blob: 4364de18ba87598522ccbacb2cf19382231acc6d [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/loader/resource_buffer.h"
#include <math.h>
#include "base/logging.h"
namespace content {
// A circular buffer allocator.
//
// We keep track of the starting offset (alloc_start_) and the ending offset
// (alloc_end_). There are two layouts to keep in mind:
//
// #1:
// ------------[XXXXXXXXXXXXXXXXXXXXXXX]----
// ^ ^
// start end
//
// #2:
// XXXXXXXXXX]---------------------[XXXXXXXX
// ^ ^
// end start
//
// If end <= start, then we have the buffer wraparound case (depicted second).
// If the buffer is empty, then start and end will be set to -1.
//
// Allocations are always contiguous.
ResourceBuffer::ResourceBuffer()
: buf_size_(0),
min_alloc_size_(0),
max_alloc_size_(0),
alloc_start_(-1),
alloc_end_(-1) {
}
ResourceBuffer::~ResourceBuffer() {
}
bool ResourceBuffer::Initialize(int buffer_size,
int min_allocation_size,
int max_allocation_size) {
DCHECK(!IsInitialized());
// It would be wasteful if these are not multiples of min_allocation_size.
DCHECK_EQ(0, buffer_size % min_allocation_size);
DCHECK_EQ(0, max_allocation_size % min_allocation_size);
buf_size_ = buffer_size;
min_alloc_size_ = min_allocation_size;
max_alloc_size_ = max_allocation_size;
return shared_mem_.CreateAndMapAnonymous(buf_size_);
}
bool ResourceBuffer::IsInitialized() const {
return shared_mem_.memory() != NULL;
}
bool ResourceBuffer::ShareToProcess(
base::ProcessHandle process_handle,
base::SharedMemoryHandle* shared_memory_handle,
int* shared_memory_size) {
DCHECK(IsInitialized());
if (!shared_mem_.ShareToProcess(process_handle, shared_memory_handle))
return false;
*shared_memory_size = buf_size_;
return true;
}
bool ResourceBuffer::CanAllocate() const {
DCHECK(IsInitialized());
if (alloc_start_ == -1)
return true;
int diff = alloc_end_ - alloc_start_;
if (diff > 0)
return (buf_size_ - diff) >= min_alloc_size_;
return -diff >= min_alloc_size_;
}
char* ResourceBuffer::Allocate(int* size) {
DCHECK(CanAllocate());
int alloc_offset = 0;
int alloc_size;
if (alloc_start_ == -1) {
// This is the first allocation.
alloc_start_ = 0;
alloc_end_ = buf_size_;
alloc_size = buf_size_;
} else if (alloc_start_ < alloc_end_) {
// Append the next allocation if it fits. Otherwise, wraparound.
//
// NOTE: We could look to see if a larger allocation is possible by
// wrapping around sooner, but instead we just look to fill the space at
// the end of the buffer provided that meets the min_alloc_size_
// requirement.
//
if ((buf_size_ - alloc_end_) >= min_alloc_size_) {
alloc_offset = alloc_end_;
alloc_size = buf_size_ - alloc_end_;
alloc_end_ = buf_size_;
} else {
// It must be possible to allocate a least min_alloc_size_.
DCHECK(alloc_start_ >= min_alloc_size_);
alloc_size = alloc_start_;
alloc_end_ = alloc_start_;
}
} else {
// This is the wraparound case.
DCHECK(alloc_end_ < alloc_start_);
alloc_offset = alloc_end_;
alloc_size = alloc_start_ - alloc_end_;
alloc_end_ = alloc_start_;
}
// Make sure alloc_size does not exceed max_alloc_size_. We store the
// current value of alloc_size, so that we can use ShrinkLastAllocation to
// trim it back. This allows us to reuse the alloc_end_ adjustment logic.
alloc_sizes_.push(alloc_size);
if (alloc_size > max_alloc_size_) {
alloc_size = max_alloc_size_;
ShrinkLastAllocation(alloc_size);
}
*size = alloc_size;
return static_cast<char*>(shared_mem_.memory()) + alloc_offset;
}
int ResourceBuffer::GetLastAllocationOffset() const {
DCHECK(!alloc_sizes_.empty());
DCHECK(alloc_end_ >= alloc_sizes_.back());
return alloc_end_ - alloc_sizes_.back();
}
void ResourceBuffer::ShrinkLastAllocation(int new_size) {
DCHECK(!alloc_sizes_.empty());
int aligned_size = (new_size / min_alloc_size_) * min_alloc_size_;
if (aligned_size < new_size)
aligned_size += min_alloc_size_;
DCHECK_LE(new_size, aligned_size);
DCHECK_GE(alloc_sizes_.back(), aligned_size);
int* last_allocation_size = &alloc_sizes_.back();
alloc_end_ -= (*last_allocation_size - aligned_size);
*last_allocation_size = aligned_size;
}
void ResourceBuffer::RecycleLeastRecentlyAllocated() {
DCHECK(!alloc_sizes_.empty());
int allocation_size = alloc_sizes_.front();
alloc_sizes_.pop();
alloc_start_ += allocation_size;
DCHECK(alloc_start_ <= buf_size_);
if (alloc_start_ == alloc_end_) {
DCHECK(alloc_sizes_.empty());
alloc_start_ = -1;
alloc_end_ = -1;
} else if (alloc_start_ == buf_size_) {
DCHECK(!alloc_sizes_.empty());
alloc_start_ = 0;
}
}
} // namespace content