| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "athena/wm/split_view_controller.h" |
| |
| #include "athena/screen/public/screen_manager.h" |
| #include "athena/test/base/athena_test_base.h" |
| #include "athena/test/base/test_windows.h" |
| #include "athena/wm/public/window_list_provider.h" |
| #include "athena/wm/test/window_manager_impl_test_api.h" |
| #include "base/memory/scoped_vector.h" |
| #include "ui/aura/test/test_window_delegate.h" |
| #include "ui/aura/window.h" |
| #include "ui/gfx/display.h" |
| #include "ui/gfx/screen.h" |
| #include "ui/wm/core/window_util.h" |
| |
| namespace athena { |
| |
| class SplitViewControllerTest : public test::AthenaTestBase { |
| public: |
| SplitViewControllerTest() {} |
| ~SplitViewControllerTest() override {} |
| |
| // test::AthenaTestBase: |
| void SetUp() override { |
| test::AthenaTestBase::SetUp(); |
| api_.reset(new test::WindowManagerImplTestApi); |
| } |
| |
| void TearDown() override { |
| api_.reset(); |
| test::AthenaTestBase::TearDown(); |
| } |
| |
| // Returns the topmost window in z-order. |
| const aura::Window* GetTopmostWindow() const { |
| return *api_->GetWindowListProvider()->GetWindowList().rbegin(); |
| } |
| |
| // Returns the second topmost window in z-order. |
| const aura::Window* GetSecondTopmostWindow() const { |
| const aura::Window::Windows& list = |
| api_->GetWindowListProvider()->GetWindowList(); |
| return *(list.rbegin() + 1); |
| } |
| |
| // Returns whether only the split view windows are visible. |
| bool OnlySplitViewWindowsVisible() const { |
| SplitViewController* controller = api_->GetSplitViewController(); |
| DCHECK(controller->IsSplitViewModeActive()); |
| aura::Window::Windows list = |
| api_->GetWindowListProvider()->GetWindowList(); |
| for (aura::Window::Windows::const_iterator it = list.begin(); |
| it != list.end(); ++it) { |
| bool in_split_view = (*it == controller->left_window() || |
| *it == controller->right_window()); |
| if (in_split_view != (*it)->IsVisible()) |
| return false; |
| } |
| return true; |
| } |
| |
| bool IsSplitViewAllowed() const { |
| return api_->GetSplitViewController()->CanActivateSplitViewMode(); |
| } |
| |
| test::WindowManagerImplTestApi* api() { |
| return api_.get(); |
| } |
| |
| void HandleScrollBegin(float delta) { |
| api_->GetSplitViewController()->HandleScrollBegin(delta); |
| } |
| |
| void HandleScrollUpdate(float delta) { |
| api_->GetSplitViewController()->HandleScrollUpdate(delta); |
| } |
| |
| void HandleScrollEnd(float velocity) { |
| api_->GetSplitViewController()->HandleScrollEnd(velocity); |
| } |
| |
| float GetMaxDistanceFromMiddleForTest() { |
| return api_->GetSplitViewController()->GetMaxDistanceFromMiddleForTest(); |
| } |
| |
| float GetMinFlingVelocityForTest() { |
| return api_->GetSplitViewController()->GetMinFlingVelocityForTest(); |
| } |
| |
| private: |
| scoped_ptr<test::WindowManagerImplTestApi> api_; |
| |
| DISALLOW_COPY_AND_ASSIGN(SplitViewControllerTest); |
| }; |
| |
| // Tests that when split mode is activated, the windows on the left and right |
| // are selected correctly. |
| TEST_F(SplitViewControllerTest, SplitModeActivation) { |
| aura::test::TestWindowDelegate delegate; |
| ScopedVector<aura::Window> windows; |
| const int kNumWindows = 6; |
| for (size_t i = 0; i < kNumWindows; ++i) { |
| scoped_ptr<aura::Window> window = |
| test::CreateNormalWindow(nullptr, nullptr); |
