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// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/resources/picture_layer_tiling_set.h"
#include <limits>
namespace cc {
namespace {
class LargestToSmallestScaleFunctor {
public:
bool operator() (PictureLayerTiling* left, PictureLayerTiling* right) {
return left->contents_scale() > right->contents_scale();
}
};
} // namespace
PictureLayerTilingSet::PictureLayerTilingSet(PictureLayerTilingClient* client)
: client_(client) {
}
PictureLayerTilingSet::~PictureLayerTilingSet() {
}
void PictureLayerTilingSet::SetClient(PictureLayerTilingClient* client) {
client_ = client;
for (size_t i = 0; i < tilings_.size(); ++i)
tilings_[i]->SetClient(client_);
}
void PictureLayerTilingSet::RemoveTilesInRegion(const Region& region) {
for (size_t i = 0; i < tilings_.size(); ++i)
tilings_[i]->RemoveTilesInRegion(region);
}
bool PictureLayerTilingSet::SyncTilings(const PictureLayerTilingSet& other,
const gfx::Size& new_layer_bounds,
const Region& layer_invalidation,
float minimum_contents_scale) {
if (new_layer_bounds.IsEmpty()) {
RemoveAllTilings();
return false;
}
tilings_.reserve(other.tilings_.size());
// Remove any tilings that aren't in |other| or don't meet the minimum.
for (size_t i = 0; i < tilings_.size(); ++i) {
float scale = tilings_[i]->contents_scale();
if (scale >= minimum_contents_scale && !!other.TilingAtScale(scale))
continue;
// Swap with the last element and remove it.
tilings_.swap(tilings_.begin() + i, tilings_.end() - 1);
tilings_.pop_back();
--i;
}
bool have_high_res_tiling = false;
// Add any missing tilings from |other| that meet the minimum.
for (size_t i = 0; i < other.tilings_.size(); ++i) {
float contents_scale = other.tilings_[i]->contents_scale();
if (contents_scale < minimum_contents_scale)
continue;
if (PictureLayerTiling* this_tiling = TilingAtScale(contents_scale)) {
this_tiling->set_resolution(other.tilings_[i]->resolution());
this_tiling->UpdateTilesToCurrentPile(layer_invalidation,
new_layer_bounds);
this_tiling->CreateMissingTilesInLiveTilesRect();
if (this_tiling->resolution() == HIGH_RESOLUTION)
have_high_res_tiling = true;
DCHECK(this_tiling->tile_size() ==
client_->CalculateTileSize(this_tiling->tiling_size()))
<< "tile_size: " << this_tiling->tile_size().ToString()
<< " tiling_size: " << this_tiling->tiling_size().ToString()
<< " CalculateTileSize: "
<< client_->CalculateTileSize(this_tiling->tiling_size()).ToString();
continue;
}
scoped_ptr<PictureLayerTiling> new_tiling = PictureLayerTiling::Create(
contents_scale,
new_layer_bounds,
client_);
new_tiling->set_resolution(other.tilings_[i]->resolution());
if (new_tiling->resolution() == HIGH_RESOLUTION)
have_high_res_tiling = true;
tilings_.push_back(new_tiling.Pass());
}
tilings_.sort(LargestToSmallestScaleFunctor());
return have_high_res_tiling;
}
PictureLayerTiling* PictureLayerTilingSet::AddTiling(
float contents_scale,
const gfx::Size& layer_bounds) {
for (size_t i = 0; i < tilings_.size(); ++i)
DCHECK_NE(tilings_[i]->contents_scale(), contents_scale);
tilings_.push_back(
PictureLayerTiling::Create(contents_scale, layer_bounds, client_));
PictureLayerTiling* appended = tilings_.back();
tilings_.sort(LargestToSmallestScaleFunctor());
return appended;
}
int PictureLayerTilingSet::NumHighResTilings() const {
int num_high_res = 0;
for (size_t i = 0; i < tilings_.size(); ++i) {
if (tilings_[i]->resolution() == HIGH_RESOLUTION)
num_high_res++;
}
return num_high_res;
}
PictureLayerTiling* PictureLayerTilingSet::TilingAtScale(float scale) const {
for (size_t i = 0; i < tilings_.size(); ++i) {
if (tilings_[i]->contents_scale() == scale)
