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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_COMMAND_BUFFER_CLIENT_PROGRAM_INFO_MANAGER_H_
#define GPU_COMMAND_BUFFER_CLIENT_PROGRAM_INFO_MANAGER_H_
#include <GLES2/gl2.h>
#include "gles2_impl_export.h"
namespace gpu {
namespace gles2 {
class GLES2Implementation;
// Manages info about OpenGL ES Programs.
class GLES2_IMPL_EXPORT ProgramInfoManager {
public:
virtual ~ProgramInfoManager();
static ProgramInfoManager* Create(bool shared_resources_across_processes);
virtual void CreateInfo(GLuint program) = 0;
virtual void DeleteInfo(GLuint program) = 0;
virtual bool GetProgramiv(
GLES2Implementation* gl, GLuint program, GLenum pname, GLint* params) = 0;
virtual GLint GetAttribLocation(
GLES2Implementation* gl, GLuint program, const char* name) = 0;
virtual GLint GetUniformLocation(
GLES2Implementation* gl, GLuint program, const char* name) = 0;
virtual bool GetActiveAttrib(
GLES2Implementation* gl,
GLuint program, GLuint index, GLsizei bufsize, GLsizei* length,
GLint* size, GLenum* type, char* name) = 0;
virtual bool GetActiveUniform(
GLES2Implementation* gl,
GLuint program, GLuint index, GLsizei bufsize, GLsizei* length,
GLint* size, GLenum* type, char* name) = 0;
protected:
ProgramInfoManager();
};
} // namespace gles2
} // namespace gpu
#endif // GPU_COMMAND_BUFFER_CLIENT_PROGRAM_INFO_MANAGER_H_