blob: 1d4b8f7a167f09a72862819af6313dce9d397f5f [file] [log] [blame]
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/animation/animation.h"
#include "cc/test/animation_test_common.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace cc {
namespace {
using base::TimeDelta;
static base::TimeTicks TicksFromSecondsF(double seconds) {
return base::TimeTicks::FromInternalValue(seconds *
base::Time::kMicrosecondsPerSecond);
}
scoped_ptr<Animation> CreateAnimation(int iterations, double duration) {
scoped_ptr<Animation> to_return(Animation::Create(
make_scoped_ptr(
new FakeFloatAnimationCurve(duration)).PassAs<AnimationCurve>(),
0,
1,
Animation::Opacity));
to_return->set_iterations(iterations);
return to_return.Pass();
}
scoped_ptr<Animation> CreateAnimation(int iterations) {
return CreateAnimation(iterations, 1);
}
TEST(AnimationTest, TrimTimeZeroIterations) {
scoped_ptr<Animation> anim(CreateAnimation(0));
EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(-1.0)));
EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)));
EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1.0)));
}
TEST(AnimationTest, TrimTimeOneIteration) {
scoped_ptr<Animation> anim(CreateAnimation(1));
EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(-1.0)));
EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)));
EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1.0)));
EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(2.0)));
}
TEST(AnimationTest, TrimTimeInfiniteIterations) {
scoped_ptr<Animation> anim(CreateAnimation(-1));
EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)));
EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.5)));
EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1.0)));
EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1.5)));
}
TEST(AnimationTest, TrimTimeReverse) {
scoped_ptr<Animation> anim(CreateAnimation(-1));
anim->set_direction(Animation::Reverse);
EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0)));
EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.25)));
EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.5)));
EXPECT_EQ(0.25, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.75)));
EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1.0)));
EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1.25)));
}
TEST(AnimationTest, TrimTimeAlternateInfiniteIterations) {
scoped_ptr<Animation> anim(CreateAnimation(-1));
anim->set_direction(Animation::Alternate);
EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)));
EXPECT_EQ(0.25, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.25)));
EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.5)));
EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.75)));
EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1.0)));
EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1.25)));
}
TEST(AnimationTest, TrimTimeAlternateOneIteration) {
scoped_ptr<Animation> anim(CreateAnimation(1));
anim->set_direction(Animation::Alternate);
EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)));
EXPECT_EQ(0.25, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.25)));
EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.5)));
EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.75)));
EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1.0)));
EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1.25)));
}
TEST(AnimationTest, TrimTimeAlternateTwoIterations) {
scoped_ptr<Animation> anim(CreateAnimation(2));
anim->set_direction(Animation::Alternate);
EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)));
EXPECT_EQ(0.25, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.25)));
EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.5)));
EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.75)));
EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1.0)));
EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1.25)));
EXPECT_EQ(0.25, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1.75)));
EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(2.0)));
EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(2.25)));
}
TEST(AnimationTest, TrimTimeAlternateReverseInfiniteIterations) {
scoped_ptr<Animation> anim(CreateAnimation(-1));
anim->set_direction(Animation::AlternateReverse);
EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)));
EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.25)));
EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.5)));
