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// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_RESOURCES_PICTURE_LAYER_TILING_H_
#define CC_RESOURCES_PICTURE_LAYER_TILING_H_
#include <set>
#include <utility>
#include <vector>
#include "base/basictypes.h"
#include "base/containers/hash_tables.h"
#include "base/memory/scoped_ptr.h"
#include "cc/base/cc_export.h"
#include "cc/base/region.h"
#include "cc/base/tiling_data.h"
#include "cc/resources/tile.h"
#include "cc/resources/tile_priority.h"
#include "cc/trees/occlusion.h"
#include "ui/gfx/rect.h"
namespace base {
namespace debug {
class TracedValue;
}
}
namespace cc {
class PictureLayerTiling;
class PicturePileImpl;
class CC_EXPORT PictureLayerTilingClient {
public:
// Create a tile at the given content_rect (in the contents scale of the
// tiling) This might return null if the client cannot create such a tile.
virtual scoped_refptr<Tile> CreateTile(
PictureLayerTiling* tiling,
const gfx::Rect& content_rect) = 0;
virtual PicturePileImpl* GetPile() = 0;
virtual gfx::Size CalculateTileSize(
const gfx::Size& content_bounds) const = 0;
virtual const Region* GetInvalidation() = 0;
virtual const PictureLayerTiling* GetTwinTiling(
const PictureLayerTiling* tiling) const = 0;
virtual PictureLayerTiling* GetRecycledTwinTiling(
const PictureLayerTiling* tiling) = 0;
virtual size_t GetMaxTilesForInterestArea() const = 0;
virtual float GetSkewportTargetTimeInSeconds() const = 0;
virtual int GetSkewportExtrapolationLimitInContentPixels() const = 0;
virtual WhichTree GetTree() const = 0;
protected:
virtual ~PictureLayerTilingClient() {}
};
class CC_EXPORT PictureLayerTiling {
public:
enum EvictionCategory {
EVENTUALLY,
EVENTUALLY_AND_REQUIRED_FOR_ACTIVATION,
SOON,
SOON_AND_REQUIRED_FOR_ACTIVATION,
NOW,
NOW_AND_REQUIRED_FOR_ACTIVATION
};
class CC_EXPORT TilingRasterTileIterator {
public:
TilingRasterTileIterator();
TilingRasterTileIterator(PictureLayerTiling* tiling, WhichTree tree);
~TilingRasterTileIterator();
operator bool() const { return !!current_tile_; }
const Tile* operator*() const { return current_tile_; }
Tile* operator*() { return current_tile_; }
TilePriority::PriorityBin get_type() const {
switch (phase_) {
case VISIBLE_RECT:
return TilePriority::NOW;
case SKEWPORT_RECT:
case SOON_BORDER_RECT:
return TilePriority::SOON;
case EVENTUALLY_RECT:
return TilePriority::EVENTUALLY;
}
NOTREACHED();
return TilePriority::EVENTUALLY;
}
TilingRasterTileIterator& operator++();
private:
enum Phase {
VISIBLE_RECT,
SKEWPORT_RECT,
SOON_BORDER_RECT,
EVENTUALLY_RECT
};
void AdvancePhase();
bool TileNeedsRaster(Tile* tile) const {
RasterMode mode = tile->DetermineRasterModeForTree(tree_);
return !tile->is_occluded(tree_) && tile->NeedsRasterForMode(mode);
}
PictureLayerTiling* tiling_;
Phase phase_;
WhichTree tree_;
Tile* current_tile_;
TilingData::Iterator visible_iterator_;
TilingData::SpiralDifferenceIterator spiral_iterator_;
};
class CC_EXPORT TilingEvictionTileIterator {
public:
TilingEvictionTileIterator();
TilingEvictionTileIterator(PictureLayerTiling* tiling,
TreePriority tree_priority,
EvictionCategory category);
~TilingEvictionTileIterator();
operator bool() const;
const Tile* operator*() const;
Tile* operator*();
TilingEvictionTileIterator& operator++();
private:
const std::vector<Tile*>* eviction_tiles_;
size_t current_eviction_tiles_index_;
};
~PictureLayerTiling();
// Create a tiling with no tiles. CreateTiles must be called to add some.
