blob: 68797db66cc3451f91d084789d2e3257508cc9f3 [file] [log] [blame]
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/renderer/p2p/socket_client.h"
#include "base/bind.h"
#include "base/message_loop/message_loop_proxy.h"
#include "content/common/p2p_messages.h"
#include "content/renderer/p2p/socket_dispatcher.h"
namespace content {
P2PSocketClient::P2PSocketClient(P2PSocketDispatcher* dispatcher)
: dispatcher_(dispatcher),
ipc_message_loop_(dispatcher->message_loop()),
delegate_message_loop_(base::MessageLoopProxy::current()),
socket_id_(0), delegate_(NULL),
state_(STATE_UNINITIALIZED) {
}
P2PSocketClient::~P2PSocketClient() {
CHECK(state_ == STATE_CLOSED || state_ == STATE_UNINITIALIZED);
}
void P2PSocketClient::Init(
P2PSocketType type,
const net::IPEndPoint& local_address,
const net::IPEndPoint& remote_address,
P2PSocketClient::Delegate* delegate) {
DCHECK(delegate_message_loop_->BelongsToCurrentThread());
// |delegate_| is only accessesed on |delegate_message_loop_|.
delegate_ = delegate;
ipc_message_loop_->PostTask(
FROM_HERE, base::Bind(&P2PSocketClient::DoInit, this, type, local_address,
remote_address));
}
void P2PSocketClient::DoInit(P2PSocketType type,
const net::IPEndPoint& local_address,
const net::IPEndPoint& remote_address) {
DCHECK_EQ(state_, STATE_UNINITIALIZED);
DCHECK(delegate_);
state_ = STATE_OPENING;
socket_id_ = dispatcher_->RegisterClient(this);
dispatcher_->SendP2PMessage(new P2PHostMsg_CreateSocket(
type, socket_id_, local_address, remote_address));
}
void P2PSocketClient::Send(const net::IPEndPoint& address,
const std::vector<char>& data) {
if (!ipc_message_loop_->BelongsToCurrentThread()) {
ipc_message_loop_->PostTask(
FROM_HERE, base::Bind(&P2PSocketClient::Send, this, address, data));
return;
}
// Can send data only when the socket is open.
DCHECK(state_ == STATE_OPEN || state_ == STATE_ERROR);
if (state_ == STATE_OPEN) {
dispatcher_->SendP2PMessage(new P2PHostMsg_Send(socket_id_, address, data));
}
}
void P2PSocketClient::Close() {
DCHECK(delegate_message_loop_->BelongsToCurrentThread());
delegate_ = NULL;
ipc_message_loop_->PostTask(
FROM_HERE, base::Bind(&P2PSocketClient::DoClose, this));
}
void P2PSocketClient::DoClose() {
DCHECK(ipc_message_loop_->BelongsToCurrentThread());
if (dispatcher_) {
if (state_ == STATE_OPEN || state_ == STATE_OPENING ||
state_ == STATE_ERROR) {
dispatcher_->SendP2PMessage(new P2PHostMsg_DestroySocket(socket_id_));
}
dispatcher_->UnregisterClient(socket_id_);
}
state_ = STATE_CLOSED;
}
void P2PSocketClient::set_delegate(Delegate* delegate) {
DCHECK(delegate_message_loop_->BelongsToCurrentThread());
delegate_ = delegate;
}
void P2PSocketClient::OnSocketCreated(const net::IPEndPoint& address) {
DCHECK(ipc_message_loop_->BelongsToCurrentThread());
DCHECK_EQ(state_, STATE_OPENING);
state_ = STATE_OPEN;
delegate_message_loop_->PostTask(
FROM_HERE,
base::Bind(&P2PSocketClient::DeliverOnSocketCreated, this, address));
}
void P2PSocketClient::DeliverOnSocketCreated(const net::IPEndPoint& address) {
DCHECK(delegate_message_loop_->BelongsToCurrentThread());
if (delegate_)
delegate_->OnOpen(address);
}
void P2PSocketClient::OnIncomingTcpConnection(const net::IPEndPoint& address) {
DCHECK(ipc_message_loop_->BelongsToCurrentThread());
DCHECK_EQ(state_, STATE_OPEN);
scoped_refptr<P2PSocketClient> new_client = new P2PSocketClient(dispatcher_);
new_client->socket_id_ = dispatcher_->RegisterClient(new_client.get());
new_client->state_ = STATE_OPEN;
new_client->delegate_message_loop_ = delegate_message_loop_;
dispatcher_->SendP2PMessage(new P2PHostMsg_AcceptIncomingTcpConnection(
socket_id_, address, new_client->socket_id_));
delegate_message_loop_->PostTask(
FROM_HERE, base::Bind(&P2PSocketClient::DeliverOnIncomingTcpConnection,
this, address, new_client));
}
void P2PSocketClient::DeliverOnIncomingTcpConnection(
const net::IPEndPoint& address, scoped_refptr<P2PSocketClient> new_client) {
DCHECK(delegate_message_loop_->BelongsToCurrentThread());
if (delegate_) {
delegate_->OnIncomingTcpConnection(address, new_client.get());
} else {
// Just close the socket if there is no delegate to accept it.
new_client->Close();
}
}
void P2PSocketClient::OnSendComplete() {
DCHECK(ipc_message_loop_->BelongsToCurrentThread());
delegate_message_loop_->PostTask(
FROM_HERE, base::Bind(&P2PSocketClient::DeliverOnSendComplete, this));
}
void P2PSocketClient::DeliverOnSendComplete() {
DCHECK(delegate_message_loop_->BelongsToCurrentThread());
if (delegate_)
delegate_->OnSendComplete();
}
void P2PSocketClient::OnError() {
DCHECK(ipc_message_loop_->BelongsToCurrentThread());
state_ = STATE_ERROR;
delegate_message_loop_->PostTask(
FROM_HERE, base::Bind(&P2PSocketClient::DeliverOnError, this));
}
void P2PSocketClient::DeliverOnError() {
DCHECK(delegate_message_loop_->BelongsToCurrentThread());
if (delegate_)
delegate_->OnError();
}
void P2PSocketClient::OnDataReceived(const net::IPEndPoint& address,
const std::vector<char>& data) {
DCHECK(ipc_message_loop_->BelongsToCurrentThread());
DCHECK_EQ(STATE_OPEN, state_);
delegate_message_loop_->PostTask(
FROM_HERE,
base::Bind(&P2PSocketClient::DeliverOnDataReceived, this, address, data));
}
void P2PSocketClient::DeliverOnDataReceived(const net::IPEndPoint& address,
const std::vector<char>& data) {
DCHECK(delegate_message_loop_->BelongsToCurrentThread());
if (delegate_)
delegate_->OnDataReceived(address, data);
}
void P2PSocketClient::Detach() {
DCHECK(ipc_message_loop_->BelongsToCurrentThread());
dispatcher_ = NULL;
OnError();
}
} // namespace content