| // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef ASH_DISPLAY_DISPLAY_INFO_H_ |
| #define ASH_DISPLAY_DISPLAY_INFO_H_ |
| |
| #include <string> |
| #include <vector> |
| |
| #include "ash/ash_export.h" |
| #include "ui/display/types/display_constants.h" |
| #include "ui/gfx/display.h" |
| #include "ui/gfx/insets.h" |
| #include "ui/gfx/rect.h" |
| |
| namespace ash { |
| |
| // A struct that represents the display's mode info. |
| struct ASH_EXPORT DisplayMode { |
| DisplayMode(); |
| DisplayMode(const gfx::Size& size, |
| float refresh_rate, |
| bool interlaced, |
| bool native); |
| |
| gfx::Size size; // Physical pixel size of the display. |
| float refresh_rate; // Refresh rate of the display, in Hz. |
| bool interlaced; // True if mode is interlaced. |
| bool native; // True if mode is native mode of the display. |
| }; |
| |
| // DisplayInfo contains metadata for each display. This is used to |
| // create |gfx::Display| as well as to maintain extra infomation |
| // to manage displays in ash environment. |
| // This class is intentionally made copiable. |
| class ASH_EXPORT DisplayInfo { |
| public: |
| // Creates a DisplayInfo from string spec. 100+200-1440x800 creates display |
| // whose size is 1440x800 at the location (100, 200) in host coordinates. |
| // The format is |
| // |
| // [origin-]widthxheight[*device_scale_factor][#resolutions list] |
| // [/<properties>][@ui-scale] |
| // |
| // where [] are optional: |
| // - |origin| is given in x+y- format. |
| // - |device_scale_factor| is either 2 or 1 (or empty). |
| // - properties can combination of 'o', which adds default overscan insets |
| // (5%), and one rotation property where 'r' is 90 degree clock-wise |
| // (to the 'r'ight) 'u' is 180 degrees ('u'pside-down) and 'l' is |
| // 270 degrees (to the 'l'eft). |
| // - ui-scale is floating value, e.g. @1.5 or @1.25. |
| // - |resolution list| is the list of size that is given in |
| // |width x height [% refresh_rate]| separated by '|'. |
| // |
| // A couple of examples: |
| // "100x100" |
| // 100x100 window at 0,0 origin. 1x device scale factor. no overscan. |
| // no rotation. 1.0 ui scale. |
| // "5+5-300x200*2" |
| // 300x200 window at 5,5 origin. 2x device scale factor. |
| // no overscan, no rotation. 1.0 ui scale. |
| // "300x200/ol" |
| // 300x200 window at 0,0 origin. 1x device scale factor. |
| // with 5% overscan. rotated to left (90 degree counter clockwise). |
| // 1.0 ui scale. |
| // "10+20-300x200/u@1.5" |
| // 300x200 window at 10,20 origin. 1x device scale factor. |
| // no overscan. flipped upside-down (180 degree) and 1.5 ui scale. |
| // "200x100#300x200|200x100%59.0|100x100%60" |
| // 200x100 window at 0,0 origin, with 3 possible resolutions, |
| // 300x200, 200x100 at 59 Hz, and 100x100 at 60 Hz. |
| static DisplayInfo CreateFromSpec(const std::string& spec); |
| |
| // Creates a DisplayInfo from string spec using given |id|. |
| static DisplayInfo CreateFromSpecWithID(const std::string& spec, |
| int64 id); |
| |
| DisplayInfo(); |
| DisplayInfo(int64 id, const std::string& name, bool has_overscan); |
| ~DisplayInfo(); |
| |
| // When this is set to true, Chrome switches High DPI when lower UI scale |
| // (<1.0f) is specified on 1x device to make UI sharp, e.g, upgrade 0.6 |
| // scale on 1x DSF to 1.2 scale on 2x DSF. |
| static void SetAllowUpgradeToHighDPI(bool enable); |
| |
| int64 id() const { return id_; } |
| |
| // The name of the display. |
| const std::string& name() const { return name_; } |
| |
| // True if the display EDID has the overscan flag. This does not create the |
| // actual overscan automatically, but used in the message. |
| bool has_overscan() const { return has_overscan_; } |
| |
| void set_rotation(gfx::Display::Rotation rotation) { rotation_ = rotation; } |
| gfx::Display::Rotation rotation() const { return rotation_; } |
| |
| void set_touch_support(gfx::Display::TouchSupport support) { |
| touch_support_ = support; |
| } |
| gfx::Display::TouchSupport touch_support() const { return touch_support_; } |
| |
| void set_touch_device_id(int id) { touch_device_id_ = id; } |
| int touch_device_id() const { return touch_device_id_; } |
| |
| // Gets/Sets the device scale factor of the display. |
| float device_scale_factor() const { return device_scale_factor_; } |
| void set_device_scale_factor(float scale) { device_scale_factor_ = scale; } |
| |
| // The native bounds for the display. The size of this can be |
| // different from the |size_in_pixel| when overscan insets are set |
| // and/or |configured_ui_scale_| is set. |
| const gfx::Rect& bounds_in_native() const { |
| return bounds_in_native_; |
| } |
| |
| // The size for the display in pixels. |
| const gfx::Size& size_in_pixel() const { return size_in_pixel_; } |
| |
| // The overscan insets for the display in DIP. |
| const gfx::Insets& overscan_insets_in_dip() const { |
