| // Copyright 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CONTENT_BROWSER_RENDERER_HOST_INPUT_IMMEDIATE_INPUT_ROUTER_H_ |
| #define CONTENT_BROWSER_RENDERER_HOST_INPUT_IMMEDIATE_INPUT_ROUTER_H_ |
| |
| #include <queue> |
| |
| #include "base/basictypes.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/time/time.h" |
| #include "content/browser/renderer_host/input/input_router.h" |
| #include "content/browser/renderer_host/input/touch_event_queue.h" |
| #include "content/public/browser/native_web_keyboard_event.h" |
| |
| namespace ui { |
| struct LatencyInfo; |
| } |
| |
| namespace content { |
| |
| class GestureEventFilter; |
| class InputAckHandler; |
| class InputRouterClient; |
| class RenderProcessHost; |
| class RenderWidgetHostImpl; |
| |
| // A default implementation for browser input event routing. Input commands are |
| // forwarded to the renderer immediately upon receipt. |
| class CONTENT_EXPORT ImmediateInputRouter |
| : public NON_EXPORTED_BASE(InputRouter), |
| public NON_EXPORTED_BASE(TouchEventQueueClient) { |
| public: |
| ImmediateInputRouter(RenderProcessHost* process, |
| InputRouterClient* client, |
| InputAckHandler* ack_handler, |
| int routing_id); |
| virtual ~ImmediateInputRouter(); |
| |
| // InputRouter |
| virtual void Flush() OVERRIDE; |
| virtual bool SendInput(scoped_ptr<IPC::Message> message) OVERRIDE; |
| virtual void SendMouseEvent( |
| const MouseEventWithLatencyInfo& mouse_event) OVERRIDE; |
| virtual void SendWheelEvent( |
| const MouseWheelEventWithLatencyInfo& wheel_event) OVERRIDE; |
| virtual void SendKeyboardEvent( |
| const NativeWebKeyboardEvent& key_event, |
| const ui::LatencyInfo& latency_info) OVERRIDE; |
| virtual void SendGestureEvent( |
| const GestureEventWithLatencyInfo& gesture_event) OVERRIDE; |
| virtual void SendTouchEvent( |
| const TouchEventWithLatencyInfo& touch_event) OVERRIDE; |
| virtual void SendMouseEventImmediately( |
| const MouseEventWithLatencyInfo& mouse_event) OVERRIDE; |
| virtual void SendTouchEventImmediately( |
| const TouchEventWithLatencyInfo& touch_event) OVERRIDE; |
| virtual void SendGestureEventImmediately( |
| const GestureEventWithLatencyInfo& gesture_event) OVERRIDE; |
| virtual const NativeWebKeyboardEvent* GetLastKeyboardEvent() const OVERRIDE; |
| virtual bool ShouldForwardTouchEvent() const OVERRIDE; |
| virtual bool ShouldForwardGestureEvent( |
| const GestureEventWithLatencyInfo& gesture_event) const OVERRIDE; |
| |
| // IPC::Listener |
| virtual bool OnMessageReceived(const IPC::Message& message) OVERRIDE; |
| |
| GestureEventFilter* gesture_event_filter() { |
| return gesture_event_filter_.get(); |
| } |
| |
| TouchEventQueue* touch_event_queue() { |
| return touch_event_queue_.get(); |
| } |
| |
| private: |
| friend class ImmediateInputRouterTest; |
| |
| // TouchEventQueueClient |
| virtual void OnTouchEventAck(const TouchEventWithLatencyInfo& event, |
| InputEventAckState ack_result) OVERRIDE; |
| |
| bool SendMoveCaret(scoped_ptr<IPC::Message> message); |
| bool SendSelectRange(scoped_ptr<IPC::Message> message); |
| bool Send(IPC::Message* message); |
| |
| // Transmits the given input event an as an IPC::Message. This is an internal |
| // helper for |FilterAndSendInputEvent()| and should not be used otherwise. |
| void SendWebInputEvent(const WebKit::WebInputEvent& input_event, |
| const ui::LatencyInfo& latency_info, |
| bool is_keyboard_shortcut); |
| |
| // Filters and forwards the given WebInputEvent to |SendWebInputEvent()|. This |
| // is an internal helper for |Send*Event()| and should not be used otherwise. |
| void FilterAndSendWebInputEvent(const WebKit::WebInputEvent& input_event, |
| const ui::LatencyInfo& latency_info, |
| bool is_keyboard_shortcut); |
| |
| // IPC message handlers |
| void OnInputEventAck(WebKit::WebInputEvent::Type event_type, |
| InputEventAckState ack_result, |
| const ui::LatencyInfo& latency_info); |
| void OnMsgMoveCaretAck(); |
| void OnSelectRangeAck(); |
| void OnHasTouchEventHandlers(bool has_handlers); |
| |
| // Handle the event ack. Triggered via |OnInputEventAck()| if the event was |
| // processed in the renderer, or synchonously from |FilterAndSendInputevent()| |
| // if the event was filtered by the |client_| prior to sending. |
