blob: c83bdc81b398237cda2d50354fe5bfab5574d9d4 [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/animation/scrollbar_animation_controller_thinning.h"
#include "cc/layers/solid_color_scrollbar_layer_impl.h"
#include "cc/test/fake_impl_proxy.h"
#include "cc/test/fake_layer_tree_host_impl.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace cc {
namespace {
class ScrollbarAnimationControllerThinningTest : public testing::Test {
public:
ScrollbarAnimationControllerThinningTest() : host_impl_(&proxy_) {}
protected:
virtual void SetUp() {
scroll_layer_ = LayerImpl::Create(host_impl_.active_tree(), 1);
const int kId = 2;
const int kThumbThickness = 10;
const bool kIsLeftSideVerticalScrollbar = false;
scrollbar_layer_ = SolidColorScrollbarLayerImpl::Create(
host_impl_.active_tree(), kId, HORIZONTAL, kThumbThickness,
kIsLeftSideVerticalScrollbar);
scroll_layer_->SetMaxScrollOffset(gfx::Vector2d(50, 50));
scroll_layer_->SetBounds(gfx::Size(50, 50));
scroll_layer_->SetHorizontalScrollbarLayer(scrollbar_layer_.get());
scrollbar_controller_ = ScrollbarAnimationControllerThinning::CreateForTest(
scroll_layer_.get(),
base::TimeDelta::FromSeconds(2),
base::TimeDelta::FromSeconds(3));
}
FakeImplProxy proxy_;
FakeLayerTreeHostImpl host_impl_;
scoped_ptr<ScrollbarAnimationControllerThinning> scrollbar_controller_;
scoped_ptr<LayerImpl> scroll_layer_;
scoped_ptr<SolidColorScrollbarLayerImpl> scrollbar_layer_;
};
TEST_F(ScrollbarAnimationControllerThinningTest, Idle) {
scrollbar_controller_->Animate(base::TimeTicks());
EXPECT_FLOAT_EQ(0.7f, scrollbar_layer_->opacity());
EXPECT_FLOAT_EQ(0.4f, scrollbar_layer_->thumb_thickness_scale_factor());
}
TEST_F(ScrollbarAnimationControllerThinningTest, AwakenByScrollGesture) {
base::TimeTicks time;
time += base::TimeDelta::FromSeconds(1);
scrollbar_controller_->DidScrollGestureBegin();
EXPECT_FALSE(scrollbar_controller_->IsAnimating());
EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->opacity());
EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->thumb_thickness_scale_factor());
time += base::TimeDelta::FromSeconds(100);
scrollbar_controller_->Animate(time);
EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->opacity());
EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->thumb_thickness_scale_factor());
scrollbar_controller_->DidScrollGestureEnd(time);
EXPECT_TRUE(scrollbar_controller_->IsAnimating());
EXPECT_EQ(2, scrollbar_controller_->DelayBeforeStart(time).InSeconds());
time += base::TimeDelta::FromSeconds(1);
scrollbar_controller_->Animate(time);
EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->opacity());
EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->thumb_thickness_scale_factor());
time += base::TimeDelta::FromSeconds(1);
scrollbar_controller_->Animate(time);
EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->opacity());
EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->thumb_thickness_scale_factor());
time += base::TimeDelta::FromSeconds(1);
scrollbar_controller_->Animate(time);
EXPECT_FLOAT_EQ(0.9f, scrollbar_layer_->opacity());
EXPECT_FLOAT_EQ(0.8f, scrollbar_layer_->thumb_thickness_scale_factor());
time += base::TimeDelta::FromSeconds(1);
scrollbar_controller_->Animate(time);
EXPECT_FLOAT_EQ(0.8f, scrollbar_layer_->opacity());
EXPECT_FLOAT_EQ(0.6f, scrollbar_layer_->thumb_thickness_scale_factor());
time += base::TimeDelta::FromSeconds(1);
scrollbar_controller_->DidScrollGestureBegin();
scrollbar_controller_->DidScrollGestureEnd(time);
time += base::TimeDelta::FromSeconds(1);
scrollbar_controller_->Animate(time);
EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->opacity());
EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->thumb_thickness_scale_factor());
time += base::TimeDelta::FromSeconds(1);
