| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef REMOTING_IOS_UI_CURSOR_TEXTURE_H_ |
| #define REMOTING_IOS_UI_CURSOR_TEXTURE_H_ |
| |
| #import <Foundation/Foundation.h> |
| #import <GLKit/GLKit.h> |
| |
| #import "base/memory/scoped_ptr.h" |
| |
| #import "remoting/ios/utility.h" |
| #include "third_party/webrtc/modules/desktop_capture/desktop_geometry.h" |
| #include "third_party/webrtc/modules/desktop_capture/mouse_cursor.h" |
| |
| @interface CursorTexture : NSObject { |
| @private |
| // GL name |
| GLuint _textureId; |
| webrtc::DesktopSize _textureSize; |
| BOOL _needInitialize; |
| |
| // The current cursor |
| scoped_ptr<webrtc::MouseCursor> _cursor; |
| |
| BOOL _needCursorRedraw; |
| |
| // Rectangle of the most recent cursor drawn to a GL Texture. On each |
| // successive frame when a new cursor is available this region is cleared on |
| // the GL Texture, so that the GL Texture is completely transparent again, and |
| // the cursor is then redrawn. |
| webrtc::DesktopRect _cursorDrawnToGL; |
| } |
| |
| - (const webrtc::DesktopSize&)textureSize; |
| |
| - (void)setTextureSize:(const webrtc::DesktopSize&)size; |
| |
| - (const webrtc::MouseCursor&)cursor; |
| |
| - (void)setCursor:(webrtc::MouseCursor*)cursor; |
| |
| // bind this object to an effect's via the effects properties |
| - (void)bindToEffect:(GLKEffectPropertyTexture*)effectProperty; |
| |
| // True if the cursor has changed in a way that requires it to be redrawn |
| - (BOOL)needDrawAtPosition:(const webrtc::DesktopVector&)position; |
| |
| // needDrawAtPosition must be checked prior to calling drawWithMousePosition. |
| // Draw mouse at the new position. |
| - (void)drawWithMousePosition:(const webrtc::DesktopVector&)position; |
| |
| - (void)releaseTexture; |
| |
| @end |
| |
| #endif // REMOTING_IOS_UI_CURSOR_TEXTURE_H_ |