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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Manages the packet entropy calculation for both sent and received packets
// for a connection.
#ifndef NET_QUIC_QUIC_RECEIVED_PACKET_MANAGER_H_
#define NET_QUIC_QUIC_RECEIVED_PACKET_MANAGER_H_
#include "net/quic/congestion_control/receive_algorithm_interface.h"
#include "net/quic/quic_framer.h"
#include "net/quic/quic_protocol.h"
namespace net {
namespace test {
class QuicConnectionPeer;
class QuicReceivedPacketManagerPeer;
} // namespace test
// Records all received packets by a connection and tracks their entropy.
// Also calculates the correct entropy for the framer when it truncates an ack
// frame being serialized.
class NET_EXPORT_PRIVATE QuicReceivedPacketManager :
public QuicReceivedEntropyHashCalculatorInterface {
public:
explicit QuicReceivedPacketManager(CongestionFeedbackType congestion_type);
virtual ~QuicReceivedPacketManager();
// Updates the internal state concerning which packets have been received.
// bytes: the packet size in bytes including Quic Headers.
// header: the packet header.
// timestamp: the arrival time of the packet.
// revived: true if the packet was lost and then recovered with help of a
// FEC packet.
void RecordPacketReceived(QuicByteCount bytes,
const QuicPacketHeader& header,
QuicTime receipt_time,
bool revived);
// Checks whether |sequence_number| is missing and less than largest observed.
bool IsMissing(QuicPacketSequenceNumber sequence_number);
// Checks if we're still waiting for the packet with |sequence_number|.
bool IsAwaitingPacket(QuicPacketSequenceNumber sequence_number);
// Update the |received_info| for an outgoing ack.
void UpdateReceivedPacketInfo(ReceivedPacketInfo* received_info,
QuicTime approximate_now);
// Should be called before sending an ACK packet, to decide if we need
// to attach a QuicCongestionFeedbackFrame block.
// Returns false if no QuicCongestionFeedbackFrame block is needed.
// Otherwise fills in feedback and returns true.
virtual bool GenerateCongestionFeedback(
QuicCongestionFeedbackFrame* feedback);
// QuicReceivedEntropyHashCalculatorInterface
// Called by QuicFramer, when the outgoing ack gets truncated, to recalculate
// the received entropy hash for the truncated ack frame.
virtual QuicPacketEntropyHash EntropyHash(
QuicPacketSequenceNumber sequence_number) const OVERRIDE;
// These two are called by OnAckFrame.
//
// Updates internal state based on |incoming_ack.received_info|.
void UpdatePacketInformationReceivedByPeer(const QuicAckFrame& incoming_ack);
// Updates internal state based on |incoming_ack.sent_info|.
void UpdatePacketInformationSentByPeer(const QuicAckFrame& incoming_ack);
// Returns whether the peer is missing packets.
bool HasMissingPackets();
// Returns true when there are new missing packets to be reported within 3
// packets of the largest observed.
bool HasNewMissingPackets();
QuicPacketSequenceNumber peer_largest_observed_packet() {
return peer_largest_observed_packet_;
}
QuicPacketSequenceNumber least_packet_awaited_by_peer() {
return least_packet_awaited_by_peer_;
}
QuicPacketSequenceNumber peer_least_packet_awaiting_ack() {
return peer_least_packet_awaiting_ack_;
}
private:
friend class test::QuicConnectionPeer;
friend class test::QuicReceivedPacketManagerPeer;
typedef std::map<QuicPacketSequenceNumber,
QuicPacketEntropyHash> ReceivedEntropyMap;
// Record the received entropy hash against |sequence_number|.
void RecordPacketEntropyHash(QuicPacketSequenceNumber sequence_number,
QuicPacketEntropyHash entropy_hash);
// Recalculate the entropy hash and clears old packet entropies,
// now that the sender sent us the |entropy_hash| for packets up to,
// but not including, |peer_least_unacked|.
void RecalculateEntropyHash(QuicPacketSequenceNumber peer_least_unacked,
QuicPacketEntropyHash entropy_hash);
// Deletes all missing packets before least unacked. The connection won't
// process any packets with sequence number before |least_unacked| that it
// received after this call. Returns true if there were missing packets before
// |least_unacked| unacked, false otherwise.
bool DontWaitForPacketsBefore(QuicPacketSequenceNumber least_unacked);
// TODO(satyamshekhar): Can be optimized using an interval set like data
// structure.
// Map of received sequence numbers to their corresponding entropy.
// Every received packet has an entry, and packets without the entropy bit set
// have an entropy value of 0.
// TODO(ianswett): When the entropy flag is off, the entropy should not be 0.
ReceivedEntropyMap packets_entropy_;
// Cumulative hash of entropy of all received packets.
QuicPacketEntropyHash packets_entropy_hash_;
// The largest sequence number cleared by RecalculateEntropyHash.
// Received entropy cannot be calculated for numbers less than it.
QuicPacketSequenceNumber largest_sequence_number_;
// Track some peer state so we can do less bookkeeping.
// Largest sequence number that the peer has observed. Mostly received,
// missing in case of truncated acks.
QuicPacketSequenceNumber peer_largest_observed_packet_;
// Least sequence number which the peer is still waiting for.
QuicPacketSequenceNumber least_packet_awaited_by_peer_;
// Least sequence number of the the packet sent by the peer for which it
// hasn't received an ack.
QuicPacketSequenceNumber peer_least_packet_awaiting_ack_;
// Received packet information used to produce acks.
ReceivedPacketInfo received_info_;
// The time we received the largest_observed sequence number, or zero if
// no sequence numbers have been received since UpdateReceivedPacketInfo.
// Needed for calculating delta_time_largest_observed.
QuicTime time_largest_observed_;
scoped_ptr<ReceiveAlgorithmInterface> receive_algorithm_;
};
} // namespace net
#endif // NET_QUIC_QUIC_RECEIVED_PACKET_MANAGER_H_