blob: ceff84f9fb29591f9ac49f90340d10e25362658c [file] [log] [blame]
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_VIEWS_WIDGET_DESKTOP_AURA_X11_WHOLE_SCREEN_MOVE_LOOP_H_
#define UI_VIEWS_WIDGET_DESKTOP_AURA_X11_WHOLE_SCREEN_MOVE_LOOP_H_
#include "base/compiler_specific.h"
#include "base/message_loop/message_loop.h"
#include "ui/gfx/native_widget_types.h"
#include "ui/views/widget/desktop_aura/x11_whole_screen_move_loop_delegate.h"
namespace aura {
class Window;
}
namespace views {
// Runs a nested message loop and grabs the mouse. This is used to implement
// dragging.
class X11WholeScreenMoveLoop : public base::MessageLoop::Dispatcher {
public:
explicit X11WholeScreenMoveLoop(X11WholeScreenMoveLoopDelegate* delegate);
virtual ~X11WholeScreenMoveLoop();
// Overridden from base::MessageLoop::Dispatcher:
virtual bool Dispatch(const base::NativeEvent& event) OVERRIDE;
// Runs the nested message loop. While the mouse is grabbed, use |cursor| as
// the mouse cursor. Returns true if there we were able to grab the pointer
// and run the move loop.
bool RunMoveLoop(aura::Window* window, gfx::NativeCursor cursor);
// Updates the cursor while the move loop is running.
void UpdateCursor(gfx::NativeCursor cursor);
// Ends the RunMoveLoop() that's currently in progress.
void EndMoveLoop();
private:
// Grabs the pointer, setting the mouse cursor to |cursor|. Returns true if
// the grab was successful.
bool GrabPointerWithCursor(gfx::NativeCursor cursor);
X11WholeScreenMoveLoopDelegate* delegate_;
// Are we running a nested message loop from RunMoveLoop()?
bool in_move_loop_;
// An invisible InputOnly window . We create this window so we can track the
// cursor wherever it goes on screen during a drag, since normal windows
// don't receive pointer motion events outside of their bounds.
::Window grab_input_window_;
base::Closure quit_closure_;
DISALLOW_COPY_AND_ASSIGN(X11WholeScreenMoveLoop);
};
} // namespace views
#endif // UI_VIEWS_WIDGET_DESKTOP_AURA_X11_WHOLE_SCREEN_MOVE_LOOP_H_