| return overscan_insets_in_dip_; |
| } |
| |
| // Sets/gets configured ui scale. This can be different from the ui |
| // scale actually used when the scale is 2.0 and DSF is 2.0. |
| // (the effective ui scale is 1.0 in this case). |
| float configured_ui_scale() const { return configured_ui_scale_; } |
| void set_configured_ui_scale(float scale) { configured_ui_scale_ = scale; } |
| |
| // Returns the ui scale and device scale factor actually used to create |
| // display that chrome sees. This can be different from one obtained |
| // from dispaly or one specified by a user in following situation. |
| // 1) DSF is 2.0f and UI scale is 2.0f. (Returns 1.0f and 1.0f respectiely) |
| // 2) Lower UI scale (< 1.0) is specified on 1.0f DSF device |
| // when 2x resources is available. (Returns 2.0f DSF + 1.2f UI scale |
| // for 1.0DSF + 0.6 UI scale). |
| float GetEffectiveDeviceScaleFactor() const; |
| float GetEffectiveUIScale() const; |
| |
| // Copy the display info except for fields that can be modified by a |
| // user (|rotation_| and |configured_ui_scale_|). |rotation_| and |
| // |configured_ui_scale_| are copied when the |another_info| isn't native one. |
| void Copy(const DisplayInfo& another_info); |
| |
| // Update the |bounds_in_native_| and |size_in_pixel_| using |
| // given |bounds_in_native|. |
| void SetBounds(const gfx::Rect& bounds_in_native); |
| |
| // Update the |bounds_in_native| according to the current overscan |
| // and rotation settings. |
| void UpdateDisplaySize(); |
| |
| // Sets/Clears the overscan insets. |
| void SetOverscanInsets(const gfx::Insets& insets_in_dip); |
| gfx::Insets GetOverscanInsetsInPixel() const; |
| |
| void set_native(bool native) { native_ = native; } |
| bool native() const { return native_; } |
| |
| const std::vector<DisplayMode>& display_modes() const { |
| return display_modes_; |
| } |
| void set_display_modes(std::vector<DisplayMode>& display_modes) { |
| display_modes_.swap(display_modes); |
| } |
| |
| ui::ColorCalibrationProfile color_profile() const { |
| return color_profile_; |
| } |
| |
| // Sets the color profile. It will ignore if the specified |profile| is not in |
| // |available_color_profiles_|. |
| void SetColorProfile(ui::ColorCalibrationProfile profile); |
| |
| // Returns true if |profile| is in |available_color_profiles_|. |
| bool IsColorProfileAvailable(ui::ColorCalibrationProfile profile) const; |
| |
| const std::vector<ui::ColorCalibrationProfile>& |
| available_color_profiles() const { |
| return available_color_profiles_; |
| } |
| |
| void set_available_color_profiles( |
| const std::vector<ui::ColorCalibrationProfile>& profiles) { |
| available_color_profiles_ = profiles; |
| } |
| |
| // Returns a string representation of the DisplayInfo, excluding display |
| // modes. |
| std::string ToString() const; |
| |
| // Returns a string representation of the DisplayInfo, including display |
| // modes. |
| std::string ToFullString() const; |
| |
| private: |
| int64 id_; |
| std::string name_; |
| bool has_overscan_; |
| gfx::Display::Rotation rotation_; |
| gfx::Display::TouchSupport touch_support_; |
| |
| // If the display is also a touch device, it will have a positive |
| // |touch_device_id_|. Otherwise |touch_device_id_| is 0. |
| int touch_device_id_; |
| |
| // This specifies the device's pixel density. (For example, a |
| // display whose DPI is higher than the threshold is considered to have |
| // device_scale_factor = 2.0 on Chrome OS). This is used by the |
| // grapics layer to choose and draw appropriate images and scale |
| // layers properly. |
| float device_scale_factor_; |
| gfx::Rect bounds_in_native_; |
| |
| // The size of the display in use. The size can be different from the size |
| // of |bounds_in_native_| if the display has overscan insets and/or rotation. |
| gfx::Size size_in_pixel_; |
| gfx::Insets overscan_insets_in_dip_; |
| |
| // The pixel scale of the display. This is used to simply expand (or |
| // shrink) the desktop over the native display resolution (useful in |
| // HighDPI display). Note that this should not be confused with the |
| // device scale factor, which specifies the pixel density of the |
| // display. The actuall scale value to be used depends on the device |
| // scale factor. See |GetEffectiveScaleFactor()|. |
| float configured_ui_scale_; |
| |
| // True if this comes from native platform (DisplayChangeObserver). |
| bool native_; |
| |
| // The list of modes supported by this display. |
| std::vector<DisplayMode> display_modes_; |
| |
| // The current profile of the color calibration. |
| ui::ColorCalibrationProfile color_profile_; |
| |
| // The list of available variations for the color calibration. |
| std::vector<ui::ColorCalibrationProfile> available_color_profiles_; |
| }; |
| |
| } // namespace ash |
| |
| #endif // ASH_DISPLAY_DISPLAY_INFO_H_ |