of the shadow in pixels. For details on how blur is defined see |
| // comments for blur_ in class ShadowValue. |
| const int blur_; |
| |
| // Shadow color. |
| const SkColor color_; |
| |
| // Number of pixels to shift shadow to bottom. |
| const int vertical_offset_; |
| |
| // Number of pixels to shift shadow to right. |
| const int horizontal_offset_; |
| |
| DISALLOW_COPY_AND_ASSIGN(ShadowBorder); |
| }; |
| |
| } // namespace views |
| |
| #endif // UI_VIEWS_SHADOW_BORDER_H_ |