| // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "tools/gn/build_settings.h" |
| #include "tools/gn/functions.h" |
| #include "tools/gn/parse_tree.h" |
| #include "tools/gn/path_output.h" |
| #include "tools/gn/scope.h" |
| #include "tools/gn/settings.h" |
| #include "tools/gn/source_dir.h" |
| #include "tools/gn/source_file.h" |
| #include "tools/gn/value.h" |
| |
| namespace functions { |
| |
| namespace { |
| |
| // Returns true if the given value looks like a directory, otherwise we'll |
| // assume it's a file. |
| bool ValueLooksLikeDir(const std::string& value) { |
| if (value.empty()) |
| return true; |
| size_t value_size = value.size(); |
| |
| // Count the number of dots at the end of the string. |
| size_t num_dots = 0; |
| while (num_dots < value_size && value[value_size - num_dots - 1] == '.') |
| num_dots++; |
| |
| if (num_dots == value.size()) |
| return true; // String is all dots. |
| |
| if (value[value_size - num_dots - 1] == '/' || |
| value[value_size - num_dots - 1] == '\\') |
| return true; // String is a [back]slash followed by 0 or more dots. |
| |
| // Anything else. |
| return false; |
| } |
| |
| Value ConvertOneBuildPath(const Scope* scope, |
| const FunctionCallNode* function, |
| const Value& value, |
| const PathOutput& path_output, |
| Err* err) { |
| if (!value.VerifyTypeIs(Value::STRING, err)) |
| return Value(); |
| |
| const std::string& string_value = value.string_value(); |
| |
| std::ostringstream buffer; |
| if (ValueLooksLikeDir(string_value)) { |
| SourceDir absolute = |
| scope->GetSourceDir().ResolveRelativeDir(string_value); |
| path_output.WriteDir(buffer, absolute, PathOutput::DIR_NO_LAST_SLASH); |
| } else { |
| SourceFile absolute = |
| scope->GetSourceDir().ResolveRelativeFile(string_value); |
| path_output.WriteFile(buffer, absolute); |
| } |
| return Value(function, buffer.str()); |
| } |
| |
| } // namespace |
| |
| const char kToBuildPath[] = "to_build_path"; |
| const char kToBuildPath_Help[] = |
| "to_build_path: Rebase a file or directory to the build output dir.\n" |
| "\n" |
| " <converted> = to_build_path(<file_or_path_string_or_list>)\n" |
| "\n" |
| " Takes a string argument representing a file name, or a list of such\n" |
| " strings and converts it/them to be relative to the root build output\n" |
| " directory (which is the current directory when running scripts).\n" |
| "\n" |
| " The input can be:\n" |
| " - Paths relative to the BUILD file like \"foo.txt\".\n" |
| " - Source-root absolute paths like \"//foo/bar/foo.txt\".\n" |
| " - System absolute paths like \"/usr/include/foo.h\" or\n" |
| " \"/C:/foo/bar.h\" (these will be passed unchanged).\n" |
| " - A list of such values (the result will be a list of each item\n" |
| " converted as per the above description).\n" |
| "\n" |
| " Normally for sources and in cases where GN is providing file names\n" |
| " to a tool, the paths will automatically be converted to be relative\n" |
| " to the build directory. However, if you pass additional arguments,\n" |
| " GN won't know that the string is actually a file path. These will\n" |
| " need to be manually converted to be relative to the build dir using\n" |
| " to_build_path().\n" |
| "\n" |
| " Trailing slashes will not be reflected in the output.\n" |
| "\n" |
| " Additionally, on Windows, slashes will be converted to backslashes.\n" |
| "\n" |
| "Example:\n" |
| " custom(\"myscript\") {\n" |
| " # Don't use for sources, GN will automatically convert these since\n" |
| " # it knows they're files.\n" |
| " sources = [ \"foo.txt\", \"bar.txt\" ]\n" |
| "\n" |
| " # Extra file args passed manually need to be explicitly converted:\n" |
| " args = [ \"--data\", to_build_path(\"//mything/data/input.dat\"),\n" |
| " \"--rel\", to_build_path(\"relative_path.txt\") ]\n" |
| " }\n"; |
| |
| Value RunToBuildPath(Scope* scope, |
| const FunctionCallNode* function, |
| const std::vector<Value>& args, |
| Err* err) { |
| if (args.size() != 1) { |
| *err = Err(function->function(), "to_build_path takes one argument."); |
| return Value(); |
| } |
| |
| const Value& value = args[0]; |
| PathOutput path_output(scope->settings()->build_settings()->build_dir(), |
| ESCAPE_NONE, true); |
| |
| if (value.type() == Value::STRING) { |
| return ConvertOneBuildPath(scope, function, value, path_output, err); |
| |
| } else if (value.type() == Value::LIST) { |
| Value ret(function, Value::LIST); |
| ret.list_value().reserve(value.list_value().size()); |
| |
| for (size_t i = 0; i < value.list_value().size(); i++) { |
| ret.list_value().push_back( |
| ConvertOneBuildPath(scope, function, value.list_value()[i], |
| path_output, err)); |
| } |
| return ret; |
| } |
| |
| *err = Err(function->function(), |
| "to_build_path requires a list or a string."); |
| return Value(); |
| } |
| |
| } // namespace functions |