blob: 8a14669a7ff4a5d57cf13647bee8f9f2af087bb2 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/renderer_host/p2p/socket_host_udp.h"
#include "base/bind.h"
#include "base/command_line.h"
#include "base/debug/trace_event.h"
#include "base/stl_util.h"
#include "content/browser/renderer_host/p2p/socket_host_throttler.h"
#include "content/common/p2p_messages.h"
#include "content/public/common/content_switches.h"
#include "ipc/ipc_sender.h"
#include "net/base/io_buffer.h"
#include "net/base/net_errors.h"
#include "net/base/net_util.h"
namespace {
// UDP packets cannot be bigger than 64k.
const int kReadBufferSize = 65536;
// Socket receive buffer size.
const int kRecvSocketBufferSize = 65536; // 64K
// Defines set of transient errors. These errors are ignored when we get them
// from sendto() or recvfrom() calls.
//
// net::ERR_OUT_OF_MEMORY
//
// This is caused by ENOBUFS which means the buffer of the network interface
// is full.
//
// net::ERR_CONNECTION_RESET
//
// This is caused by WSAENETRESET or WSAECONNRESET which means the
// last send resulted in an "ICMP Port Unreachable" message.
bool IsTransientError(int error) {
return error == net::ERR_ADDRESS_UNREACHABLE ||
error == net::ERR_ADDRESS_INVALID ||
error == net::ERR_ACCESS_DENIED ||
error == net::ERR_CONNECTION_RESET ||
error == net::ERR_OUT_OF_MEMORY;
}
bool AllowUDPWithoutSTUN() {
return CommandLine::ForCurrentProcess()->HasSwitch(
switches::kDisableP2PSocketSTUNFilter);
}
} // namespace
namespace content {
P2PSocketHostUdp::PendingPacket::PendingPacket(
const net::IPEndPoint& to,
const std::vector<char>& content,
net::DiffServCodePoint dscp_,
uint64 id)
: to(to),
data(new net::IOBuffer(content.size())),
size(content.size()),
dscp(dscp_),
id(id) {
memcpy(data->data(), &content[0], size);
}
P2PSocketHostUdp::PendingPacket::~PendingPacket() {
}
P2PSocketHostUdp::P2PSocketHostUdp(IPC::Sender* message_sender,
int id,
P2PMessageThrottler* throttler)
: P2PSocketHost(message_sender, id),
socket_(new net::UDPServerSocket(NULL, net::NetLog::Source())),
send_pending_(false),
last_dscp_(net::DSCP_CS0),
throttler_(throttler) {
}
P2PSocketHostUdp::~P2PSocketHostUdp() {
if (state_ == STATE_OPEN) {
DCHECK(socket_.get());
socket_.reset();
}
}
bool P2PSocketHostUdp::Init(const net::IPEndPoint& local_address,
const net::IPEndPoint& remote_address) {
DCHECK_EQ(state_, STATE_UNINITIALIZED);
int result = socket_->Listen(local_address);
if (result < 0) {
LOG(ERROR) << "bind() failed: " << result;
OnError();
return false;
}
// Setting recv socket buffer size.
if (!socket_->SetReceiveBufferSize(kRecvSocketBufferSize)) {
LOG(WARNING) << "Failed to set socket receive buffer size to "
<< kRecvSocketBufferSize;
}
net::IPEndPoint address;
result = socket_->GetLocalAddress(&address);
if (result < 0) {
LOG(ERROR) << "P2PSocketHostUdp::Init(): unable to get local address: "
<< result;
OnError();
return false;
}
VLOG(1) << "Local address: " << address.ToString();
state_ = STATE_OPEN;
message_sender_->Send(new P2PMsg_OnSocketCreated(id_, address));
recv_buffer_ = new net::IOBuffer(kReadBufferSize);
DoRead();
return true;
}
void P2PSocketHostUdp::OnError() {
socket_.reset();
send_queue_.clear();
if (state_ == STATE_UNINITIALIZED || state_ == STATE_OPEN)
message_sender_->Send(new P2PMsg_OnError(id_));
state_ = STATE_ERROR;
}
void P2PSocketHostUdp::DoRead() {
int result;
do {
result = socket_->RecvFrom(
recv_buffer_.get(),
kReadBufferSize,
&recv_address_,
base::Bind(&P2PSocketHostUdp::OnRecv, base::Unretained(this)));
if (result == net::ERR_IO_PENDING)
return;
HandleReadResult(result);
} while (state_ == STATE_OPEN);
}
void P2PSocketHostUdp::OnRecv(int result) {
HandleReadResult(result);
if (state_ == STATE_OPEN) {
DoRead();
}
}
void P2PSocketHostUdp::HandleReadResult(int result) {
DCHECK_EQ(STATE_OPEN, state_);
if (result > 0) {
std::vector<char> data(recv_buffer_->data(), recv_buffer_->data() + result);
if (!ContainsKey(connected_peers_, recv_address_)) {
P2PSocketHost::StunMessageType type;
bool stun = GetStunPacketType(&*data.begin(), data.size(), &type);
if ((stun && IsRequestOrResponse(type)) || AllowUDPWithoutSTUN()) {
connected_peers_.insert(recv_address_);
} else if (!stun || type == STUN_DATA_INDICATION) {
LOG(ERROR) << "Received unexpected data packet from "
<< recv_address_.ToString()
<< " before STUN binding is finished.";
return;
}
}
message_sender_->Send(new P2PMsg_OnDataReceived(
id_, recv_address_, data, base::TimeTicks::Now()));
} else if (result < 0 && !IsTransientError(result)) {
LOG(ERROR) << "Error when reading from UDP socket: " << result;
OnError();
}
}
void P2PSocketHostUdp::Send(const net::IPEndPoint& to,
const std::vector<char>& data,
net::DiffServCodePoint dscp,
uint64 packet_id) {
if (!socket_) {
// The Send message may be sent after the an OnError message was
// sent by hasn't been processed the renderer.
