blob: 4cdd1bf765b5f03aaf0a28649ca9fad7b54f1e71 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <vector>
#include "base/memory/scoped_ptr.h"
#include "base/message_loop/message_loop.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include "third_party/skia/include/core/SkColor.h"
#include "ui/gfx/ozone/surface_factory_ozone.h"
#include "ui/gfx/ozone/surface_ozone_canvas.h"
#include "ui/ozone/platform/dri/dri_buffer.h"
#include "ui/ozone/platform/dri/dri_surface.h"
#include "ui/ozone/platform/dri/dri_surface_factory.h"
#include "ui/ozone/platform/dri/hardware_display_controller.h"
#include "ui/ozone/platform/dri/screen_manager.h"
#include "ui/ozone/platform/dri/test/mock_dri_surface.h"
#include "ui/ozone/platform/dri/test/mock_dri_wrapper.h"
#include "ui/ozone/platform/dri/test/mock_surface_generator.h"
namespace {
const drmModeModeInfo kDefaultMode =
{0, 6, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, {'\0'}};
// SSFO would normally allocate DRM resources. We can't rely on having a DRM
// backend to allocate and display our buffers. Thus, we replace these
// resources with stubs. For DRM calls, we simply use stubs that do nothing and
// for buffers we use the default SkBitmap allocator.
class MockDriSurfaceFactory : public ui::DriSurfaceFactory {
public:
MockDriSurfaceFactory(ui::DriWrapper* dri, ui::ScreenManager* screen_manager)
: DriSurfaceFactory(dri, screen_manager), dri_(dri) {}
virtual ~MockDriSurfaceFactory() {};
const std::vector<ui::MockDriSurface*>& get_surfaces() const {
return surfaces_;
}
private:
virtual ui::DriSurface* CreateSurface(const gfx::Size& size) OVERRIDE {
ui::MockDriSurface* surface = new ui::MockDriSurface(dri_, size);
surfaces_.push_back(surface);
return surface;
}
ui::DriWrapper* dri_;
std::vector<ui::MockDriSurface*> surfaces_; // Not owned.
DISALLOW_COPY_AND_ASSIGN(MockDriSurfaceFactory);
};
class MockScreenManager : public ui::ScreenManager {
public:
MockScreenManager(ui::DriWrapper* dri,
ui::ScanoutSurfaceGenerator* surface_generator)
: ScreenManager(dri, surface_generator),
dri_(dri) {}
virtual ~MockScreenManager() {}
// Normally we'd use DRM to figure out the controller configuration. But we
// can't use DRM in unit tests, so we just create a fake configuration.
virtual void ForceInitializationOfPrimaryDisplay() OVERRIDE {
ConfigureDisplayController(1, 2, kDefaultMode);
}
private:
ui::DriWrapper* dri_; // Not owned.
std::vector<ui::MockDriSurface*> surfaces_; // Not owned.
DISALLOW_COPY_AND_ASSIGN(MockScreenManager);
};
} // namespace
class DriSurfaceFactoryTest : public testing::Test {
public:
DriSurfaceFactoryTest() {}
virtual void SetUp() OVERRIDE;
virtual void TearDown() OVERRIDE;
protected:
scoped_ptr<base::MessageLoop> message_loop_;
scoped_ptr<ui::MockDriWrapper> dri_;
scoped_ptr<ui::MockSurfaceGenerator> surface_generator_;
scoped_ptr<MockScreenManager> screen_manager_;
scoped_ptr<MockDriSurfaceFactory> factory_;
private:
DISALLOW_COPY_AND_ASSIGN(DriSurfaceFactoryTest);
};
void DriSurfaceFactoryTest::SetUp() {
message_loop_.reset(new base::MessageLoopForUI);
dri_.reset(new ui::MockDriWrapper(3));
surface_generator_.reset(new ui::MockSurfaceGenerator(dri_.get()));
screen_manager_.reset(new MockScreenManager(dri_.get(),