return tilings_[i];
}
return NULL;
}
void PictureLayerTilingSet::RemoveAllTilings() {
tilings_.clear();
}
void PictureLayerTilingSet::Remove(PictureLayerTiling* tiling) {
ScopedPtrVector<PictureLayerTiling>::iterator iter =
std::find(tilings_.begin(), tilings_.end(), tiling);
if (iter == tilings_.end())
return;
tilings_.erase(iter);
}
void PictureLayerTilingSet::RemoveAllTiles() {
for (size_t i = 0; i < tilings_.size(); ++i)
tilings_[i]->Reset();
}
PictureLayerTilingSet::CoverageIterator::CoverageIterator(
const PictureLayerTilingSet* set,
float contents_scale,
const gfx::Rect& content_rect,
float ideal_contents_scale)
: set_(set),
contents_scale_(contents_scale),
ideal_contents_scale_(ideal_contents_scale),
current_tiling_(-1) {
missing_region_.Union(content_rect);
for (ideal_tiling_ = 0;
static_cast<size_t>(ideal_tiling_) < set_->tilings_.size();
++ideal_tiling_) {
PictureLayerTiling* tiling = set_->tilings_[ideal_tiling_];
if (tiling->contents_scale() < ideal_contents_scale_) {
if (ideal_tiling_ > 0)
ideal_tiling_--;
break;
}
}
DCHECK_LE(set_->tilings_.size(),
static_cast<size_t>(std::numeric_limits<int>::max()));
int num_tilings = set_->tilings_.size();
if (ideal_tiling_ == num_tilings && ideal_tiling_ > 0)
ideal_tiling_--;
++(*this);
}
PictureLayerTilingSet::CoverageIterator::~CoverageIterator() {
}
gfx::Rect PictureLayerTilingSet::CoverageIterator::geometry_rect() const {
if (!tiling_iter_) {
if (!region_iter_.has_rect())
return gfx::Rect();
return region_iter_.rect();
}
return tiling_iter_.geometry_rect();
}
gfx::RectF PictureLayerTilingSet::CoverageIterator::texture_rect() const {
if (!tiling_iter_)
return gfx::RectF();
return tiling_iter_.texture_rect();
}
gfx::Size PictureLayerTilingSet::CoverageIterator::texture_size() const {
if (!tiling_iter_)
return gfx::Size();
return tiling_iter_.texture_size();
}
Tile* PictureLayerTilingSet::CoverageIterator::operator->() const {
if (!tiling_iter_)
return NULL;
return *tiling_iter_;
}
Tile* PictureLayerTilingSet::CoverageIterator::operator*() const {
if (!tiling_iter_)
return NULL;
return *tiling_iter_;
}
TileResolution PictureLayerTilingSet::CoverageIterator::resolution() const {
const PictureLayerTiling* tiling = CurrentTiling();
DCHECK(tiling);
return tiling->resolution();
}
PictureLayerTiling* PictureLayerTilingSet::CoverageIterator::CurrentTiling()
const {
if (current_tiling_ < 0)
return NULL;
if (static_cast<size_t>(current_tiling_) >= set_->tilings_.size())
return NULL;
return set_->tilings_[current_tiling_];
}
int PictureLayerTilingSet::CoverageIterator::NextTiling() const {
// Order returned by this method is:
// 1. Ideal tiling index
// 2. Tiling index < Ideal in decreasing order (higher res than ideal)
// 3. Tiling index > Ideal in increasing order (lower res than ideal)
// 4. Tiling index > tilings.size() (invalid index)
if (current_tiling_ < 0)
return ideal_tiling_;
else if (current_tiling_ > ideal_tiling_)
return current_tiling_ + 1;
else if (current_tiling_)
return current_tiling_ - 1;
else
return ideal_tiling_ + 1;
}
PictureLayerTilingSet::CoverageIterator&
PictureLayerTilingSet::CoverageIterator::operator++() {
bool first_time = current_tiling_ < 0;
if (!*this && !first_time)
return *this;
if (tiling_iter_)
++tiling_iter_;
// Loop until we find a valid place to stop.
while (true) {
while (tiling_iter_ &&
(!*tiling_iter_ || !tiling_iter_->IsReadyToDraw())) {
missing_region_.Union(tiling_iter_.geometry_rect());
++tiling_iter_;
}
if (tiling_iter_)
return *this;
// If the set of current rects for this tiling is done, go to the next
// tiling and set up to iterate through all of the remaining holes.
