blob: a14284d800de785844271be79d9b57317eabb877 [file] [log] [blame]
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/debug/overdraw_metrics.h"
#include "base/debug/trace_event.h"
#include "base/metrics/histogram.h"
#include "cc/base/math_util.h"
#include "cc/trees/layer_tree_host.h"
#include "cc/trees/layer_tree_host_impl.h"
#include "ui/gfx/quad_f.h"
#include "ui/gfx/rect.h"
#include "ui/gfx/transform.h"
namespace cc {
OverdrawMetrics::OverdrawMetrics(bool record_metrics_for_frame)
: record_metrics_for_frame_(record_metrics_for_frame),
pixels_painted_(0),
pixels_uploaded_opaque_(0),
pixels_uploaded_translucent_(0),
tiles_culled_for_upload_(0),
contents_texture_use_bytes_(0),
render_surface_texture_use_bytes_(0),
pixels_drawn_opaque_(0),
pixels_drawn_translucent_(0),
pixels_culled_for_drawing_(0) {}
static inline float WedgeProduct(gfx::PointF p1, gfx::PointF p2) {
return p1.x() * p2.y() - p1.y() * p2.x();
}
// Calculates area of an arbitrary convex polygon with up to 8 points.
static inline float PolygonArea(gfx::PointF points[8], int num_points) {
if (num_points < 3)
return 0;
float area = 0;
for (int i = 0; i < num_points; ++i)
area += WedgeProduct(points[i], points[(i+1)%num_points]);
return std::abs(0.5f * area);
}
// Takes a given quad, maps it by the given transformation, and gives the area
// of the resulting polygon.
static inline float AreaOfMappedQuad(const gfx::Transform& transform,
const gfx::QuadF& quad) {
gfx::PointF clipped_quad[8];
int num_vertices_in_clipped_quad = 0;
MathUtil::MapClippedQuad(transform,
quad,
clipped_quad,
&num_vertices_in_clipped_quad);
return PolygonArea(clipped_quad, num_vertices_in_clipped_quad);
}
void OverdrawMetrics::DidPaint(gfx::Rect painted_rect) {
if (!record_metrics_for_frame_)
return;
pixels_painted_ +=
static_cast<float>(painted_rect.width()) * painted_rect.height();
}
void OverdrawMetrics::DidCullTilesForUpload(int count) {
if (record_metrics_for_frame_)
tiles_culled_for_upload_ += count;
}
void OverdrawMetrics::DidUpload(const gfx::Transform& transform_to_target,
gfx::Rect upload_rect,
gfx::Rect opaque_rect) {
if (!record_metrics_for_frame_)
return;
float upload_area =
AreaOfMappedQuad(transform_to_target, gfx::QuadF(upload_rect));
float upload_opaque_area =
AreaOfMappedQuad(transform_to_target,
gfx::QuadF(gfx::IntersectRects(opaque_rect,
upload_rect)));
pixels_uploaded_opaque_ += upload_opaque_area;
pixels_uploaded_translucent_ += upload_area - upload_opaque_area;
}
void OverdrawMetrics::DidUseContentsTextureMemoryBytes(
size_t contents_texture_use_bytes) {
if (!record_metrics_for_frame_)
return;
contents_texture_use_bytes_ += contents_texture_use_bytes;
}
void OverdrawMetrics::DidUseRenderSurfaceTextureMemoryBytes(
size_t render_surface_use_bytes) {
if (!record_metrics_for_frame_)
return;
render_surface_texture_use_bytes_ += render_surface_use_bytes;
}
void OverdrawMetrics::DidCullForDrawing(
const gfx::Transform& transform_to_target,
gfx::Rect before_cull_rect,
gfx::Rect after_cull_rect) {
if (!record_metrics_for_frame_)
return;
float before_cull_area =
AreaOfMappedQuad(transform_to_target, gfx::QuadF(before_cull_rect));
float after_cull_area =
AreaOfMappedQuad(transform_to_target, gfx::QuadF(after_cull_rect));
pixels_culled_for_drawing_ += before_cull_area - after_cull_area;
}
void OverdrawMetrics::DidDraw(const gfx::Transform& transform_to_target,
gfx::Rect after_cull_rect,
gfx::Rect opaque_rect) {
if (!record_metrics_for_frame_)
return;
float after_cull_area =
AreaOfMappedQuad(transform_to_target, gfx::QuadF(after_cull_rect));
float after_cull_opaque_area =
AreaOfMappedQuad(transform_to_target,
gfx::QuadF(gfx::IntersectRects(opaque_rect,
after_cull_rect)));
pixels_drawn_opaque_ += after_cull_opaque_area;
pixels_drawn_translucent_ += after_cull_area - after_cull_opaque_area;
}
void OverdrawMetrics::RecordMetrics(
const LayerTreeHost* layer_tree_host) const {
if (record_metrics_for_frame_)
RecordMetricsInternal<LayerTreeHost>(UpdateAndCommit, layer_tree_host);
}
void OverdrawMetrics::RecordMetrics(
const LayerTreeHostImpl* layer_tree_host_impl) const {
if (record_metrics_for_frame_) {
RecordMetricsInternal<LayerTreeHostImpl>(DrawingToScreen,
layer_tree_host_impl);
}
}
static gfx::Size DrawViewportSize(const LayerTreeHost* host) {
return host->device_viewport_size();
}
static gfx::Size DrawViewportSize(const LayerTreeHostImpl* host_impl) {
return host_impl->DrawViewportSize();
}
template <typename LayerTreeHostType>
void OverdrawMetrics::RecordMetricsInternal(
MetricsType metrics_type,
const LayerTreeHostType* layer_tree_host) const {
// This gives approximately 10x the percentage of pixels to fill the viewport
// once.
