blob: bdfbda2412b26282a3fb39aec210ebdf2b35ff6b [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/at_exit.h"
#include "base/base_paths.h"
#include "base/command_line.h"
#include "base/files/file_path.h"
#include "base/message_loop/message_loop.h"
#include "base/path_service.h"
#include "mojo/public/cpp/application/application_connection.h"
#include "mojo/public/cpp/application/application_delegate.h"
#include "mojo/public/cpp/application/application_impl.h"
#include "mojo/public/cpp/application/interface_factory.h"
#include "mojo/public/cpp/bindings/interface_ptr.h"
#include "mojo/services/network/network_context.h"
#include "mojo/services/network/network_service_impl.h"
class Delegate : public mojo::ApplicationDelegate,
public mojo::InterfaceFactory<mojo::NetworkService> {
public:
Delegate() {}
virtual void Initialize(mojo::ApplicationImpl* app) OVERRIDE {
base::FilePath base_path;
CHECK(PathService::Get(base::DIR_TEMP, &base_path));
base_path = base_path.Append(FILE_PATH_LITERAL("network_service"));
context_.reset(new mojo::NetworkContext(base_path));
}
// mojo::ApplicationDelegate implementation.
virtual bool ConfigureIncomingConnection(
mojo::ApplicationConnection* connection) OVERRIDE {
DCHECK(context_);
connection->AddService(this);
return true;
}
// mojo::InterfaceFactory<mojo::NetworkService> implementation.
virtual void Create(
mojo::ApplicationConnection* connection,
mojo::InterfaceRequest<mojo::NetworkService> request) OVERRIDE {
mojo::BindToRequest(
new mojo::NetworkServiceImpl(connection, context_.get()), &request);
}
private:
scoped_ptr<mojo::NetworkContext> context_;
};
extern "C" APPLICATION_EXPORT MojoResult CDECL MojoMain(
MojoHandle shell_handle) {
base::CommandLine::Init(0, NULL);
#if !defined(COMPONENT_BUILD)
base::AtExitManager at_exit;
#endif
// The Delegate owns the NetworkContext, which needs to outlive
// MessageLoopForIO. Destruction of the message loop will serve to
// invalidate connections made to network services (URLLoader) and cause
// the service instances to be cleaned up as a result of observing pipe
// errors. This is important as ~URLRequestContext asserts that no out-
// standing URLRequests exist.
Delegate delegate;
{
// The IO message loop allows us to use net::URLRequest on this thread.
base::MessageLoopForIO loop;
mojo::ApplicationImpl app(
&delegate,
mojo::MakeScopedHandle(mojo::MessagePipeHandle(shell_handle)));
loop.Run();
}
return MOJO_RESULT_OK;
}