blob: 38b166f21814f0da6b2574b7d42c135d40978f00 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/launcher/launcher_button.h"
#include <algorithm>
#include "ash/ash_switches.h"
#include "ash/launcher/launcher_button_host.h"
#include "ash/shelf/shelf_layout_manager.h"
#include "grit/ash_resources.h"
#include "skia/ext/image_operations.h"
#include "ui/base/accessibility/accessible_view_state.h"
#include "ui/base/resource/resource_bundle.h"
#include "ui/compositor/layer.h"
#include "ui/compositor/scoped_layer_animation_settings.h"
#include "ui/events/event_constants.h"
#include "ui/gfx/animation/animation_delegate.h"
#include "ui/gfx/animation/throb_animation.h"
#include "ui/gfx/canvas.h"
#include "ui/gfx/image/image.h"
#include "ui/gfx/image/image_skia_operations.h"
#include "ui/gfx/skbitmap_operations.h"
#include "ui/views/controls/image_view.h"
namespace {
// Size of the bar. This is along the opposite axis of the shelf. For example,
// if the shelf is aligned horizontally then this is the height of the bar.
const int kBarSize = 3;
const int kBarSpacing = 5;
const int kIconSize = 32;
const int kHopSpacing = 2;
const int kIconPad = 8;
const int kAlternateIconPad = 5;
const int kHopUpMS = 0;
const int kHopDownMS = 200;
const int kAttentionThrobDurationMS = 800;
bool ShouldHop(int state) {
return state & ash::internal::LauncherButton::STATE_HOVERED ||
state & ash::internal::LauncherButton::STATE_ACTIVE ||
state & ash::internal::LauncherButton::STATE_FOCUSED;
}
// Simple AnimationDelegate that owns a single ThrobAnimation instance to
// keep all Draw Attention animations in sync.
class LauncherButtonAnimation : public gfx::AnimationDelegate {
public:
class Observer {
public:
virtual void AnimationProgressed() = 0;
protected:
virtual ~Observer() {}
};
static LauncherButtonAnimation* GetInstance() {
static LauncherButtonAnimation* s_instance = new LauncherButtonAnimation();
return s_instance;
}
void AddObserver(Observer* observer) {
observers_.AddObserver(observer);
}
void RemoveObserver(Observer* observer) {
observers_.RemoveObserver(observer);
if (!observers_.might_have_observers())
animation_.Stop();
}
int GetAlpha() {
return GetThrobAnimation().CurrentValueBetween(0, 255);
}
double GetAnimation() {
return GetThrobAnimation().GetCurrentValue();
}
private:
LauncherButtonAnimation()
: animation_(this) {
animation_.SetThrobDuration(kAttentionThrobDurationMS);
animation_.SetTweenType(gfx::Tween::SMOOTH_IN_OUT);
}
virtual ~LauncherButtonAnimation() {
}
gfx::ThrobAnimation& GetThrobAnimation() {
if (!animation_.is_animating()) {
animation_.Reset();
animation_.StartThrobbing(-1 /*throb indefinitely*/);
}
return animation_;
}
// gfx::AnimationDelegate
virtual void AnimationProgressed(const gfx::Animation* animation) OVERRIDE {
if (animation != &animation_)
return;
if (!animation_.is_animating())
return;
FOR_EACH_OBSERVER(Observer, observers_, AnimationProgressed());
}
gfx::ThrobAnimation animation_;
ObserverList<Observer> observers_;
DISALLOW_COPY_AND_ASSIGN(LauncherButtonAnimation);
};
} // namespace
namespace ash {
namespace internal {
////////////////////////////////////////////////////////////////////////////////
// LauncherButton::BarView
class LauncherButton::BarView : public views::ImageView,
public LauncherButtonAnimation::Observer {
public:
BarView(LauncherButton* host)
: host_(host),
show_attention_(false) {
}
virtual ~BarView() {
if (show_attention_)
LauncherButtonAnimation::GetInstance()->RemoveObserver(this);
}
// View
virtual bool HitTestRect(const gfx::Rect& rect) const OVERRIDE {
// Allow Mouse...() messages to go to the parent view.
