blob: ade6be94fa3f9aadf1c27fe30da4610cac409662 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "android_webview/browser/hardware_renderer_legacy.h"
#include "android_webview/browser/aw_gl_surface.h"
#include "android_webview/browser/shared_renderer_state.h"
#include "android_webview/public/browser/draw_gl.h"
#include "base/debug/trace_event.h"
#include "base/strings/string_number_conversions.h"
#include "cc/output/compositor_frame.h"
#include "content/public/browser/android/synchronous_compositor.h"
#include "content/public/browser/browser_thread.h"
#include "ui/gfx/geometry/rect_conversions.h"
#include "ui/gfx/geometry/rect_f.h"
#include "ui/gfx/transform.h"
#include "ui/gl/gl_bindings.h"
namespace android_webview {
HardwareRendererLegacy::HardwareRendererLegacy(SharedRendererState* state)
: shared_renderer_state_(state), last_egl_context_(eglGetCurrentContext()) {
DCHECK(last_egl_context_);
gl_surface_ = new AwGLSurface;
bool success =
shared_renderer_state_->GetCompositor()->InitializeHwDraw(gl_surface_);
DCHECK(success);
}
HardwareRendererLegacy::~HardwareRendererLegacy() {
draw_gl_input_ = shared_renderer_state_->PassDrawGLInput();
shared_renderer_state_->GetCompositor()->ReleaseHwDraw();
gl_surface_ = NULL;
}
bool HardwareRendererLegacy::DrawGL(bool stencil_enabled,
int framebuffer_binding_ext,
AwDrawGLInfo* draw_info,
DrawGLResult* result) {
TRACE_EVENT0("android_webview", "HardwareRendererLegacy::DrawGL");
// We need to watch if the current Android context has changed and enforce
// a clean-up in the compositor.
EGLContext current_context = eglGetCurrentContext();
if (!current_context) {
DLOG(ERROR) << "DrawGL called without EGLContext";
return false;
}
// TODO(boliu): Handle context loss.
if (last_egl_context_ != current_context)
DLOG(WARNING) << "EGLContextChanged";
// Should only need to access SharedRendererState in kModeDraw and kModeSync.
scoped_ptr<DrawGLInput> input = shared_renderer_state_->PassDrawGLInput();
if (input.get())
draw_gl_input_ = input.Pass();
SetCompositorMemoryPolicy();
gl_surface_->SetBackingFrameBufferObject(framebuffer_binding_ext);
gfx::Transform transform;
transform.matrix().setColMajorf(draw_info->transform);
transform.Translate(draw_gl_input_->scroll_offset.x(),
draw_gl_input_->scroll_offset.y());
gfx::Rect clip_rect(draw_info->clip_left,
draw_info->clip_top,
draw_info->clip_right - draw_info->clip_left,
draw_info->clip_bottom - draw_info->clip_top);
gfx::Rect viewport(draw_info->width, draw_info->height);
if (!draw_info->is_layer) {
gfx::RectF view_rect(draw_gl_input_->width, draw_gl_input_->height);
transform.TransformRect(&view_rect);
viewport.Intersect(gfx::ToEnclosingRect(view_rect));
}
scoped_ptr<cc::CompositorFrame> frame =
shared_renderer_state_->GetCompositor()->DemandDrawHw(
gfx::Size(draw_info->width, draw_info->height),
transform,
viewport,
clip_rect,
framebuffer_binding_ext);
gl_surface_->ResetBackingFrameBufferObject();
if (frame.get()) {
result->clip_contains_visible_rect =
clip_rect.Contains(draw_gl_input_->global_visible_rect);
}
return !!frame.get();
}
void HardwareRendererLegacy::SetCompositorMemoryPolicy() {
if (shared_renderer_state_->IsMemoryPolicyDirty()) {
content::SynchronousCompositorMemoryPolicy policy =
shared_renderer_state_->GetMemoryPolicy();
// Memory policy is set by BrowserViewRenderer on UI thread.
shared_renderer_state_->GetCompositor()->SetMemoryPolicy(policy);
shared_renderer_state_->SetMemoryPolicyDirty(false);
}
}
} // namespace android_webview