blob: 44bdd91ff707348f6104f3fdccd53b55d6382e71 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <X11/Xlib.h>
#include "base/callback.h"
#include "base/compiler_specific.h"
#include "base/message_loop/message_loop.h"
#include "ui/gfx/point.h"
#include "ui/views/views_export.h"
#include "ui/views/widget/desktop_aura/x11_whole_screen_move_loop.h"
#include "ui/views/widget/desktop_aura/x11_whole_screen_move_loop_delegate.h"
#include "ui/wm/public/window_move_client.h"
namespace aura {
class WindowTreeHost;
namespace views {
// When we're dragging tabs, we need to manually position our window.
class VIEWS_EXPORT X11DesktopWindowMoveClient :
public views::X11WholeScreenMoveLoopDelegate,
public aura::client::WindowMoveClient {
virtual ~X11DesktopWindowMoveClient();
// Overridden from X11WholeScreenMoveLoopDelegate:
virtual void OnMouseMovement(XMotionEvent* event) OVERRIDE;
virtual void OnMouseReleased() OVERRIDE;
virtual void OnMoveLoopEnded() OVERRIDE;
// Overridden from aura::client::WindowMoveClient:
virtual aura::client::WindowMoveResult RunMoveLoop(
aura::Window* window,
const gfx::Vector2d& drag_offset,
aura::client::WindowMoveSource move_source) OVERRIDE;
virtual void EndMoveLoop() OVERRIDE;
X11WholeScreenMoveLoop move_loop_;
// We need to keep track of this so we can actually move it when reacting to
// mouse events.
aura::WindowTreeHost* host_;
// Our cursor offset from the top left window origin when the drag
// started. Used to calculate the window's new bounds relative to the current
// location of the cursor.
gfx::Vector2d window_offset_;
} // namespace views