blob: 9ecd56abd5403501941187603bd2a6e410cac9ca [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/renderer_host/p2p/socket_host_udp.h"
#include <deque>
#include <vector>
#include "base/logging.h"
#include "base/sys_byteorder.h"
#include "content/browser/renderer_host/p2p/socket_host_test_utils.h"
#include "net/base/io_buffer.h"
#include "net/base/ip_endpoint.h"
#include "net/base/net_errors.h"
#include "net/udp/datagram_server_socket.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
using ::testing::_;
using ::testing::DeleteArg;
using ::testing::DoAll;
using ::testing::Return;
namespace {
class FakeDatagramServerSocket : public net::DatagramServerSocket {
public:
typedef std::pair<net::IPEndPoint, std::vector<char> > UDPPacket;
// P2PSocketHostUdp destroyes a socket on errors so sent packets
// need to be stored outside of this object.
explicit FakeDatagramServerSocket(std::deque<UDPPacket>* sent_packets)
: sent_packets_(sent_packets) {
}
virtual void Close() OVERRIDE {
}
virtual int GetPeerAddress(net::IPEndPoint* address) const OVERRIDE {
NOTREACHED();
return net::ERR_SOCKET_NOT_CONNECTED;
}
virtual int GetLocalAddress(net::IPEndPoint* address) const OVERRIDE {
*address = address_;
return 0;
}
virtual int Listen(const net::IPEndPoint& address) OVERRIDE {
address_ = address;
return 0;
}
virtual int RecvFrom(net::IOBuffer* buf, int buf_len,
net::IPEndPoint* address,
const net::CompletionCallback& callback) OVERRIDE {
CHECK(recv_callback_.is_null());
if (incoming_packets_.size() > 0) {
scoped_refptr<net::IOBuffer> buffer(buf);
int size = std::min(
static_cast<int>(incoming_packets_.front().second.size()), buf_len);
memcpy(buffer->data(), &*incoming_packets_.front().second.begin(), size);
*address = incoming_packets_.front().first;
incoming_packets_.pop_front();
return size;
} else {
recv_callback_ = callback;
recv_buffer_ = buf;
recv_size_ = buf_len;
recv_address_ = address;
return net::ERR_IO_PENDING;
}
}
virtual int SendTo(net::IOBuffer* buf, int buf_len,
const net::IPEndPoint& address,
const net::CompletionCallback& callback) OVERRIDE {
scoped_refptr<net::IOBuffer> buffer(buf);
std::vector<char> data_vector(buffer->data(), buffer->data() + buf_len);
sent_packets_->push_back(UDPPacket(address, data_vector));
return buf_len;
}
virtual bool SetReceiveBufferSize(int32 size) OVERRIDE {
return true;
}
virtual bool SetSendBufferSize(int32 size) OVERRIDE {
return true;
}
void ReceivePacket(const net::IPEndPoint& address, std::vector<char> data) {
if (!recv_callback_.is_null()) {
int size = std::min(recv_size_, static_cast<int>(data.size()));
memcpy(recv_buffer_->data(), &*data.begin(), size);
*recv_address_ = address;
net::CompletionCallback cb = recv_callback_;
recv_callback_.Reset();
recv_buffer_ = NULL;
cb.Run(size);
} else {
incoming_packets_.push_back(UDPPacket(address, data));
}
}
virtual const net::BoundNetLog& NetLog() const OVERRIDE {
return net_log_;
}
virtual void AllowAddressReuse() OVERRIDE {
NOTIMPLEMENTED();
}
virtual void AllowBroadcast() OVERRIDE {
NOTIMPLEMENTED();
}
virtual int JoinGroup(
const net::IPAddressNumber& group_address) const OVERRIDE {
NOTIMPLEMENTED();
return net::ERR_NOT_IMPLEMENTED;
}
virtual int LeaveGroup(
const net::IPAddressNumber& group_address) const OVERRIDE {
NOTIMPLEMENTED();
return net::ERR_NOT_IMPLEMENTED;
}
virtual int SetMulticastTimeToLive(int time_to_live) OVERRIDE {
NOTIMPLEMENTED();
return net::ERR_NOT_IMPLEMENTED;
}
virtual int SetMulticastLoopbackMode(bool loopback) OVERRIDE {
NOTIMPLEMENTED();
return net::ERR_NOT_IMPLEMENTED;
}
private:
net::IPEndPoint address_;
std::deque<UDPPacket>* sent_packets_;
std::deque<UDPPacket> incoming_packets_;
net::BoundNetLog net_log_;
scoped_refptr<net::IOBuffer> recv_buffer_;
net::IPEndPoint* recv_address_;
int recv_size_;
net::CompletionCallback recv_callback_;
};
} // namespace
namespace content {
class P2PSocketHostUdpTest : public testing::Test {
protected:
virtual void SetUp() OVERRIDE {
EXPECT_CALL(sender_, Send(
MatchMessage(static_cast<uint32>(P2PMsg_OnSocketCreated::ID))))
.WillOnce(DoAll(DeleteArg<0>(), Return(true)));
socket_host_.reset(new P2PSocketHostUdp(&sender_, 0));
socket_ = new FakeDatagramServerSocket(&sent_packets_);
socket_host_->socket_.reset(socket_);
local_address_ = ParseAddress(kTestLocalIpAddress, kTestPort1);
socket_host_->Init(local_address_, net::IPEndPoint());
dest1_ = ParseAddress(kTestIpAddress1, kTestPort1);
dest2_ = ParseAddress(kTestIpAddress2, kTestPort2);
}
std::deque<FakeDatagramServerSocket::UDPPacket> sent_packets_;
FakeDatagramServerSocket* socket_; // Owned by |socket_host_|.