EXPECT_EQ(0.25, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.75)));
EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1.0)));
EXPECT_EQ(0.25, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1.25)));
}
TEST(AnimationTest, TrimTimeAlternateReverseOneIteration) {
scoped_ptr<Animation> anim(CreateAnimation(1));
anim->set_direction(Animation::AlternateReverse);
EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)));
EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.25)));
EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.5)));
EXPECT_EQ(0.25, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.75)));
EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1.0)));
EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1.25)));
}
TEST(AnimationTest, TrimTimeAlternateReverseTwoIterations) {
scoped_ptr<Animation> anim(CreateAnimation(2));
anim->set_direction(Animation::AlternateReverse);
EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)));
EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.25)));
EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.5)));
EXPECT_EQ(0.25, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.75)));
EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1.0)));
EXPECT_EQ(0.25, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1.25)));
EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1.75)));
EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(2.0)));
EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(2.25)));
}
TEST(AnimationTest, TrimTimeStartTime) {
scoped_ptr<Animation> anim(CreateAnimation(1));
anim->set_start_time(TicksFromSecondsF(4));
EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)));
EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(4.0)));
EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(4.5)));
EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(5.0)));
EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(6.0)));
}
TEST(AnimationTest, TrimTimeStartTimeReverse) {
scoped_ptr<Animation> anim(CreateAnimation(1));
anim->set_start_time(TicksFromSecondsF(4));
anim->set_direction(Animation::Reverse);
EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)));
EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(4.0)));
EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(4.5)));
EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(5.0)));
EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(6.0)));
}
TEST(AnimationTest, TrimTimeTimeOffset) {
scoped_ptr<Animation> anim(CreateAnimation(1));
anim->set_time_offset(TimeDelta::FromMilliseconds(4000));
anim->set_start_time(TicksFromSecondsF(4));
EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)));
EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.5)));
EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1.0)));
EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1.0)));
}
TEST(AnimationTest, TrimTimeTimeOffsetReverse) {
scoped_ptr<Animation> anim(CreateAnimation(1));
anim->set_time_offset(TimeDelta::FromMilliseconds(4000));
anim->set_start_time(TicksFromSecondsF(4));
anim->set_direction(Animation::Reverse);
EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)));
EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.5)));
EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1.0)));
EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1.0)));
}
TEST(AnimationTest, TrimTimeNegativeTimeOffset) {
scoped_ptr<Animation> anim(CreateAnimation(1));
anim->set_time_offset(TimeDelta::FromMilliseconds(-4000));
EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)));
EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(4.0)));
EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(4.5)));
EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(5.0)));
}
TEST(AnimationTest, TrimTimeNegativeTimeOffsetReverse) {
scoped_ptr<Animation> anim(CreateAnimation(1));
anim->set_time_offset(TimeDelta::FromMilliseconds(-4000));
anim->set_direction(Animation::Reverse);
EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)));
EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(4.0)));
EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(4.5)));
EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(5.0)));
}
TEST(AnimationTest, TrimTimePauseResume) {
scoped_ptr<Animation> anim(CreateAnimation(1));
anim->SetRunState(Animation::Running, TicksFromSecondsF(0.0));
EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)));
EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.5)));