| windows.push_back(window.release()); |
| windows[i]->Hide(); |
| } |
| |
| windows[kNumWindows - 1]->Show(); |
| wm::ActivateWindow(windows[kNumWindows - 1]); |
| |
| SplitViewController* controller = api()->GetSplitViewController(); |
| ASSERT_FALSE(controller->IsSplitViewModeActive()); |
| |
| controller->ActivateSplitMode(nullptr, nullptr, nullptr); |
| ASSERT_TRUE(controller->IsSplitViewModeActive()); |
| // The last two windows should be on the left and right, respectively. |
| EXPECT_EQ(windows[kNumWindows - 1], controller->left_window()); |
| EXPECT_EQ(windows[kNumWindows - 2], controller->right_window()); |
| EXPECT_EQ(windows[kNumWindows - 1], GetTopmostWindow()); |
| EXPECT_EQ(windows[kNumWindows - 2], GetSecondTopmostWindow()); |
| EXPECT_TRUE(OnlySplitViewWindowsVisible()); |
| |
| // Select the window that is currently on the left for the right panel. The |
| // windows should switch. |
| controller->ActivateSplitMode( |
| nullptr, windows[kNumWindows - 1], windows[kNumWindows - 1]); |
| EXPECT_EQ(windows[kNumWindows - 2], controller->left_window()); |
| EXPECT_EQ(windows[kNumWindows - 1], controller->right_window()); |
| EXPECT_EQ(windows[kNumWindows - 1], GetTopmostWindow()); |
| EXPECT_EQ(windows[kNumWindows - 2], GetSecondTopmostWindow()); |
| EXPECT_TRUE(OnlySplitViewWindowsVisible()); |
| |
| controller->ActivateSplitMode( |
| windows[kNumWindows - 1], nullptr, windows[kNumWindows - 1]); |
| EXPECT_EQ(windows[kNumWindows - 1], controller->left_window()); |
| EXPECT_EQ(windows[kNumWindows - 2], controller->right_window()); |
| EXPECT_EQ(windows[kNumWindows - 1], GetTopmostWindow()); |
| EXPECT_EQ(windows[kNumWindows - 2], GetSecondTopmostWindow()); |
| EXPECT_TRUE(OnlySplitViewWindowsVisible()); |
| |
| // Select the same windows, but pass in a different window to activate. |
| controller->ActivateSplitMode(windows[kNumWindows - 1], |
| windows[kNumWindows - 2], |
| windows[kNumWindows - 2]); |
| EXPECT_EQ(windows[kNumWindows - 1], controller->left_window()); |
| EXPECT_EQ(windows[kNumWindows - 2], controller->right_window()); |
| EXPECT_EQ(windows[kNumWindows - 2], GetTopmostWindow()); |
| EXPECT_EQ(windows[kNumWindows - 1], GetSecondTopmostWindow()); |
| EXPECT_TRUE(OnlySplitViewWindowsVisible()); |
| |
| // Select one of the windows behind the stacks for the right panel. The window |
| // on the left should remain unchanged. |
| controller->ActivateSplitMode(nullptr, windows[0], windows[0]); |
| EXPECT_EQ(windows[kNumWindows - 1], controller->left_window()); |
| EXPECT_EQ(windows[0], controller->right_window()); |
| EXPECT_EQ(windows[0], GetTopmostWindow()); |
| EXPECT_EQ(windows[kNumWindows - 1], GetSecondTopmostWindow()); |
| EXPECT_TRUE(OnlySplitViewWindowsVisible()); |
| |
| controller->ActivateSplitMode(windows[1], nullptr, nullptr); |
| EXPECT_EQ(windows[1], controller->left_window()); |
| EXPECT_EQ(windows[0], controller->right_window()); |
| EXPECT_EQ(windows[0], GetTopmostWindow()); |
| EXPECT_EQ(windows[1], GetSecondTopmostWindow()); |
| EXPECT_TRUE(OnlySplitViewWindowsVisible()); |
| |
| controller->ActivateSplitMode(windows[4], windows[5], windows[5]); |
| EXPECT_EQ(windows[4], controller->left_window()); |
| EXPECT_EQ(windows[5], controller->right_window()); |
| EXPECT_EQ(windows[5], GetTopmostWindow()); |
| EXPECT_EQ(windows[4], GetSecondTopmostWindow()); |
| EXPECT_TRUE(OnlySplitViewWindowsVisible()); |
| |
