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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_COMMAND_BUFFER_SERVICE_STREAM_TEXTURE_MANAGER_H_
#define GPU_COMMAND_BUFFER_SERVICE_STREAM_TEXTURE_MANAGER_H_
#include "base/basictypes.h"
namespace gpu {
class StreamTexture;
// Interface used by the cmd decoder to create and lookup stream textures.
class StreamTextureManager {
public:
StreamTextureManager() {
}
virtual ~StreamTextureManager() {
}
// Returns an identifier for the object, or NULL if not successful.
virtual uint32 CreateStreamTexture(uint32 service_id, uint32 client_id) = 0;
virtual void DestroyStreamTexture(uint32 service_id) = 0;
virtual StreamTexture* LookupStreamTexture(uint32 service_id) = 0;
private:
DISALLOW_COPY_AND_ASSIGN(StreamTextureManager);
};
} // namespace gpu
#endif // GPU_COMMAND_BUFFER_SERVICE_STREAM_TEXTURE_MANAGER_H_