return false;
}
virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE {
if (show_attention_) {
int alpha = LauncherButtonAnimation::GetInstance()->GetAlpha();
canvas->SaveLayerAlpha(alpha);
views::ImageView::OnPaint(canvas);
canvas->Restore();
} else {
views::ImageView::OnPaint(canvas);
}
}
// LauncherButtonAnimation::Observer
virtual void AnimationProgressed() OVERRIDE {
UpdateBounds();
SchedulePaint();
}
void SetBarBoundsRect(const gfx::Rect& bounds) {
base_bounds_ = bounds;
UpdateBounds();
}
void ShowAttention(bool show) {
if (show_attention_ != show) {
show_attention_ = show;
if (show_attention_)
LauncherButtonAnimation::GetInstance()->AddObserver(this);
else
LauncherButtonAnimation::GetInstance()->RemoveObserver(this);
}
UpdateBounds();
}
private:
void UpdateBounds() {
gfx::Rect bounds = base_bounds_;
if (show_attention_) {
// Scale from .35 to 1.0 of the total width (which is wider than the
// visible width of the image, so the animation "rests" briefly at full
// visible width.
double animation = LauncherButtonAnimation::GetInstance()->GetAnimation();
double scale = (.35 + .65 * animation);
if (host_->shelf_layout_manager()->GetAlignment() ==
SHELF_ALIGNMENT_BOTTOM) {
bounds.set_width(base_bounds_.width() * scale);
int x_offset = (base_bounds_.width() - bounds.width()) / 2;
bounds.set_x(base_bounds_.x() + x_offset);
} else {
bounds.set_height(base_bounds_.height() * scale);
int y_offset = (base_bounds_.height() - bounds.height()) / 2;
bounds.set_y(base_bounds_.y() + y_offset);
}
}
SetBoundsRect(bounds);
}
LauncherButton* host_;
bool show_attention_;
gfx::Rect base_bounds_;
DISALLOW_COPY_AND_ASSIGN(BarView);
};
////////////////////////////////////////////////////////////////////////////////
// LauncherButton::IconView
LauncherButton::IconView::IconView() : icon_size_(kIconSize) {
}
LauncherButton::IconView::~IconView() {
}
bool LauncherButton::IconView::HitTestRect(const gfx::Rect& rect) const {
// Return false so that LauncherButton gets all the mouse events.
return false;
}
////////////////////////////////////////////////////////////////////////////////
// LauncherButton
LauncherButton* LauncherButton::Create(
views::ButtonListener* listener,
LauncherButtonHost* host,
ShelfLayoutManager* shelf_layout_manager) {
LauncherButton* button =
new LauncherButton(listener, host, shelf_layout_manager);
button->Init();
return button;
}
LauncherButton::LauncherButton(views::ButtonListener* listener,
LauncherButtonHost* host,
ShelfLayoutManager* shelf_layout_manager)
: CustomButton(listener),
host_(host),
icon_view_(NULL),
bar_(new BarView(this)),
state_(STATE_NORMAL),
shelf_layout_manager_(shelf_layout_manager),
destroyed_flag_(NULL) {
set_accessibility_focusable(true);
const gfx::ShadowValue kShadows[] = {
gfx::ShadowValue(gfx::Point(0, 2), 0, SkColorSetARGB(0x1A, 0, 0, 0)),
gfx::ShadowValue(gfx::Point(0, 3), 1, SkColorSetARGB(0x1A, 0, 0, 0)),
gfx::ShadowValue(gfx::Point(0, 0), 1, SkColorSetARGB(0x54, 0, 0, 0)),
};
icon_shadows_.assign(kShadows, kShadows + arraysize(kShadows));
AddChildView(bar_);
}
LauncherButton::~LauncherButton() {
if (destroyed_flag_)
*destroyed_flag_ = true;
}
void LauncherButton::SetShadowedImage(const gfx::ImageSkia& image) {
icon_view_->SetImage(gfx::ImageSkiaOperations::CreateImageWithDropShadow(
image, icon_shadows_));
}
void LauncherButton::SetImage(const gfx::ImageSkia& image) {
if (image.isNull()) {
// TODO: need an empty image.