| void ProcessInputEventAck(WebKit::WebInputEvent::Type event_type, |
| InputEventAckState ack_result, |
| const ui::LatencyInfo& latency_info); |
| |
| // Called by ProcessInputEventAck() to process a keyboard event ack message. |
| void ProcessKeyboardAck(int type, InputEventAckState ack_result); |
| |
| // Called by ProcessInputEventAck() to process a wheel event ack message. |
| // This could result in a task being posted to allow additional wheel |
| // input messages to be coalesced. |
| void ProcessWheelAck(InputEventAckState ack_result); |
| |
| // Called by ProcessInputEventAck() to process a gesture event ack message. |
| // This validates the gesture for suppression of touchpad taps and sends one |
| // previously queued coalesced gesture if it exists. |
| void ProcessGestureAck(int type, InputEventAckState ack_result); |
| |
| // Called on ProcessInputEventAck() to process a touch event ack message. |
| // This can result in a gesture event being generated and sent back to the |
| // renderer. |
| void ProcessTouchAck(InputEventAckState ack_result, |
| const ui::LatencyInfo& latency_info); |
| |
| void HandleGestureScroll( |
| const GestureEventWithLatencyInfo& gesture_event); |
| |
| int routing_id() const { return routing_id_; } |
| |
| |
| RenderProcessHost* process_; |
| InputRouterClient* client_; |
| InputAckHandler* ack_handler_; |
| int routing_id_; |
| |
| // (Similar to |mouse_move_pending_|.) True while waiting for SelectRange_ACK. |
| bool select_range_pending_; |
| |
| // (Similar to |next_mouse_move_|.) The next SelectRange to send, if any. |
| scoped_ptr<IPC::Message> next_selection_range_; |
| |
| // (Similar to |mouse_move_pending_|.) True while waiting for MoveCaret_ACK. |
| bool move_caret_pending_; |
| |
| // (Similar to |next_mouse_move_|.) The next MoveCaret to send, if any. |
| scoped_ptr<IPC::Message> next_move_caret_; |
| |
| // True if a mouse move event was sent to the render view and we are waiting |
| // for a corresponding InputHostMsg_HandleInputEvent_ACK message. |
| bool mouse_move_pending_; |
| |
| // The next mouse move event to send (only non-null while mouse_move_pending_ |
| // is true). |
| scoped_ptr<MouseEventWithLatencyInfo> next_mouse_move_; |
| |
| // (Similar to |mouse_move_pending_|.) True if a mouse wheel event was sent |
| // and we are waiting for a corresponding ack. |
| bool mouse_wheel_pending_; |
| MouseWheelEventWithLatencyInfo current_wheel_event_; |
| |
| typedef std::deque<MouseWheelEventWithLatencyInfo> WheelEventQueue; |
| |
| // (Similar to |next_mouse_move_|.) The next mouse wheel events to send. |
| // Unlike mouse moves, mouse wheel events received while one is pending are |
| // coalesced (by accumulating deltas) if they match the previous event in |
| // modifiers. On the Mac, in particular, mouse wheel events are received at a |
| // high rate; not waiting for the ack results in jankiness, and using the same |
| // mechanism as for mouse moves (just dropping old events when multiple ones |
| // would be queued) results in very slow scrolling. |
| WheelEventQueue coalesced_mouse_wheel_events_; |
| |
| // The time when an input event was sent to the RenderWidget. |
| base::TimeTicks input_event_start_time_; |
| |
| // Queue of keyboard events that we need to track. |
| typedef std::deque<NativeWebKeyboardEvent> KeyQueue; |
| |
| // A queue of keyboard events. We can't trust data from the renderer so we |
| // stuff key events into a queue and pop them out on ACK, feeding our copy |
| // back to whatever unhandled handler instead of the returned version. |
| KeyQueue key_queue_; |
| |
| // Keeps track of whether the webpage has any touch event handler. If it does, |
| // then touch events are sent to the renderer. Otherwise, the touch events are |
| // not sent to the renderer. |
| bool has_touch_handler_; |
| |
| // Whether enabling the optimization that sending no touch move events to |
| // renderer while scrolling. |
| bool enable_no_touch_to_renderer_while_scrolling_; |
| |
| scoped_ptr<TouchEventQueue> touch_event_queue_; |
| scoped_ptr<GestureEventFilter> gesture_event_filter_; |
| |
| DISALLOW_COPY_AND_ASSIGN(ImmediateInputRouter); |
| }; |
| |
| } // namespace content |
| |
| #endif // CONTENT_BROWSER_RENDERER_HOST_INPUT_IMMEDIATE_INPUT_ROUTER_H_ |