scrollbar_controller_->Animate(time);
EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->opacity());
EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->thumb_thickness_scale_factor());
time += base::TimeDelta::FromSeconds(1);
scrollbar_controller_->Animate(time);
EXPECT_FLOAT_EQ(0.9f, scrollbar_layer_->opacity());
EXPECT_FLOAT_EQ(0.8f, scrollbar_layer_->thumb_thickness_scale_factor());
time += base::TimeDelta::FromSeconds(1);
scrollbar_controller_->Animate(time);
EXPECT_FLOAT_EQ(0.8f, scrollbar_layer_->opacity());
EXPECT_FLOAT_EQ(0.6f, scrollbar_layer_->thumb_thickness_scale_factor());
time += base::TimeDelta::FromSeconds(1);
scrollbar_controller_->Animate(time);
EXPECT_FLOAT_EQ(0.7f, scrollbar_layer_->opacity());
EXPECT_FLOAT_EQ(0.4f, scrollbar_layer_->thumb_thickness_scale_factor());
}
TEST_F(ScrollbarAnimationControllerThinningTest, AwakenByProgrammaticScroll) {
base::TimeTicks time;
time += base::TimeDelta::FromSeconds(1);
EXPECT_TRUE(scrollbar_controller_->DidScrollUpdate(time));
EXPECT_TRUE(scrollbar_controller_->IsAnimating());
EXPECT_EQ(2, scrollbar_controller_->DelayBeforeStart(time).InSeconds());
scrollbar_controller_->Animate(time);
EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->opacity());
EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->thumb_thickness_scale_factor());
time += base::TimeDelta::FromSeconds(1);
scrollbar_controller_->Animate(time);
EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->opacity());
EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->thumb_thickness_scale_factor());
EXPECT_TRUE(scrollbar_controller_->DidScrollUpdate(time));
time += base::TimeDelta::FromSeconds(1);
scrollbar_controller_->Animate(time);
EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->opacity());
EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->thumb_thickness_scale_factor());
time += base::TimeDelta::FromSeconds(1);
scrollbar_controller_->Animate(time);
EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->opacity());
EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->thumb_thickness_scale_factor());
time += base::TimeDelta::FromSeconds(1);
scrollbar_controller_->Animate(time);
EXPECT_FLOAT_EQ(0.9f, scrollbar_layer_->opacity());
EXPECT_FLOAT_EQ(0.8f, scrollbar_layer_->thumb_thickness_scale_factor());
time += base::TimeDelta::FromSeconds(1);
scrollbar_controller_->Animate(time);
EXPECT_FLOAT_EQ(0.8f, scrollbar_layer_->opacity());
EXPECT_FLOAT_EQ(0.6f, scrollbar_layer_->thumb_thickness_scale_factor());
time += base::TimeDelta::FromSeconds(1);
EXPECT_TRUE(scrollbar_controller_->DidScrollUpdate(time));
time += base::TimeDelta::FromSeconds(1);
scrollbar_controller_->Animate(time);
EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->opacity());
EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->thumb_thickness_scale_factor());
time += base::TimeDelta::FromSeconds(1);
scrollbar_controller_->Animate(time);
EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->opacity());
EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->thumb_thickness_scale_factor());
time += base::TimeDelta::FromSeconds(1);
scrollbar_controller_->Animate(time);
EXPECT_FLOAT_EQ(0.9f, scrollbar_layer_->opacity());
EXPECT_FLOAT_EQ(0.8f, scrollbar_layer_->thumb_thickness_scale_factor());
time += base::TimeDelta::FromSeconds(1);
scrollbar_controller_->Animate(time);
EXPECT_FLOAT_EQ(0.8f, scrollbar_layer_->opacity());
EXPECT_FLOAT_EQ(0.6f, scrollbar_layer_->thumb_thickness_scale_factor());
time += base::TimeDelta::FromSeconds(1);
scrollbar_controller_->Animate(time);
EXPECT_FLOAT_EQ(0.7f, scrollbar_layer_->opacity());
EXPECT_FLOAT_EQ(0.4f, scrollbar_layer_->thumb_thickness_scale_factor());
}
} // namespace
} // namespace cc