surface_generator_.get()));
factory_.reset(new MockDriSurfaceFactory(dri_.get(), screen_manager_.get()));
}
void DriSurfaceFactoryTest::TearDown() {
factory_.reset();
message_loop_.reset();
}
TEST_F(DriSurfaceFactoryTest, FailInitialization) {
dri_->fail_init();
EXPECT_EQ(gfx::SurfaceFactoryOzone::FAILED, factory_->InitializeHardware());
}
TEST_F(DriSurfaceFactoryTest, SuccessfulInitialization) {
EXPECT_EQ(gfx::SurfaceFactoryOzone::INITIALIZED,
factory_->InitializeHardware());
}
TEST_F(DriSurfaceFactoryTest, SuccessfulWidgetRealization) {
EXPECT_EQ(gfx::SurfaceFactoryOzone::INITIALIZED,
factory_->InitializeHardware());
gfx::AcceleratedWidget w = factory_->GetAcceleratedWidget();
EXPECT_EQ(ui::DriSurfaceFactory::kDefaultWidgetHandle, w);
EXPECT_TRUE(factory_->CreateCanvasForWidget(w));
}
TEST_F(DriSurfaceFactoryTest, CheckNativeSurfaceContents) {
EXPECT_EQ(gfx::SurfaceFactoryOzone::INITIALIZED,
factory_->InitializeHardware());
gfx::AcceleratedWidget w = factory_->GetAcceleratedWidget();
EXPECT_EQ(ui::DriSurfaceFactory::kDefaultWidgetHandle, w);
scoped_ptr<gfx::SurfaceOzoneCanvas> surface =
factory_->CreateCanvasForWidget(w);
surface->ResizeCanvas(
gfx::Size(kDefaultMode.hdisplay, kDefaultMode.vdisplay));
surface->GetCanvas()->drawColor(SK_ColorWHITE);
surface->PresentCanvas(
gfx::Rect(0, 0, kDefaultMode.hdisplay / 2, kDefaultMode.vdisplay / 2));
const std::vector<ui::DriBuffer*>& bitmaps =
surface_generator_->surfaces()[0]->bitmaps();
SkBitmap image;
bitmaps[1]->canvas()->readPixels(&image, 0, 0);
// Make sure the updates are correctly propagated to the native surface.
for (int i = 0; i < image.height(); ++i) {
for (int j = 0; j < image.width(); ++j) {
if (j < kDefaultMode.hdisplay / 2 && i < kDefaultMode.vdisplay / 2)
EXPECT_EQ(SK_ColorWHITE, image.getColor(j, i));
else
EXPECT_EQ(SK_ColorBLACK, image.getColor(j, i));
}
}
}
TEST_F(DriSurfaceFactoryTest, SetCursorImage) {
EXPECT_EQ(gfx::SurfaceFactoryOzone::INITIALIZED,
factory_->InitializeHardware());
gfx::AcceleratedWidget w = factory_->GetAcceleratedWidget();
EXPECT_EQ(ui::DriSurfaceFactory::kDefaultWidgetHandle, w);
scoped_ptr<gfx::SurfaceOzoneCanvas> surf = factory_->CreateCanvasForWidget(w);
EXPECT_TRUE(surf);
SkBitmap image;
SkImageInfo info = SkImageInfo::Make(
6, 4, kPMColor_SkColorType, kPremul_SkAlphaType);
image.allocPixels(info);
image.eraseColor(SK_ColorWHITE);
factory_->SetHardwareCursor(w, image, gfx::Point(4, 2));
const std::vector<ui::MockDriSurface*>& surfaces = factory_->get_surfaces();
// The first surface is the cursor surface since it is allocated early in the
// initialization process.
const std::vector<ui::DriBuffer*>& bitmaps = surfaces[0]->bitmaps();
// The surface should have been initialized to a double-buffered surface.
EXPECT_EQ(2u, bitmaps.size());
SkBitmap cursor;
bitmaps[1]->canvas()->readPixels(&cursor, 0, 0);
// Check that the frontbuffer is displaying the right image as set above.
for (int i = 0; i < cursor.height(); ++i) {
for (int j = 0; j < cursor.width(); ++j) {
if (j < info.width() && i < info.height())
EXPECT_EQ(SK_ColorWHITE, cursor.getColor(j, i));
else
EXPECT_EQ(static_cast<SkColor>(SK_ColorTRANSPARENT),
cursor.getColor(j, i));
}
}
}