blob: 707a335e17669c9ea02a3cadcc9ef4c2acd5d5d3 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef LIBRARIES_SDK_UTIL_REF_OBJECT
#define LIBRARIES_SDK_UTIL_REF_OBJECT
#include <stdlib.h>
#include "pthread.h"
#include "sdk_util/atomicops.h"
namespace sdk_util {
class ScopedRefBase;
/*
* RefObject
*
* A reference counted object. RefObjects should only be handled by ScopedRef
* objects.
*
* When the object is first created, it has a reference count of zero. It's
* first incremented when it gets assigned to a ScopedRef. When the last
* ScopedRef is reset or destroyed the object will get released.
*/
class RefObject {
public:
RefObject() {
ref_count_ = 0;
}
/*
* RefCount
*
* RefCount returns an instantaneous snapshot of the RefCount, which may
* change immediately after it is fetched. This is only stable when all
* pointers to the object are scoped pointers (ScopedRef), and the value
* is one implying the current thread is the only one, with visibility to
* the object.
*/
int RefCount() const { return ref_count_; }
protected:
virtual ~RefObject() {}
// Override to clean up object when last reference is released.
virtual void Destroy() {}
void Acquire() {
AtomicAddFetch(&ref_count_, 1);
}
bool Release() {
Atomic32 val = AtomicAddFetch(&ref_count_, -1);
if (val == 0) {
Destroy();
delete this;
return false;
}
return true;
}
private:
Atomic32 ref_count_;
friend class ScopedRefBase;
};
} // namespace sdk_util
#endif // LIBRARIES_SDK_UTIL_REF_OBJECT