| controller->ActivateSplitMode(windows[0], nullptr, windows[0]); |
| EXPECT_EQ(windows[0], controller->left_window()); |
| EXPECT_EQ(windows[5], controller->right_window()); |
| EXPECT_EQ(windows[0], GetTopmostWindow()); |
| EXPECT_EQ(windows[5], GetSecondTopmostWindow()); |
| EXPECT_TRUE(OnlySplitViewWindowsVisible()); |
| } |
| |
| // Helper function used to return the x-translation value of the layer |
| // containing |window|. |
| float XTranslationForWindow(aura::Window* window) { |
| return window->layer()->transform().To2dTranslation().x(); |
| } |
| |
| // Tests that calls to the methods of DragHandleScrollDelegate will disengage |
| // split view mode under the correct circumstances. |
| TEST_F(SplitViewControllerTest, ScrollDragHandle) { |
| aura::test::TestWindowDelegate delegate; |
| ScopedVector<aura::Window> windows; |
| const int kNumWindows = 2; |
| for (size_t i = 0; i < kNumWindows; ++i) { |
| scoped_ptr<aura::Window> window = |
| test::CreateNormalWindow(nullptr, nullptr); |
| windows.push_back(window.release()); |
| windows[i]->Hide(); |
| } |
| |
| SplitViewController* controller = api()->GetSplitViewController(); |
| ASSERT_FALSE(controller->IsSplitViewModeActive()); |
| |
| aura::Window* left_window = windows[0]; |
| aura::Window* right_window = windows[1]; |
| left_window->Show(); |
| wm::ActivateWindow(left_window); |
| |
| // Activate split view. |
| controller->ActivateSplitMode(left_window, right_window, left_window); |
| ASSERT_TRUE(controller->IsSplitViewModeActive()); |
| EXPECT_TRUE(OnlySplitViewWindowsVisible()); |
| EXPECT_EQ(left_window, controller->left_window()); |
| EXPECT_EQ(right_window, controller->right_window()); |
| |
| const float small_distance = GetMaxDistanceFromMiddleForTest() - 1.0f; |
| const float large_distance = GetMaxDistanceFromMiddleForTest() + 1.0f; |
| const float slow_velocity = GetMinFlingVelocityForTest() - 1.0f; |
| const float fast_velocity = GetMinFlingVelocityForTest() + 1.0f; |
| |
| // Only scroll a small distance to the right, but not enough to be able to |
| // disengage split view. |
| EXPECT_EQ(0.0f, XTranslationForWindow(right_window)); |
| HandleScrollBegin(small_distance - 1.0f); |
| EXPECT_EQ(small_distance - 1.0f, XTranslationForWindow(right_window)); |
| HandleScrollUpdate(small_distance); |
| EXPECT_EQ(small_distance, XTranslationForWindow(right_window)); |
| HandleScrollEnd(0.0f); |
| EXPECT_EQ(0.0f, XTranslationForWindow(right_window)); |
| ASSERT_TRUE(controller->IsSplitViewModeActive()); |
| EXPECT_EQ(left_window, controller->left_window()); |
| EXPECT_EQ(right_window, controller->right_window()); |
| |
| // Scroll far enough to the right to be able to disengage split view. Split |
| // view should be disengaged with the left window active. |
| HandleScrollBegin(small_distance); |
| HandleScrollUpdate(large_distance); |
| HandleScrollEnd(0.0f); |
| ASSERT_FALSE(controller->IsSplitViewModeActive()); |
| EXPECT_EQ(nullptr, controller->left_window()); |
| EXPECT_EQ(nullptr, controller->right_window()); |
| EXPECT_EQ(left_window, GetTopmostWindow()); |
| |
| // Re-activate split view mode. |
| controller->ActivateSplitMode(left_window, right_window, left_window); |
| |
| // Start scrolling a small distance and then fling, but not fast enough to |
| // disengage split view (see kMinFlingVelocity). Split view mode should |
| // remain engaged. Also verify that |right_window| is translated correctly. |