icon_view_->SetImage(image);
return;
}
if (icon_view_->icon_size() == 0) {
SetShadowedImage(image);
return;
}
// Resize the image maintaining our aspect ratio.
int pref = icon_view_->icon_size();
float aspect_ratio =
static_cast<float>(image.width()) / static_cast<float>(image.height());
int height = pref;
int width = static_cast<int>(aspect_ratio * height);
if (width > pref) {
width = pref;
height = static_cast<int>(width / aspect_ratio);
}
if (width == image.width() && height == image.height()) {
SetShadowedImage(image);
return;
}
SetShadowedImage(gfx::ImageSkiaOperations::CreateResizedImage(image,
skia::ImageOperations::RESIZE_BEST, gfx::Size(width, height)));
}
const gfx::ImageSkia& LauncherButton::GetImage() const {
return icon_view_->GetImage();
}
void LauncherButton::AddState(State state) {
if (!(state_ & state)) {
if (!ash::switches::UseAlternateShelfLayout() &&
(ShouldHop(state) || !ShouldHop(state_))) {
ui::ScopedLayerAnimationSettings scoped_setter(
icon_view_->layer()->GetAnimator());
scoped_setter.SetTransitionDuration(
base::TimeDelta::FromMilliseconds(kHopUpMS));
}
state_ |= state;
Layout();
if (state & STATE_ATTENTION)
bar_->ShowAttention(true);
}
}
void LauncherButton::ClearState(State state) {
if (state_ & state) {
if (!ash::switches::UseAlternateShelfLayout() &&
(!ShouldHop(state) || ShouldHop(state_))) {
ui::ScopedLayerAnimationSettings scoped_setter(
icon_view_->layer()->GetAnimator());
scoped_setter.SetTweenType(gfx::Tween::LINEAR);
scoped_setter.SetTransitionDuration(
base::TimeDelta::FromMilliseconds(kHopDownMS));
}
state_ &= ~state;
Layout();
if (state & STATE_ATTENTION)
bar_->ShowAttention(false);
}
}
gfx::Rect LauncherButton::GetIconBounds() const {
return icon_view_->bounds();
}
void LauncherButton::ShowContextMenu(const gfx::Point& p,
ui::MenuSourceType source_type) {
if (!context_menu_controller())
return;
bool destroyed = false;
destroyed_flag_ = &destroyed;
CustomButton::ShowContextMenu(p, source_type);
if (!destroyed) {
destroyed_flag_ = NULL;
// The menu will not propagate mouse events while its shown. To address,
// the hover state gets cleared once the menu was shown (and this was not
// destroyed).
ClearState(STATE_HOVERED);
}
}
bool LauncherButton::OnMousePressed(const ui::MouseEvent& event) {
CustomButton::OnMousePressed(event);
host_->PointerPressedOnButton(this, LauncherButtonHost::MOUSE, event);
return true;
}
void LauncherButton::OnMouseReleased(const ui::MouseEvent& event) {
CustomButton::OnMouseReleased(event);
host_->PointerReleasedOnButton(this, LauncherButtonHost::MOUSE, false);
}
void LauncherButton::OnMouseCaptureLost() {
ClearState(STATE_HOVERED);
host_->PointerReleasedOnButton(this, LauncherButtonHost::MOUSE, true);
CustomButton::OnMouseCaptureLost();
}
bool LauncherButton::OnMouseDragged(const ui::MouseEvent& event) {
CustomButton::OnMouseDragged(event);
host_->PointerDraggedOnButton(this, LauncherButtonHost::MOUSE, event);
return true;
}
void LauncherButton::OnMouseMoved(const ui::MouseEvent& event) {
CustomButton::OnMouseMoved(event);
host_->MouseMovedOverButton(this);
}
void LauncherButton::OnMouseEntered(const ui::MouseEvent& event) {
AddState(STATE_HOVERED);
CustomButton::OnMouseEntered(event);
host_->MouseEnteredButton(this);
}
void LauncherButton::OnMouseExited(const ui::MouseEvent& event) {
ClearState(STATE_HOVERED);
CustomButton::OnMouseExited(event);
host_->MouseExitedButton(this);
}
void LauncherButton::GetAccessibleState(ui::AccessibleViewState* state) {
state->role = ui::AccessibilityTypes::ROLE_PUSHBUTTON;
state->name = host_->GetAccessibleName(this);
}
void LauncherButton::Layout() {
const gfx::Rect button_bounds(GetContentsBounds());
int icon_pad = ash::switches::UseAlternateShelfLayout() ?