return;
}
if (!ContainsKey(connected_peers_, to) && !AllowUDPWithoutSTUN()) {
P2PSocketHost::StunMessageType type = P2PSocketHost::StunMessageType();
bool stun = GetStunPacketType(&*data.begin(), data.size(), &type);
if (!stun || type == STUN_DATA_INDICATION) {
LOG(ERROR) << "Page tried to send a data packet to " << to.ToString()
<< " before STUN binding is finished.";
OnError();
return;
}
if (throttler_->DropNextPacket(data.size())) {
VLOG(0) << "STUN message is dropped due to high volume.";
// Do not reset socket.
return;
}
}
if (send_pending_) {
send_queue_.push_back(PendingPacket(to, data, dscp, packet_id));
} else {
PendingPacket packet(to, data, dscp, packet_id);
DoSend(packet);
}
}
void P2PSocketHostUdp::DoSend(const PendingPacket& packet) {
TRACE_EVENT_ASYNC_STEP_INTO1("p2p", "Send", packet.id, "UdpAsyncSendTo",
"size", packet.size);
// Don't try to set DSCP in following conditions,
// 1. If the outgoing packet is set to DSCP_NO_CHANGE
// 2. If no change in DSCP value from last packet
// 3. If there is any error in setting DSCP on socket.
if (packet.dscp != net::DSCP_NO_CHANGE &&
last_dscp_ != packet.dscp && last_dscp_ != net::DSCP_NO_CHANGE) {
int result = socket_->SetDiffServCodePoint(packet.dscp);
if (result == net::OK) {
last_dscp_ = packet.dscp;
} else if (!IsTransientError(result) && last_dscp_ != net::DSCP_CS0) {
// We receieved a non-transient error, and it seems we have
// not changed the DSCP in the past, disable DSCP as it unlikely
// to work in the future.
last_dscp_ = net::DSCP_NO_CHANGE;
}
}
int result = socket_->SendTo(
packet.data.get(),
packet.size,
packet.to,
base::Bind(&P2PSocketHostUdp::OnSend, base::Unretained(this), packet.id));
// sendto() may return an error, e.g. if we've received an ICMP Destination
// Unreachable message. When this happens try sending the same packet again,
// and just drop it if it fails again.
if (IsTransientError(result)) {
result = socket_->SendTo(
packet.data.get(),
packet.size,
packet.to,
base::Bind(&P2PSocketHostUdp::OnSend, base::Unretained(this),
packet.id));
}
if (result == net::ERR_IO_PENDING) {
send_pending_ = true;
} else {
HandleSendResult(packet.id, result);
}
}
void P2PSocketHostUdp::OnSend(uint64 packet_id, int result) {
DCHECK(send_pending_);
DCHECK_NE(result, net::ERR_IO_PENDING);
send_pending_ = false;
HandleSendResult(packet_id, result);
// Send next packets if we have them waiting in the buffer.
while (state_ == STATE_OPEN && !send_queue_.empty() && !send_pending_) {
DoSend(send_queue_.front());
send_queue_.pop_front();
}
}
void P2PSocketHostUdp::HandleSendResult(uint64 packet_id, int result) {
TRACE_EVENT_ASYNC_END1("p2p", "Send", packet_id,
"result", result);
if (result > 0) {
message_sender_->Send(new P2PMsg_OnSendComplete(id_));
} else if (IsTransientError(result)) {
VLOG(0) << "sendto() has failed twice returning a "
" transient error. Dropping the packet.";
} else if (result < 0) {
LOG(ERROR) << "Error when sending data in UDP socket: " << result;
OnError();
}
}
P2PSocketHost* P2PSocketHostUdp::AcceptIncomingTcpConnection(
const net::IPEndPoint& remote_address, int id) {
NOTREACHED();
OnError();
return NULL;
}
} // namespace content