// This will also happen the first time through the loop.
if (!region_iter_.has_rect()) {
current_tiling_ = NextTiling();
current_region_.Swap(&missing_region_);
missing_region_.Clear();
region_iter_ = Region::Iterator(current_region_);
// All done and all filled.
if (!region_iter_.has_rect()) {
current_tiling_ = set_->tilings_.size();
return *this;
}
// No more valid tiles, return this checkerboard rect.
if (current_tiling_ >= static_cast<int>(set_->tilings_.size()))
return *this;
}
// Pop a rect off. If there are no more tilings, then these will be
// treated as geometry with null tiles that the caller can checkerboard.
gfx::Rect last_rect = region_iter_.rect();
region_iter_.next();
// Done, found next checkerboard rect to return.
if (current_tiling_ >= static_cast<int>(set_->tilings_.size()))
return *this;
// Construct a new iterator for the next tiling, but we need to loop
// again until we get to a valid one.
tiling_iter_ = PictureLayerTiling::CoverageIterator(
set_->tilings_[current_tiling_],
contents_scale_,
last_rect);
}
return *this;
}
PictureLayerTilingSet::CoverageIterator::operator bool() const {
return current_tiling_ < static_cast<int>(set_->tilings_.size()) ||
region_iter_.has_rect();
}
void PictureLayerTilingSet::AsValueInto(base::debug::TracedValue* state) const {
for (size_t i = 0; i < tilings_.size(); ++i) {
state->BeginDictionary();
tilings_[i]->AsValueInto(state);
state->EndDictionary();
}
}
size_t PictureLayerTilingSet::GPUMemoryUsageInBytes() const {
size_t amount = 0;
for (size_t i = 0; i < tilings_.size(); ++i)
amount += tilings_[i]->GPUMemoryUsageInBytes();
return amount;
}
PictureLayerTilingSet::TilingRange PictureLayerTilingSet::GetTilingRange(
TilingRangeType type) const {
// Doesn't seem to be the case right now but if it ever becomes a performance
// problem to compute these ranges each time this function is called, we can
// compute them only when the tiling set has changed instead.
TilingRange high_res_range(0, 0);
TilingRange low_res_range(tilings_.size(), tilings_.size());
for (size_t i = 0; i < tilings_.size(); ++i) {
const PictureLayerTiling* tiling = tilings_[i];
if (tiling->resolution() == HIGH_RESOLUTION)
high_res_range = TilingRange(i, i + 1);
if (tiling->resolution() == LOW_RESOLUTION)
low_res_range = TilingRange(i, i + 1);
}
TilingRange range(0, 0);
switch (type) {
case HIGHER_THAN_HIGH_RES:
range = TilingRange(0, high_res_range.start);
break;
case HIGH_RES:
range = high_res_range;
break;
case BETWEEN_HIGH_AND_LOW_RES:
// TODO(vmpstr): This code assumes that high res tiling will come before
// low res tiling, however there are cases where this assumption is
// violated. As a result, it's better to be safe in these situations,
// since otherwise we can end up accessing a tiling that doesn't exist.
// See crbug.com/429397 for high res tiling appearing after low res
// tiling discussion/fixes.
if (high_res_range.start <= low_res_range.start)
range = TilingRange(high_res_range.end, low_res_range.start);
else
range = TilingRange(low_res_range.end, high_res_range.start);
break;
case LOW_RES:
range = low_res_range;
break;
case LOWER_THAN_LOW_RES:
range = TilingRange(low_res_range.end, tilings_.size());
break;
}
DCHECK_LE(range.start, range.end);
return range;
}
} // namespace cc