kAlternateIconPad : kIconPad;
int x_offset = shelf_layout_manager_->PrimaryAxisValue(0, icon_pad);
int y_offset = shelf_layout_manager_->PrimaryAxisValue(icon_pad, 0);
int icon_width = std::min(kIconSize,
button_bounds.width() - x_offset);
int icon_height = std::min(kIconSize,
button_bounds.height() - y_offset);
// If on the left or top 'invert' the inset so the constant gap is on
// the interior (towards the center of display) edge of the shelf.
if (SHELF_ALIGNMENT_LEFT == shelf_layout_manager_->GetAlignment())
x_offset = button_bounds.width() - (kIconSize + icon_pad);
if (SHELF_ALIGNMENT_TOP == shelf_layout_manager_->GetAlignment())
y_offset = button_bounds.height() - (kIconSize + icon_pad);
if (ShouldHop(state_) && !ash::switches::UseAlternateShelfLayout()) {
x_offset += shelf_layout_manager_->SelectValueForShelfAlignment(
0, kHopSpacing, -kHopSpacing, 0);
y_offset += shelf_layout_manager_->SelectValueForShelfAlignment(
-kHopSpacing, 0, 0, kHopSpacing);
}
// Center icon with respect to the secondary axis, and ensure
// that the icon doesn't occlude the bar highlight.
if (shelf_layout_manager_->IsHorizontalAlignment()) {
x_offset = std::max(0, button_bounds.width() - icon_width) / 2;
if (y_offset + icon_height + kBarSize > button_bounds.height())
icon_height = button_bounds.height() - (y_offset + kBarSize);
} else {
y_offset = std::max(0, button_bounds.height() - icon_height) / 2;
if (x_offset + icon_width + kBarSize > button_bounds.width())
icon_width = button_bounds.width() - (x_offset + kBarSize);
}
icon_view_->SetBoundsRect(gfx::Rect(
button_bounds.x() + x_offset,
button_bounds.y() + y_offset,
icon_width,
icon_height));
// Icon size has been incorrect when running
// PanelLayoutManagerTest.PanelAlignmentSecondDisplay on valgrind bot, see
// http://crbug.com/234854.
DCHECK_LE(icon_width, kIconSize);
DCHECK_LE(icon_height, kIconSize);
bar_->SetBarBoundsRect(button_bounds);
UpdateState();
}
void LauncherButton::ChildPreferredSizeChanged(views::View* child) {
Layout();
}
void LauncherButton::OnFocus() {
AddState(STATE_FOCUSED);
CustomButton::OnFocus();
}
void LauncherButton::OnBlur() {
ClearState(STATE_FOCUSED);
CustomButton::OnBlur();
}
void LauncherButton::OnGestureEvent(ui::GestureEvent* event) {
switch (event->type()) {
case ui::ET_GESTURE_TAP_DOWN:
AddState(STATE_HOVERED);
return CustomButton::OnGestureEvent(event);
case ui::ET_GESTURE_END:
ClearState(STATE_HOVERED);
return CustomButton::OnGestureEvent(event);
case ui::ET_GESTURE_SCROLL_BEGIN:
host_->PointerPressedOnButton(this, LauncherButtonHost::TOUCH, *event);
event->SetHandled();
return;
case ui::ET_GESTURE_SCROLL_UPDATE:
host_->PointerDraggedOnButton(this, LauncherButtonHost::TOUCH, *event);
event->SetHandled();
return;
case ui::ET_GESTURE_SCROLL_END:
case ui::ET_SCROLL_FLING_START:
host_->PointerReleasedOnButton(this, LauncherButtonHost::TOUCH, false);
event->SetHandled();
return;
default:
return CustomButton::OnGestureEvent(event);
}
}
void LauncherButton::Init() {
icon_view_ = CreateIconView();
// TODO: refactor the layers so each button doesn't require 2.