| EXPECT_EQ(0.0f, XTranslationForWindow(right_window)); |
| HandleScrollBegin(-small_distance + 1.0f); |
| EXPECT_EQ(-small_distance + 1.0f, XTranslationForWindow(right_window)); |
| HandleScrollUpdate(-small_distance); |
| EXPECT_EQ(-small_distance, XTranslationForWindow(right_window)); |
| HandleScrollEnd(slow_velocity); |
| EXPECT_EQ(0.0f, XTranslationForWindow(right_window)); |
| ASSERT_TRUE(controller->IsSplitViewModeActive()); |
| EXPECT_EQ(left_window, controller->left_window()); |
| EXPECT_EQ(right_window, controller->right_window()); |
| |
| // Scroll far enough to the left to be able to disengage split view, then |
| // fling to the right (but not faster than kMinFlingVelocity). Split view |
| // should be disengaged with the right window active. |
| HandleScrollBegin(-small_distance); |
| HandleScrollUpdate(-large_distance); |
| HandleScrollEnd(slow_velocity); |
| ASSERT_FALSE(controller->IsSplitViewModeActive()); |
| EXPECT_EQ(nullptr, controller->left_window()); |
| EXPECT_EQ(nullptr, controller->right_window()); |
| EXPECT_EQ(right_window, GetTopmostWindow()); |
| |
| // Re-activate split view mode. |
| controller->ActivateSplitMode(left_window, right_window, left_window); |
| |
| // Scroll far enough to the left to be able to disengage split view, then |
| // fling to the right, this time faster than kMinFlingVelocity). Split view |
| // should be disengaged with the left window active. |
| HandleScrollBegin(-small_distance); |
| HandleScrollUpdate(-large_distance); |
| HandleScrollEnd(fast_velocity); |
| ASSERT_FALSE(controller->IsSplitViewModeActive()); |
| EXPECT_EQ(nullptr, controller->left_window()); |
| EXPECT_EQ(nullptr, controller->right_window()); |
| EXPECT_EQ(left_window, GetTopmostWindow()); |
| } |
| |
| TEST_F(SplitViewControllerTest, LandscapeOnly) { |
| aura::test::TestWindowDelegate delegate; |
| ScopedVector<aura::Window> windows; |
| const int kNumWindows = 2; |
| for (size_t i = 0; i < kNumWindows; ++i) { |
| scoped_ptr<aura::Window> window = |
| test::CreateNormalWindow(nullptr, nullptr); |
| window->Hide(); |
| windows.push_back(window.release()); |
| } |
| windows[kNumWindows - 1]->Show(); |
| wm::ActivateWindow(windows[kNumWindows - 1]); |
| |
| ASSERT_EQ(gfx::Display::ROTATE_0, |
| gfx::Screen::GetNativeScreen()->GetPrimaryDisplay().rotation()); |
| |
| SplitViewController* controller = api()->GetSplitViewController(); |
| ASSERT_TRUE(IsSplitViewAllowed()); |
| ASSERT_FALSE(controller->IsSplitViewModeActive()); |
| |
| controller->ActivateSplitMode(nullptr, nullptr, nullptr); |
| ASSERT_TRUE(controller->IsSplitViewModeActive()); |
| |
| // Screen rotation should be locked while in splitview. |
| ScreenManager::Get()->SetRotation(gfx::Display::ROTATE_90); |
| EXPECT_EQ(gfx::Display::ROTATE_0, |
| gfx::Screen::GetNativeScreen()->GetPrimaryDisplay().rotation()); |
| |
| // Screen is rotated on exiting splitview. |
| controller->DeactivateSplitMode(); |
| ASSERT_EQ(gfx::Display::ROTATE_90, |
| gfx::Screen::GetNativeScreen()->GetPrimaryDisplay().rotation()); |
| |
| // Entering splitview should now be disabled now that the screen is in a |
| // portrait orientation. |
| EXPECT_FALSE(IsSplitViewAllowed()); |
| |
| // Rotating back to 0 allows splitview again. |
| ScreenManager::Get()->SetRotation(gfx::Display::ROTATE_0); |
| EXPECT_TRUE(IsSplitViewAllowed()); |
| } |
| |
| } // namespace athena |