blob: 2841711dd81fe161e6aebd5fc002ec96edbe834f [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/resources/managed_tile_state.h"
#include <limits>
#include <string>
#include "base/debug/trace_event_argument.h"
#include "cc/base/math_util.h"
namespace cc {
std::string ManagedTileBinToString(ManagedTileBin bin) {
switch (bin) {
case NOW_AND_READY_TO_DRAW_BIN:
return "NOW_AND_READY_TO_DRAW_BIN";
case NOW_BIN:
return "NOW_BIN";
case SOON_BIN:
return "SOON_BIN";
case EVENTUALLY_AND_ACTIVE_BIN:
return "EVENTUALLY_AND_ACTIVE_BIN";
case EVENTUALLY_BIN:
return "EVENTUALLY_BIN";
case AT_LAST_AND_ACTIVE_BIN:
return "AT_LAST_AND_ACTIVE_BIN";
case AT_LAST_BIN:
return "AT_LAST_BIN";
case NEVER_BIN:
return "NEVER_BIN";
case NUM_BINS:
NOTREACHED();
return "Invalid Bin (NUM_BINS)";
}
return "Invalid Bin (UNKNOWN)";
}
ManagedTileState::ManagedTileState()
: bin(NEVER_BIN),
resolution(NON_IDEAL_RESOLUTION),
required_for_activation(false),
priority_bin(TilePriority::EVENTUALLY),
distance_to_visible(std::numeric_limits<float>::infinity()),
visible_and_ready_to_draw(false),
scheduled_priority(0) {
}
ManagedTileState::DrawInfo::DrawInfo()
: mode_(RESOURCE_MODE), solid_color_(SK_ColorWHITE) {
}
ManagedTileState::DrawInfo::~DrawInfo() {
DCHECK(!resource_);
}
bool ManagedTileState::DrawInfo::IsReadyToDraw() const {
switch (mode_) {
case RESOURCE_MODE:
return !!resource_;
case SOLID_COLOR_MODE:
case PICTURE_PILE_MODE:
return true;
}
NOTREACHED();
return false;
}
ManagedTileState::~ManagedTileState() {}
void ManagedTileState::AsValueInto(base::debug::TracedValue* state) const {
bool has_resource = (draw_info.resource_.get() != 0);
bool has_active_task = (raster_task.get() != 0);
bool is_using_gpu_memory = has_resource || has_active_task;
state->SetBoolean("has_resource", has_resource);
state->SetBoolean("is_using_gpu_memory", is_using_gpu_memory);
state->SetString("bin", ManagedTileBinToString(bin));
state->SetString("resolution", TileResolutionToString(resolution));
state->SetString("priority_bin", TilePriorityBinToString(priority_bin));
state->SetDouble("distance_to_visible",
MathUtil::AsFloatSafely(distance_to_visible));
state->SetBoolean("required_for_activation", required_for_activation);
state->SetBoolean("is_solid_color",
draw_info.mode_ == DrawInfo::SOLID_COLOR_MODE);
state->SetBoolean("is_transparent",
draw_info.mode_ == DrawInfo::SOLID_COLOR_MODE &&
!SkColorGetA(draw_info.solid_color_));
state->SetInteger("scheduled_priority", scheduled_priority);
}
} // namespace cc