| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CONTENT_RENDERER_PEPPER_PEPPER_PLATFORM_CONTEXT_3D_H_ |
| #define CONTENT_RENDERER_PEPPER_PEPPER_PLATFORM_CONTEXT_3D_H_ |
| |
| #include "base/callback.h" |
| #include "base/compiler_specific.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/memory/weak_ptr.h" |
| #include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h" |
| #include "gpu/command_buffer/common/mailbox.h" |
| |
| class CommandBufferProxy; |
| namespace gpu { |
| class CommandBuffer; |
| struct Mailbox; |
| } // namespace gpu |
| |
| namespace content { |
| class ContextProviderCommandBuffer; |
| class GpuChannelHost; |
| |
| class PlatformContext3D { |
| public: |
| explicit PlatformContext3D(); |
| ~PlatformContext3D(); |
| |
| // Initialize the context. |
| bool Init(const int32* attrib_list, PlatformContext3D* share_context); |
| |
| // Retrieves the mailbox name for the front buffer backing the context. |
| void GetBackingMailbox(gpu::Mailbox* mailbox); |
| |
| // Returns true if the backing texture is always opaque. |
| bool IsOpaque(); |
| |
| // This call will return the address of the command buffer for this context |
| // that is constructed in Initialize() and is valid until this context is |
| // destroyed. |
| gpu::CommandBuffer* GetCommandBuffer(); |
| |
| // Returns the GpuControl class that services out-of-band messages. |
| gpu::GpuControl* GetGpuControl(); |
| |
| // If the command buffer is routed in the GPU channel, return the route id. |
| // Otherwise return 0. |
| int GetCommandBufferRouteId(); |
| |
| // Set an optional callback that will be invoked when the context is lost |
| // (e.g. gpu process crash). Takes ownership of the callback. |
| typedef base::Callback<void(const std::string&, int)> |
| ConsoleMessageCallback; |
| void SetContextLostCallback(const base::Closure& callback); |
| |
| // Set an optional callback that will be invoked when the GPU process |
| // sends a console message. |
| void SetOnConsoleMessageCallback(const ConsoleMessageCallback& callback); |
| |
| // Run the callback once the channel has been flushed. |
| void Echo(const base::Closure& task); |
| |
| private: |
| bool InitRaw(); |
| void OnContextLost(); |
| void OnConsoleMessage(const std::string& msg, int id); |
| |
| scoped_refptr<GpuChannelHost> channel_; |
| gpu::Mailbox mailbox_; |
| bool has_alpha_; |
| CommandBufferProxyImpl* command_buffer_; |
| base::Closure context_lost_callback_; |
| ConsoleMessageCallback console_message_callback_; |
| base::WeakPtrFactory<PlatformContext3D> weak_ptr_factory_; |
| }; |
| |
| } // namespace content |
| |
| #endif // CONTENT_RENDERER_PEPPER_PEPPER_PLATFORM_CONTEXT_3D_H_ |