| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CONTENT_RENDERER_MEDIA_RENDERER_GPU_VIDEO_DECODER_FACTORIES_H_ |
| #define CONTENT_RENDERER_MEDIA_RENDERER_GPU_VIDEO_DECODER_FACTORIES_H_ |
| |
| #include <vector> |
| |
| #include "base/basictypes.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/memory/weak_ptr.h" |
| #include "base/synchronization/waitable_event.h" |
| #include "content/common/content_export.h" |
| #include "media/filters/gpu_video_decoder_factories.h" |
| #include "third_party/skia/include/core/SkBitmap.h" |
| #include "ui/gfx/size.h" |
| |
| namespace base { |
| class MessageLoopProxy; |
| class WaitableEvent; |
| } |
| |
| namespace content { |
| class GpuChannelHost; |
| class WebGraphicsContext3DCommandBufferImpl; |
| |
| // Glue code to expose functionality needed by media::GpuVideoDecoder to |
| // RenderViewImpl. This class is entirely an implementation detail of |
| // RenderViewImpl and only has its own header to allow extraction of its |
| // implementation from render_view_impl.cc which is already far too large. |
| // |
| // The public methods of the class can be called from any thread, and are |
| // internally trampolined to the appropriate thread. GPU/GL-related calls go to |
| // the constructor-argument loop (the media thread), and shmem-related calls go |
| // to the render thread. |
| class CONTENT_EXPORT RendererGpuVideoDecoderFactories |
| : public media::GpuVideoDecoderFactories { |
| public: |
| // Takes a ref on |gpu_channel_host| and tests |context| for loss before each |
| // use. |
| RendererGpuVideoDecoderFactories( |
| GpuChannelHost* gpu_channel_host, |
| const scoped_refptr<base::MessageLoopProxy>& message_loop, |
| WebGraphicsContext3DCommandBufferImpl* wgc3dcbi); |
| |
| // media::GpuVideoDecoderFactories implementation. |
| virtual media::VideoDecodeAccelerator* CreateVideoDecodeAccelerator( |
| media::VideoCodecProfile profile, |
| media::VideoDecodeAccelerator::Client* client) OVERRIDE; |
| // Creates textures and produces them into mailboxes. Returns a sync point to |
| // wait on before using the mailboxes, or 0 on failure. |
| virtual uint32 CreateTextures( |
| int32 count, const gfx::Size& size, |
| std::vector<uint32>* texture_ids, |
| std::vector<gpu::Mailbox>* texture_mailboxes, |
| uint32 texture_target) OVERRIDE; |
| virtual void DeleteTexture(uint32 texture_id) OVERRIDE; |
| virtual void WaitSyncPoint(uint32 sync_point) OVERRIDE; |
| virtual void ReadPixels(uint32 texture_id, |
| uint32 texture_target, |
| const gfx::Size& size, |
| const SkBitmap& pixels) OVERRIDE; |
| virtual base::SharedMemory* CreateSharedMemory(size_t size) OVERRIDE; |
| virtual scoped_refptr<base::MessageLoopProxy> GetMessageLoop() OVERRIDE; |
| virtual void Abort() OVERRIDE; |
| virtual bool IsAborted() OVERRIDE; |
| |
| // Makes a copy of |this|. |
| scoped_refptr<media::GpuVideoDecoderFactories> Clone(); |
| |
| protected: |
| friend class base::RefCountedThreadSafe<RendererGpuVideoDecoderFactories>; |
| virtual ~RendererGpuVideoDecoderFactories(); |
| |
| private: |
| RendererGpuVideoDecoderFactories(); |
| |
| // Helper for the constructor to acquire the ContentGLContext on |
| // |message_loop_|. |
| void AsyncGetContext(WebGraphicsContext3DCommandBufferImpl* context); |
| |
| // Async versions of the public methods. They use output parameters instead |
| // of return values and each takes a WaitableEvent* param to signal completion |
| // (except for DeleteTexture, which is fire-and-forget). |
| // AsyncCreateSharedMemory runs on the renderer thread and the rest run on |
| // |message_loop_|. |
| // The AsyncCreateVideoDecodeAccelerator returns its output in the vda_ |
| // member. |
| void AsyncCreateVideoDecodeAccelerator( |
| media::VideoCodecProfile profile, |
| media::VideoDecodeAccelerator::Client* client); |
| void AsyncCreateTextures(int32 count, const gfx::Size& size, |
| uint32 texture_target, uint32* sync_point); |
| void AsyncDeleteTexture(uint32 texture_id); |
| void AsyncWaitSyncPoint(uint32 sync_point); |
| void AsyncReadPixels(uint32 texture_id, uint32 texture_target, |
| const gfx::Size& size); |
| void AsyncCreateSharedMemory(size_t size); |
| void AsyncDestroyVideoDecodeAccelerator(); |
| |
| scoped_refptr<base::MessageLoopProxy> message_loop_; |
| scoped_refptr<base::MessageLoopProxy> main_message_loop_; |
| scoped_refptr<GpuChannelHost> gpu_channel_host_; |
| base::WeakPtr<WebGraphicsContext3DCommandBufferImpl> context_; |
| |
| // This event is signaled if we have been asked to Abort(). |
| base::WaitableEvent aborted_waiter_; |
| |
| // This event is signaled by asynchronous tasks posted to |message_loop_| to |
| // indicate their completion. |
| // e.g. AsyncCreateVideoDecodeAccelerator()/AsyncCreateTextures() etc. |
| base::WaitableEvent message_loop_async_waiter_; |
| |
| // This event is signaled by asynchronous tasks posted to the renderer thread |
| // message loop to indicate their completion. e.g. AsyncCreateSharedMemory. |
| base::WaitableEvent render_thread_async_waiter_; |
| |
| // The vda returned by the CreateVideoAcclelerator function. |
| scoped_ptr<media::VideoDecodeAccelerator> vda_; |
| |
| // Shared memory segment which is returned by the CreateSharedMemory() |
| // function. |
| scoped_ptr<base::SharedMemory> shared_memory_segment_; |
| |
| // Bitmap returned by ReadPixels(). |
| SkBitmap read_pixels_bitmap_; |
| |
| // Textures returned by the CreateTexture() function. |
| std::vector<uint32> created_textures_; |
| std::vector<gpu::Mailbox> created_texture_mailboxes_; |
| |
| DISALLOW_COPY_AND_ASSIGN(RendererGpuVideoDecoderFactories); |
| }; |
| |
| } // namespace content |
| |
| #endif // CONTENT_RENDERER_MEDIA_RENDERER_GPU_VIDEO_DECODER_FACTORIES_H_ |