icon_view_->SetPaintToLayer(true);
icon_view_->SetFillsBoundsOpaquely(false);
icon_view_->SetHorizontalAlignment(views::ImageView::CENTER);
icon_view_->SetVerticalAlignment(views::ImageView::LEADING);
AddChildView(icon_view_);
}
LauncherButton::IconView* LauncherButton::CreateIconView() {
return new IconView;
}
bool LauncherButton::IsShelfHorizontal() const {
return shelf_layout_manager_->IsHorizontalAlignment();
}
void LauncherButton::UpdateState() {
UpdateBar();
icon_view_->SetHorizontalAlignment(
shelf_layout_manager_->PrimaryAxisValue(views::ImageView::CENTER,
views::ImageView::LEADING));
icon_view_->SetVerticalAlignment(
shelf_layout_manager_->PrimaryAxisValue(views::ImageView::LEADING,
views::ImageView::CENTER));
SchedulePaint();
}
void LauncherButton::UpdateBar() {
if (state_ & STATE_HIDDEN) {
bar_->SetVisible(false);
return;
}
int bar_id = 0;
if (ash::switches::UseAlternateShelfLayout()) {
if (state_ & STATE_ACTIVE)
bar_id = IDR_AURA_LAUNCHER_UNDERLINE_ACTIVE_ALTERNATE;
else if (state_ & STATE_RUNNING)
bar_id = IDR_AURA_LAUNCHER_UNDERLINE_RUNNING_ALTERNATE;
} else {
if (state_ & (STATE_ACTIVE | STATE_ATTENTION))
bar_id = IDR_AURA_LAUNCHER_UNDERLINE_ACTIVE;
else if (state_ & (STATE_HOVERED | STATE_FOCUSED))
bar_id = IDR_AURA_LAUNCHER_UNDERLINE_HOVER;
else
bar_id = IDR_AURA_LAUNCHER_UNDERLINE_RUNNING;
}
if (bar_id != 0) {
ResourceBundle& rb = ResourceBundle::GetSharedInstance();
const gfx::ImageSkia* image = rb.GetImageNamed(bar_id).ToImageSkia();
if (shelf_layout_manager_->GetAlignment() == SHELF_ALIGNMENT_BOTTOM) {
bar_->SetImage(*image);
} else {
bar_->SetImage(gfx::ImageSkiaOperations::CreateRotatedImage(*image,
shelf_layout_manager_->SelectValueForShelfAlignment(
SkBitmapOperations::ROTATION_90_CW,
SkBitmapOperations::ROTATION_90_CW,
SkBitmapOperations::ROTATION_270_CW,
SkBitmapOperations::ROTATION_180_CW)));
}
bar_->SetHorizontalAlignment(
shelf_layout_manager_->SelectValueForShelfAlignment(
views::ImageView::CENTER,
views::ImageView::LEADING,
views::ImageView::TRAILING,
views::ImageView::CENTER));
bar_->SetVerticalAlignment(
shelf_layout_manager_->SelectValueForShelfAlignment(
views::ImageView::TRAILING,
views::ImageView::CENTER,
views::ImageView::CENTER,
views::ImageView::LEADING));
bar_->SchedulePaint();
}
bar_->SetVisible(bar_id != 0 && state_ != STATE_NORMAL);
}
} // namespace internal
} // namespace ash