anim->SetRunState(Animation::Paused, TicksFromSecondsF(0.5));
EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1024.0)));
anim->SetRunState(Animation::Running, TicksFromSecondsF(1024.0));
EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1024.0)));
EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1024.5)));
}
TEST(AnimationTest, TrimTimePauseResumeReverse) {
scoped_ptr<Animation> anim(CreateAnimation(1));
anim->set_direction(Animation::Reverse);
anim->SetRunState(Animation::Running, TicksFromSecondsF(0.0));
EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)));
EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.5)));
anim->SetRunState(Animation::Paused, TicksFromSecondsF(0.25));
EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1024.0)));
anim->SetRunState(Animation::Running, TicksFromSecondsF(1024.0));
EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1024.0)));
EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1024.75)));
}
TEST(AnimationTest, TrimTimeSuspendResume) {
scoped_ptr<Animation> anim(CreateAnimation(1));
anim->SetRunState(Animation::Running, TicksFromSecondsF(0.0));
EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)));
EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.5)));
anim->Suspend(TicksFromSecondsF(0.5));
EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1024.0)));
anim->Resume(TicksFromSecondsF(1024));
EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1024.0)));
EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1024.5)));
}
TEST(AnimationTest, TrimTimeSuspendResumeReverse) {
scoped_ptr<Animation> anim(CreateAnimation(1));
anim->set_direction(Animation::Reverse);
anim->SetRunState(Animation::Running, TicksFromSecondsF(0.0));
EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)));
EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.25)));
anim->Suspend(TicksFromSecondsF(0.75));
EXPECT_EQ(0.25, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1024.0)));
anim->Resume(TicksFromSecondsF(1024));
EXPECT_EQ(0.25, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1024.0)));
EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1024.25)));
}
TEST(AnimationTest, TrimTimeZeroDuration) {
scoped_ptr<Animation> anim(CreateAnimation(0, 0));
anim->SetRunState(Animation::Running, TicksFromSecondsF(0.0));
EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(-1.0)));
EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)));
EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1.0)));
}
TEST(AnimationTest, TrimTimeStarting) {
scoped_ptr<Animation> anim(CreateAnimation(1, 5.0));
anim->SetRunState(Animation::Starting, TicksFromSecondsF(0.0));
EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(-1.0)));
EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)));
EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1.0)));
anim->set_time_offset(TimeDelta::FromMilliseconds(2000));
EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(-1.0)));
EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)));
EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1.0)));
anim->set_start_time(TicksFromSecondsF(1.0));
EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(-1.0)));
EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)));
EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1.0)));
EXPECT_EQ(3.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(2.0)));
}
TEST(AnimationTest, TrimTimeNeedsSynchronizedStartTime) {
scoped_ptr<Animation> anim(CreateAnimation(1, 5.0));
anim->SetRunState(Animation::Running, TicksFromSecondsF(0.0));
anim->set_needs_synchronized_start_time(true);
EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(-1.0)));
EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)));
EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1.0)));
anim->set_time_offset(TimeDelta::FromMilliseconds(2000));
EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(-1.0)));
EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)));
EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1.0)));
anim->set_start_time(TicksFromSecondsF(1.0));
anim->set_needs_synchronized_start_time(false);
EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)));
EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1.0)));
EXPECT_EQ(3.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(2.0)));
}
TEST(AnimationTest, IsFinishedAtZeroIterations) {
scoped_ptr<Animation> anim(CreateAnimation(0));
anim->SetRunState(Animation::Running, TicksFromSecondsF(0.0));
