| // Copyright 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef ASH_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_H_ |
| #define ASH_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_H_ |
| |
| #include "ash/ash_export.h" |
| #include "ash/frame/caption_buttons/caption_button_types.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "ui/gfx/image/image_skia.h" |
| #include "ui/views/controls/button/custom_button.h" |
| |
| namespace gfx { |
| class SlideAnimation; |
| } |
| |
| namespace ash { |
| |
| // Base class for the window caption buttons (minimize, maximize, restore, |
| // close). |
| class ASH_EXPORT FrameCaptionButton : public views::CustomButton { |
| public: |
| enum Animate { |
| ANIMATE_YES, |
| ANIMATE_NO |
| }; |
| |
| static const char kViewClassName[]; |
| |
| FrameCaptionButton(views::ButtonListener* listener, CaptionButtonIcon icon); |
| virtual ~FrameCaptionButton(); |
| |
| // Sets the images to use to paint the button. If |animate| is ANIMATE_YES, |
| // the button crossfades to the new visuals. If the image ids match those |
| // currently used by the button and |animate| is ANIMATE_NO the crossfade |
| // animation is progressed to the end. |
| void SetImages(CaptionButtonIcon icon, |
| Animate animate, |
| int icon_image_id, |
| int inactive_icon_image_id, |
| int hovered_background_image_id, |
| int pressed_background_image_id); |
| |
| // Returns true if the button is crossfading to new visuals set in |
| // SetImages(). |
| bool IsAnimatingImageSwap() const; |
| |
| // views::View overrides: |
| virtual gfx::Size GetPreferredSize() const OVERRIDE; |
| virtual const char* GetClassName() const OVERRIDE; |
| virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE; |
| |
| void set_paint_as_active(bool paint_as_active) { |
| paint_as_active_ = paint_as_active; |
| } |
| |
| CaptionButtonIcon icon() const { |
| return icon_; |
| } |
| |
| protected: |
| // views::CustomButton override: |
| virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE; |
| |
| private: |
| // Returns the icon image to paint based on |paint_as_active_|. |
| const gfx::ImageSkia& GetIconImageToPaint() const; |
| |
| // Paints |to_center| centered within the button with |alpha|. |
| void PaintCentered(gfx::Canvas* canvas, |
| const gfx::ImageSkia& to_center, |
| int alpha); |
| |
| // The button's current icon. |
| CaptionButtonIcon icon_; |
| |
| // Whether the button should be painted as active. |
| bool paint_as_active_; |
| |
| // The images and image ids used to paint the button. |
| int icon_image_id_; |
| int inactive_icon_image_id_; |
| int hovered_background_image_id_; |
| int pressed_background_image_id_; |
| gfx::ImageSkia icon_image_; |
| gfx::ImageSkia inactive_icon_image_; |
| gfx::ImageSkia hovered_background_image_; |
| gfx::ImageSkia pressed_background_image_; |
| |
| // The icon image to crossfade from. |
| gfx::ImageSkia crossfade_icon_image_; |
| |
| // Crossfade animation started when the button's images are changed by |
| // SetImages(). |
| scoped_ptr<gfx::SlideAnimation> swap_images_animation_; |
| |
| DISALLOW_COPY_AND_ASSIGN(FrameCaptionButton); |
| }; |
| |
| } // namespace ash |
| |
| #endif // ASH_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_H_ |