static scoped_ptr<PictureLayerTiling> Create(
float contents_scale,
const gfx::Size& layer_bounds,
PictureLayerTilingClient* client);
gfx::Size layer_bounds() const { return layer_bounds_; }
void UpdateTilesToCurrentPile(const Region& layer_invalidation,
const gfx::Size& new_layer_bounds);
void CreateMissingTilesInLiveTilesRect();
void RemoveTilesInRegion(const Region& layer_region);
void SetClient(PictureLayerTilingClient* client);
void set_resolution(TileResolution resolution) { resolution_ = resolution; }
TileResolution resolution() const { return resolution_; }
gfx::Size tiling_size() const { return tiling_data_.tiling_size(); }
gfx::Rect live_tiles_rect() const { return live_tiles_rect_; }
gfx::Size tile_size() const { return tiling_data_.max_texture_size(); }
float contents_scale() const { return contents_scale_; }
Tile* TileAt(int i, int j) const {
TileMap::const_iterator iter = tiles_.find(TileMapKey(i, j));
return (iter == tiles_.end()) ? NULL : iter->second.get();
}
void CreateAllTilesForTesting() {
SetLiveTilesRect(gfx::Rect(tiling_data_.tiling_size()));
}
const TilingData& TilingDataForTesting() const { return tiling_data_; }
std::vector<Tile*> AllTilesForTesting() const {
std::vector<Tile*> all_tiles;
for (TileMap::const_iterator it = tiles_.begin();
it != tiles_.end(); ++it)
all_tiles.push_back(it->second.get());
return all_tiles;
}
std::vector<scoped_refptr<Tile> > AllRefTilesForTesting() const {
std::vector<scoped_refptr<Tile> > all_tiles;
for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it)
all_tiles.push_back(it->second);
return all_tiles;
}
const gfx::Rect& GetCurrentVisibleRectForTesting() const {
return current_visible_rect_;
}
// Iterate over all tiles to fill content_rect. Even if tiles are invalid
// (i.e. no valid resource) this tiling should still iterate over them.
// The union of all geometry_rect calls for each element iterated over should
// exactly equal content_rect and no two geometry_rects should intersect.
class CC_EXPORT CoverageIterator {
public:
CoverageIterator();
CoverageIterator(const PictureLayerTiling* tiling,
float dest_scale,
const gfx::Rect& rect);
~CoverageIterator();
// Visible rect (no borders), always in the space of content_rect,
// regardless of the contents scale of the tiling.
gfx::Rect geometry_rect() const;
// Texture rect (in texels) for geometry_rect
gfx::RectF texture_rect() const;
gfx::Size texture_size() const;
// Full rect (including borders) of the current tile, always in the space
// of content_rect, regardless of the contents scale of the tiling.
gfx::Rect full_tile_geometry_rect() const;
Tile* operator->() const { return current_tile_; }
Tile* operator*() const { return current_tile_; }
CoverageIterator& operator++();
operator bool() const { return tile_j_ <= bottom_; }
int i() const { return tile_i_; }
int j() const { return tile_j_; }
private:
const PictureLayerTiling* tiling_;
gfx::Rect dest_rect_;
float dest_to_content_scale_;
Tile* current_tile_;
gfx::Rect current_geometry_rect_;
int tile_i_;
int tile_j_;
int left_;
int top_;
int right_;
int bottom_;
friend class PictureLayerTiling;
};
void Reset();
void UpdateTilePriorities(WhichTree tree,
const gfx::Rect& viewport_in_layer_space,
float ideal_contents_scale,
double current_frame_time_in_seconds,
const Occlusion& occlusion_in_layer_space);
// Copies the src_tree priority into the dst_tree priority for all tiles.
