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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_PROTOCOL_FAKE_STREAM_SOCKET_H_
#define REMOTING_PROTOCOL_FAKE_STREAM_SOCKET_H_
#include <map>
#include <string>
#include "base/memory/scoped_ptr.h"
#include "base/memory/weak_ptr.h"
#include "net/base/completion_callback.h"
#include "net/socket/stream_socket.h"
#include "remoting/protocol/stream_channel_factory.h"
namespace base {
class SingleThreadTaskRunner;
}
namespace remoting {
namespace protocol {
// FakeStreamSocket implement net::StreamSocket interface. All data written to
// FakeStreamSocket is stored in a buffer returned by written_data(). Read()
// reads data from another buffer that can be set with AppendInputData().
// Pending reads are supported, so if there is a pending read AppendInputData()
// calls the read callback.
//
// Two fake sockets can be connected to each other using the
// PairWith() method, e.g.: a->PairWith(b). After this all data
// written to |a| can be read from |b| and vice versa. Two connected
// sockets |a| and |b| must be created and used on the same thread.
class FakeStreamSocket : public net::StreamSocket {
public:
FakeStreamSocket();
~FakeStreamSocket() override;
// Returns all data written to the socket.
const std::string& written_data() const { return written_data_; }
// Sets maximum number of bytes written by each Write() call.
void set_write_limit(int write_limit) { write_limit_ = write_limit; }
// Enables asynchronous Write().
void set_async_write(bool async_write) { async_write_ = async_write; }
// Set error codes for the next Read() and Write() calls. Once returned the
// values are automatically reset to net::OK .
void set_next_read_error(int error) { next_read_error_ = error; }
void set_next_write_error(int error) { next_write_error_ = error; }
// Appends |data| to the read buffer.
void AppendInputData(const std::string& data);
// Pairs the socket with |peer_socket|. Deleting either of the paired sockets
// unpairs them.
void PairWith(FakeStreamSocket* peer_socket);
// Current input position in bytes.
int input_pos() const { return input_pos_; }
// True if a Read() call is currently pending.
bool read_pending() const { return !read_callback_.is_null(); }
base::WeakPtr<FakeStreamSocket> GetWeakPtr();
// net::Socket implementation.
int Read(net::IOBuffer* buf,
int buf_len,
const net::CompletionCallback& callback) override;
int Write(net::IOBuffer* buf,
int buf_len,
const net::CompletionCallback& callback) override;
int SetReceiveBufferSize(int32 size) override;
int SetSendBufferSize(int32 size) override;
// net::StreamSocket interface.
int Connect(const net::CompletionCallback& callback) override;
void Disconnect() override;
bool IsConnected() const override;
bool IsConnectedAndIdle() const override;
int GetPeerAddress(net::IPEndPoint* address) const override;
int GetLocalAddress(net::IPEndPoint* address) const override;
const net::BoundNetLog& NetLog() const override;
void SetSubresourceSpeculation() override;
void SetOmniboxSpeculation() override;
bool WasEverUsed() const override;
bool UsingTCPFastOpen() const override;
bool WasNpnNegotiated() const override;
net::NextProto GetNegotiatedProtocol() const override;
bool GetSSLInfo(net::SSLInfo* ssl_info) override;
private:
void DoAsyncWrite(scoped_refptr<net::IOBuffer> buf, int buf_len,
const net::CompletionCallback& callback);
void DoWrite(net::IOBuffer* buf, int buf_len);
bool async_write_;
bool write_pending_;
int write_limit_;
int next_write_error_;
int next_read_error_;
scoped_refptr<net::IOBuffer> read_buffer_;
int read_buffer_size_;
net::CompletionCallback read_callback_;
base::WeakPtr<FakeStreamSocket> peer_socket_;
std::string written_data_;
std::string input_data_;
int input_pos_;
net::BoundNetLog net_log_;
scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
base::WeakPtrFactory<FakeStreamSocket> weak_factory_;
DISALLOW_COPY_AND_ASSIGN(FakeStreamSocket);
};
// StreamChannelFactory that creates FakeStreamSocket.
class FakeStreamChannelFactory : public StreamChannelFactory {
public:
FakeStreamChannelFactory();
~FakeStreamChannelFactory() override;
void set_asynchronous_create(bool asynchronous_create) {
asynchronous_create_ = asynchronous_create;
}
void set_fail_create(bool fail_create) { fail_create_ = fail_create; }
FakeStreamSocket* GetFakeChannel(const std::string& name);
// ChannelFactory interface.
void CreateChannel(const std::string& name,
const ChannelCreatedCallback& callback) override;
void CancelChannelCreation(const std::string& name) override;
private:
void NotifyChannelCreated(scoped_ptr<FakeStreamSocket> owned_channel,
const std::string& name,
const ChannelCreatedCallback& callback);
scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
bool asynchronous_create_;
std::map<std::string, base::WeakPtr<FakeStreamSocket> > channels_;
bool fail_create_;
base::WeakPtrFactory<FakeStreamChannelFactory> weak_factory_;
DISALLOW_COPY_AND_ASSIGN(FakeStreamChannelFactory);
};
} // namespace protocol
} // namespace remoting
#endif // REMOTING_PROTOCOL_FAKE_STREAM_SOCKET_H_