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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ATHENA_CONTENT_APP_ACTIVITY_REGISTRY_H_
#define ATHENA_CONTENT_APP_ACTIVITY_REGISTRY_H_
#include <vector>
#include "athena/activity/public/activity_view_model.h"
#include "athena/content/app_activity_proxy.h"
#include "ui/gfx/image/image_skia.h"
namespace aura {
class Window;
}
namespace content {
class BrowserContext;
}
namespace athena {
class AppActivity;
// This class keeps track of all existing |AppActivity|s and shuts down all of
// them when the application gets unloaded to save memory. It will then replace
// the |AppActivity| in the Activity list as proxy to allow restarting of the
// application.
class ATHENA_EXPORT AppActivityRegistry {
public:
AppActivityRegistry(const std::string& app_id,
content::BrowserContext* browser_context);
~AppActivityRegistry();
// Register an |AppActivity| with this application.
void RegisterAppActivity(AppActivity* app_activity);
// Unregister a previously attached |AppActivity|.
// Note that detaching the last |AppActivity| will delete this object - unless
// the resource manager was trying to unload the application.
// Note furthermore that Detach can be called without ever being registered.
void UnregisterAppActivity(AppActivity* app_activity);
// Returns the number of activities/windows with this application.
int NumberOfActivities() const { return activity_list_.size(); }
// Returns the |AppActivity| at |index|. It will return nullptr if an invalid
// index was specified.
AppActivity* GetAppActivityAt(size_t index);
// Unload all application associated activities to save resources.
void Unload();
// Returns true if the application is in the unloaded state.
bool IsUnloaded() { return unloaded_activity_proxy_ != nullptr; }
content::BrowserContext* browser_context() const { return browser_context_; }
const std::string& app_id() const { return app_id_; }
// Returns the proxy - if there is one. This will get used by a newly created
// activity to position itself in its place before it get destroyed.
Activity* unloaded_activity_proxy() { return unloaded_activity_proxy_; }
protected:
friend AppActivityProxy;
// When the |AppActivityProxy| gets destroyed it should call this function
// to disconnect from this object. This call might destroy |this|.
void ProxyDestroyed(AppActivityProxy* proxy);
// When called by the |AppActivityProxy| to restart the application, it can
// cause the application to restart. When that happens the proxy will get
// destroyed. After this call |this| might be destroyed.
void RestartApplication(AppActivityProxy* proxy);
private:
// Called if an unload of an application should take place asynchronously to
// avoid object destruction within an observer handler.
void DelayedUnload();
// Gets most recently used AppAcitivty that belongs to the same application.
AppActivity* GetMruActivity();
// A list of all activities associated with this application.
std::vector<AppActivity*> activity_list_;
// The application id for this proxy.
std::string app_id_;
// The browser context of the user.
content::BrowserContext* browser_context_;
// When the activity is unloaded this is the AppActivityProxy. The object is
// owned the the ActivityManager.
AppActivityProxy* unloaded_activity_proxy_;
// The presentation values.
SkColor color_;
base::string16 title_;
gfx::ImageSkia image_;
DISALLOW_COPY_AND_ASSIGN(AppActivityRegistry);
};
} // namespace athena
#endif // ATHENA_CONTENT_APP_ACTIVITY_REGISTRY_H_