float normalization = 1000.f / (DrawViewportSize(layer_tree_host).width() *
DrawViewportSize(layer_tree_host).height());
// This gives approximately 100x the percentage of tiles to fill the viewport
// once, if all tiles were 256x256.
float tile_normalization =
10000.f / (DrawViewportSize(layer_tree_host).width() / 256.f *
DrawViewportSize(layer_tree_host).height() / 256.f);
// This gives approximately 10x the percentage of bytes to fill the viewport
// once, assuming 4 bytes per pixel.
float byte_normalization = normalization / 4;
switch (metrics_type) {
case DrawingToScreen: {
UMA_HISTOGRAM_CUSTOM_COUNTS(
"Renderer4.pixelCountOpaque_Draw",
static_cast<int>(normalization * pixels_drawn_opaque_),
100, 1000000, 50);
UMA_HISTOGRAM_CUSTOM_COUNTS(
"Renderer4.pixelCountTranslucent_Draw",
static_cast<int>(normalization * pixels_drawn_translucent_),
100, 1000000, 50);
UMA_HISTOGRAM_CUSTOM_COUNTS(
"Renderer4.pixelCountCulled_Draw",
static_cast<int>(normalization * pixels_culled_for_drawing_),
100, 1000000, 50);
TRACE_COUNTER_ID1("cc",
"DrawPixelsCulled",
layer_tree_host,
pixels_culled_for_drawing_);
TRACE_EVENT2("cc",
"OverdrawMetrics",
"PixelsDrawnOpaque",
pixels_drawn_opaque_,
"PixelsDrawnTranslucent",
pixels_drawn_translucent_);
break;
}
case UpdateAndCommit: {
UMA_HISTOGRAM_CUSTOM_COUNTS(
"Renderer4.pixelCountPainted",
static_cast<int>(normalization * pixels_painted_),
100, 1000000, 50);
UMA_HISTOGRAM_CUSTOM_COUNTS(
"Renderer4.pixelCountOpaque_Upload",
static_cast<int>(normalization * pixels_uploaded_opaque_),
100, 1000000, 50);
UMA_HISTOGRAM_CUSTOM_COUNTS(
"Renderer4.pixelCountTranslucent_Upload",
static_cast<int>(normalization * pixels_uploaded_translucent_),
100, 1000000, 50);
UMA_HISTOGRAM_CUSTOM_COUNTS(
"Renderer4.tileCountCulled_Upload",
static_cast<int>(tile_normalization * tiles_culled_for_upload_),
100, 10000000, 50);
UMA_HISTOGRAM_CUSTOM_COUNTS(
"Renderer4.renderSurfaceTextureBytes_ViewportScaled",
static_cast<int>(
byte_normalization * render_surface_texture_use_bytes_),
10, 1000000, 50);
UMA_HISTOGRAM_CUSTOM_COUNTS(
"Renderer4.renderSurfaceTextureBytes_Unscaled",
static_cast<int>(render_surface_texture_use_bytes_ / 1000),
1000, 100000000, 50);
UMA_HISTOGRAM_CUSTOM_COUNTS(
"Renderer4.contentsTextureBytes_ViewportScaled",
static_cast<int>(byte_normalization * contents_texture_use_bytes_),
10, 1000000, 50);
UMA_HISTOGRAM_CUSTOM_COUNTS(
"Renderer4.contentsTextureBytes_Unscaled",
static_cast<int>(contents_texture_use_bytes_ / 1000),
1000, 100000000, 50);
{
TRACE_COUNTER_ID1("cc",
"UploadTilesCulled",
layer_tree_host,
tiles_culled_for_upload_);
TRACE_EVENT2("cc",
"OverdrawMetrics",
"PixelsUploadedOpaque",
pixels_uploaded_opaque_,
"PixelsUploadedTranslucent",
pixels_uploaded_translucent_);
}
{
// This must be in a different scope than the TRACE_EVENT2 above.
TRACE_EVENT1("cc",
"OverdrawPaintMetrics",
"PixelsPainted",
pixels_painted_);
}
{
// This must be in a different scope than the TRACE_EVENTs above.
TRACE_EVENT2("cc",
"OverdrawPaintMetrics",
"ContentsTextureBytes",
contents_texture_use_bytes_,
"RenderSurfaceTextureBytes",
render_surface_texture_use_bytes_);
}
break;
}
}
}
} // namespace cc