scoped_ptr<P2PSocketHostUdp> socket_host_;
MockIPCSender sender_;
net::IPEndPoint local_address_;
net::IPEndPoint dest1_;
net::IPEndPoint dest2_;
};
// Verify that we can send STUN messages before we receive anything
// from the other side.
TEST_F(P2PSocketHostUdpTest, SendStunNoAuth) {
EXPECT_CALL(sender_, Send(
MatchMessage(static_cast<uint32>(P2PMsg_OnSendComplete::ID))))
.Times(3)
.WillRepeatedly(DoAll(DeleteArg<0>(), Return(true)));
std::vector<char> packet1;
CreateStunRequest(&packet1);
socket_host_->Send(dest1_, packet1);
std::vector<char> packet2;
CreateStunResponse(&packet2);
socket_host_->Send(dest1_, packet2);
std::vector<char> packet3;
CreateStunError(&packet3);
socket_host_->Send(dest1_, packet3);
ASSERT_EQ(sent_packets_.size(), 3U);
ASSERT_EQ(sent_packets_[0].second, packet1);
ASSERT_EQ(sent_packets_[1].second, packet2);
ASSERT_EQ(sent_packets_[2].second, packet3);
}
// Verify that no data packets can be sent before STUN binding has
// finished.
TEST_F(P2PSocketHostUdpTest, SendDataNoAuth) {
EXPECT_CALL(sender_, Send(
MatchMessage(static_cast<uint32>(P2PMsg_OnError::ID))))
.WillOnce(DoAll(DeleteArg<0>(), Return(true)));
std::vector<char> packet;
CreateRandomPacket(&packet);
socket_host_->Send(dest1_, packet);
ASSERT_EQ(sent_packets_.size(), 0U);
}
// Verify that we can send data after we've received STUN request
// from the other side.
TEST_F(P2PSocketHostUdpTest, SendAfterStunRequest) {
// Receive packet from |dest1_|.
std::vector<char> request_packet;
CreateStunRequest(&request_packet);
EXPECT_CALL(sender_, Send(MatchPacketMessage(request_packet)))
.WillOnce(DoAll(DeleteArg<0>(), Return(true)));
socket_->ReceivePacket(dest1_, request_packet);
// Now we should be able to send any data to |dest1_|.
EXPECT_CALL(sender_, Send(
MatchMessage(static_cast<uint32>(P2PMsg_OnSendComplete::ID))))
.WillOnce(DoAll(DeleteArg<0>(), Return(true)));
std::vector<char> packet;
CreateRandomPacket(&packet);
socket_host_->Send(dest1_, packet);
ASSERT_EQ(1U, sent_packets_.size());
ASSERT_EQ(dest1_, sent_packets_[0].first);
}
// Verify that we can send data after we've received STUN response
// from the other side.
TEST_F(P2PSocketHostUdpTest, SendAfterStunResponse) {
// Receive packet from |dest1_|.
std::vector<char> request_packet;
CreateStunRequest(&request_packet);
EXPECT_CALL(sender_, Send(MatchPacketMessage(request_packet)))
.WillOnce(DoAll(DeleteArg<0>(), Return(true)));
socket_->ReceivePacket(dest1_, request_packet);
// Now we should be able to send any data to |dest1_|.
EXPECT_CALL(sender_, Send(
MatchMessage(static_cast<uint32>(P2PMsg_OnSendComplete::ID))))
.WillOnce(DoAll(DeleteArg<0>(), Return(true)));
std::vector<char> packet;
CreateRandomPacket(&packet);
socket_host_->Send(dest1_, packet);
ASSERT_EQ(1U, sent_packets_.size());
ASSERT_EQ(dest1_, sent_packets_[0].first);
}
// Verify messages still cannot be sent to an unathorized host after
// successful binding with different host.
TEST_F(P2PSocketHostUdpTest, SendAfterStunResponseDifferentHost) {
// Receive packet from |dest1_|.
std::vector<char> request_packet;
CreateStunRequest(&request_packet);
EXPECT_CALL(sender_, Send(MatchPacketMessage(request_packet)))
.WillOnce(DoAll(DeleteArg<0>(), Return(true)));
socket_->ReceivePacket(dest1_, request_packet);
// Should fail when trying to send the same packet to |dest2_|.
std::vector<char> packet;
CreateRandomPacket(&packet);
EXPECT_CALL(sender_, Send(
MatchMessage(static_cast<uint32>(P2PMsg_OnError::ID))))
.WillOnce(DoAll(DeleteArg<0>(), Return(true)));
socket_host_->Send(dest2_, packet);
}
} // namespace content