EXPECT_FALSE(anim->IsFinishedAt(TicksFromSecondsF(-1.0)));
EXPECT_TRUE(anim->IsFinishedAt(TicksFromSecondsF(0.0)));
EXPECT_TRUE(anim->IsFinishedAt(TicksFromSecondsF(1.0)));
}
TEST(AnimationTest, IsFinishedAtOneIteration) {
scoped_ptr<Animation> anim(CreateAnimation(1));
anim->SetRunState(Animation::Running, TicksFromSecondsF(0.0));
EXPECT_FALSE(anim->IsFinishedAt(TicksFromSecondsF(-1.0)));
EXPECT_FALSE(anim->IsFinishedAt(TicksFromSecondsF(0.0)));
EXPECT_TRUE(anim->IsFinishedAt(TicksFromSecondsF(1.0)));
EXPECT_TRUE(anim->IsFinishedAt(TicksFromSecondsF(2.0)));
}
TEST(AnimationTest, IsFinishedAtInfiniteIterations) {
scoped_ptr<Animation> anim(CreateAnimation(-1));
anim->SetRunState(Animation::Running, TicksFromSecondsF(0.0));
EXPECT_FALSE(anim->IsFinishedAt(TicksFromSecondsF(0.0)));
EXPECT_FALSE(anim->IsFinishedAt(TicksFromSecondsF(0.5)));
EXPECT_FALSE(anim->IsFinishedAt(TicksFromSecondsF(1.0)));
EXPECT_FALSE(anim->IsFinishedAt(TicksFromSecondsF(1.5)));
}
TEST(AnimationTest, IsFinishedNegativeTimeOffset) {
scoped_ptr<Animation> anim(CreateAnimation(1));
anim->set_time_offset(TimeDelta::FromMilliseconds(-500));
anim->SetRunState(Animation::Running, TicksFromSecondsF(0.0));
EXPECT_FALSE(anim->IsFinishedAt(TicksFromSecondsF(-1.0)));
EXPECT_FALSE(anim->IsFinishedAt(TicksFromSecondsF(0.0)));
EXPECT_FALSE(anim->IsFinishedAt(TicksFromSecondsF(0.5)));
EXPECT_FALSE(anim->IsFinishedAt(TicksFromSecondsF(1.0)));
EXPECT_TRUE(anim->IsFinishedAt(TicksFromSecondsF(1.5)));
EXPECT_TRUE(anim->IsFinishedAt(TicksFromSecondsF(2.0)));
EXPECT_TRUE(anim->IsFinishedAt(TicksFromSecondsF(2.5)));
}
TEST(AnimationTest, IsFinishedPositiveTimeOffset) {
scoped_ptr<Animation> anim(CreateAnimation(1));
anim->set_time_offset(TimeDelta::FromMilliseconds(500));
anim->SetRunState(Animation::Running, TicksFromSecondsF(0.0));
EXPECT_FALSE(anim->IsFinishedAt(TicksFromSecondsF(-1.0)));
EXPECT_FALSE(anim->IsFinishedAt(TicksFromSecondsF(0.0)));
EXPECT_TRUE(anim->IsFinishedAt(TicksFromSecondsF(0.5)));
EXPECT_TRUE(anim->IsFinishedAt(TicksFromSecondsF(1.0)));
}
TEST(AnimationTest, IsFinishedAtNotRunning) {
scoped_ptr<Animation> anim(CreateAnimation(0));
anim->SetRunState(Animation::Running, TicksFromSecondsF(0.0));
EXPECT_TRUE(anim->IsFinishedAt(TicksFromSecondsF(0.0)));
anim->SetRunState(Animation::Paused, TicksFromSecondsF(0.0));
EXPECT_FALSE(anim->IsFinishedAt(TicksFromSecondsF(0.0)));
anim->SetRunState(Animation::WaitingForTargetAvailability,
TicksFromSecondsF(0.0));
EXPECT_FALSE(anim->IsFinishedAt(TicksFromSecondsF(0.0)));
anim->SetRunState(Animation::Finished, TicksFromSecondsF(0.0));
EXPECT_TRUE(anim->IsFinishedAt(TicksFromSecondsF(0.0)));
anim->SetRunState(Animation::Aborted, TicksFromSecondsF(0.0));
EXPECT_TRUE(anim->IsFinishedAt(TicksFromSecondsF(0.0)));
}
TEST(AnimationTest, IsFinished) {
scoped_ptr<Animation> anim(CreateAnimation(1));
anim->SetRunState(Animation::Running, TicksFromSecondsF(0.0));
EXPECT_FALSE(anim->is_finished());
anim->SetRunState(Animation::Paused, TicksFromSecondsF(0.0));
EXPECT_FALSE(anim->is_finished());
anim->SetRunState(Animation::WaitingForTargetAvailability,
TicksFromSecondsF(0.0));
EXPECT_FALSE(anim->is_finished());
anim->SetRunState(Animation::Finished, TicksFromSecondsF(0.0));
EXPECT_TRUE(anim->is_finished());
anim->SetRunState(Animation::Aborted, TicksFromSecondsF(0.0));
EXPECT_TRUE(anim->is_finished());
}
TEST(AnimationTest, IsFinishedNeedsSynchronizedStartTime) {
scoped_ptr<Animation> anim(CreateAnimation(1));
anim->SetRunState(Animation::Running, TicksFromSecondsF(2.0));
EXPECT_FALSE(anim->is_finished());
anim->SetRunState(Animation::Paused, TicksFromSecondsF(2.0));
EXPECT_FALSE(anim->is_finished());
anim->SetRunState(Animation::WaitingForTargetAvailability,
TicksFromSecondsF(2.0));
EXPECT_FALSE(anim->is_finished());
anim->SetRunState(Animation::Finished, TicksFromSecondsF(0.0));
EXPECT_TRUE(anim->is_finished());
anim->SetRunState(Animation::Aborted, TicksFromSecondsF(0.0));
EXPECT_TRUE(anim->is_finished());
}
TEST(AnimationTest, RunStateChangesIgnoredWhileSuspended) {
scoped_ptr<Animation> anim(CreateAnimation(1));
anim->Suspend(TicksFromSecondsF(0));
EXPECT_EQ(Animation::Paused, anim->run_state());
anim->SetRunState(Animation::Running, TicksFromSecondsF(0.0));
EXPECT_EQ(Animation::Paused, anim->run_state());
anim->Resume(TicksFromSecondsF(0));
anim->SetRunState(Animation::Running, TicksFromSecondsF(0.0));
EXPECT_EQ(Animation::Running, anim->run_state());
}
} // namespace
} // namespace cc