blob: ddde1d7be42590903e4f2e5d2e1a0b0c019e2c62 [file] [log] [blame]
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_RESOURCES_PICTURE_LAYER_TILING_SET_H_
#define CC_RESOURCES_PICTURE_LAYER_TILING_SET_H_
#include "cc/base/region.h"
#include "cc/base/scoped_ptr_vector.h"
#include "cc/resources/picture_layer_tiling.h"
#include "ui/gfx/geometry/size.h"
namespace base {
namespace debug {
class TracedValue;
}
}
namespace cc {
class CC_EXPORT PictureLayerTilingSet {
public:
enum TilingRangeType {
HIGHER_THAN_HIGH_RES,
HIGH_RES,
BETWEEN_HIGH_AND_LOW_RES,
LOW_RES,
LOWER_THAN_LOW_RES
};
struct TilingRange {
TilingRange(size_t start, size_t end) : start(start), end(end) {}
size_t start;
size_t end;
};
explicit PictureLayerTilingSet(PictureLayerTilingClient* client);
~PictureLayerTilingSet();
void SetClient(PictureLayerTilingClient* client);
const PictureLayerTilingClient* client() const { return client_; }
void RemoveTilesInRegion(const Region& region);
// Make this set of tilings match the same set of content scales from |other|.
// Delete any tilings that don't meet |minimum_contents_scale|. Recreate
// any tiles that intersect |layer_invalidation|. Update the size of all
// tilings to |new_layer_bounds|.
// Returns true if we had at least one high res tiling synced.
bool SyncTilings(const PictureLayerTilingSet& other,
const gfx::Size& new_layer_bounds,
const Region& layer_invalidation,
float minimum_contents_scale);
PictureLayerTiling* AddTiling(float contents_scale,
const gfx::Size& layer_bounds);
size_t num_tilings() const { return tilings_.size(); }
int NumHighResTilings() const;
PictureLayerTiling* tiling_at(size_t idx) { return tilings_[idx]; }
const PictureLayerTiling* tiling_at(size_t idx) const {
return tilings_[idx];
}
PictureLayerTiling* TilingAtScale(float scale) const;
// Remove all tilings.
void RemoveAllTilings();
// Remove one tiling.
void Remove(PictureLayerTiling* tiling);
// Remove all tiles; keep all tilings.
void RemoveAllTiles();
// For a given rect, iterates through tiles that can fill it. If no
// set of tiles with resources can fill the rect, then it will iterate
// through null tiles with valid geometry_rect() until the rect is full.
// If all tiles have resources, the union of all geometry_rects will
// exactly fill rect with no overlap.
class CC_EXPORT CoverageIterator {
public:
CoverageIterator(const PictureLayerTilingSet* set,
float contents_scale,
const gfx::Rect& content_rect,
float ideal_contents_scale);
~CoverageIterator();
// Visible rect (no borders), always in the space of rect,
// regardless of the relative contents scale of the tiling.
gfx::Rect geometry_rect() const;
// Texture rect (in texels) for geometry_rect
gfx::RectF texture_rect() const;
// Texture size in texels
gfx::Size texture_size() const;
Tile* operator->() const;
Tile* operator*() const;
CoverageIterator& operator++();
operator bool() const;
TileResolution resolution() const;
PictureLayerTiling* CurrentTiling() const;
private:
int NextTiling() const;
const PictureLayerTilingSet* set_;
float contents_scale_;
float ideal_contents_scale_;
PictureLayerTiling::CoverageIterator tiling_iter_;
int current_tiling_;
int ideal_tiling_;
Region current_region_;
Region missing_region_;
Region::Iterator region_iter_;
};
void AsValueInto(base::debug::TracedValue* array) const;
size_t GPUMemoryUsageInBytes() const;
TilingRange GetTilingRange(TilingRangeType type) const;
private:
PictureLayerTilingClient* client_;
ScopedPtrVector<PictureLayerTiling> tilings_;
friend class Iterator;
DISALLOW_COPY_AND_ASSIGN(PictureLayerTilingSet);
};
} // namespace cc
#endif // CC_RESOURCES_PICTURE_LAYER_TILING_SET_H_