// The src_tree priority is reset to the lowest priority possible. This
// also updates the pile on each tile to be the current client's pile.
void DidBecomeActive();
// Resets the active priority for all tiles in a tiling, when an active
// tiling is becoming recycled. This may include some tiles which are
// not in the the pending tiling (due to invalidations). This must
// be called before DidBecomeActive, as it resets the active priority
// while DidBecomeActive promotes pending priority on a similar set of tiles.
void DidBecomeRecycled();
bool NeedsUpdateForFrameAtTimeAndViewport(
double frame_time_in_seconds,
const gfx::Rect& viewport_in_layer_space) {
return frame_time_in_seconds != last_impl_frame_time_in_seconds_ ||
viewport_in_layer_space != last_viewport_in_layer_space_;
}
void GetAllTilesForTracing(std::set<const Tile*>* tiles) const;
void AsValueInto(base::debug::TracedValue* array) const;
size_t GPUMemoryUsageInBytes() const;
struct RectExpansionCache {
RectExpansionCache();
gfx::Rect previous_start;
gfx::Rect previous_bounds;
gfx::Rect previous_result;
int64 previous_target;
};
static
gfx::Rect ExpandRectEquallyToAreaBoundedBy(
const gfx::Rect& starting_rect,
int64 target_area,
const gfx::Rect& bounding_rect,
RectExpansionCache* cache);
bool has_ever_been_updated() const {
return last_impl_frame_time_in_seconds_ != 0.0;
}
protected:
friend class CoverageIterator;
friend class TilingRasterTileIterator;
friend class TilingEvictionTileIterator;
typedef std::pair<int, int> TileMapKey;
typedef base::hash_map<TileMapKey, scoped_refptr<Tile> > TileMap;
PictureLayerTiling(float contents_scale,
const gfx::Size& layer_bounds,
PictureLayerTilingClient* client);
void SetLiveTilesRect(const gfx::Rect& live_tiles_rect);
void VerifyLiveTilesRect();
Tile* CreateTile(int i, int j, const PictureLayerTiling* twin_tiling);
// Returns true if the Tile existed and was removed from the tiling.
bool RemoveTileAt(int i, int j, PictureLayerTiling* recycled_twin);
// Computes a skewport. The calculation extrapolates the last visible
// rect and the current visible rect to expand the skewport to where it
// would be in |skewport_target_time| seconds. Note that the skewport
// is guaranteed to contain the current visible rect.
gfx::Rect ComputeSkewport(double current_frame_time_in_seconds,
const gfx::Rect& visible_rect_in_content_space)
const;
void UpdateEvictionCacheIfNeeded(TreePriority tree_priority);
const std::vector<Tile*>* GetEvictionTiles(TreePriority tree_priority,
EvictionCategory category);
void Invalidate(const Region& layer_region);
void DoInvalidate(const Region& layer_region,
bool recreate_invalidated_tiles);
// Given properties.
float contents_scale_;
gfx::Size layer_bounds_;
TileResolution resolution_;
PictureLayerTilingClient* client_;
// Internal data.
TilingData tiling_data_;
TileMap tiles_; // It is not legal to have a NULL tile in the tiles_ map.
gfx::Rect live_tiles_rect_;
// State saved for computing velocities based upon finite differences.
double last_impl_frame_time_in_seconds_;
gfx::Rect last_viewport_in_layer_space_;
gfx::Rect last_visible_rect_in_content_space_;
// Iteration rects in content space
gfx::Rect current_visible_rect_;
gfx::Rect current_skewport_rect_;
gfx::Rect current_soon_border_rect_;
gfx::Rect current_eventually_rect_;
bool has_visible_rect_tiles_;
bool has_skewport_rect_tiles_;
bool has_soon_border_rect_tiles_;
bool has_eventually_rect_tiles_;
// TODO(reveman): Remove this in favour of an array of eviction_tiles_ when we
// change all enums to have a consistent way of getting the count/last
// element.
std::vector<Tile*> eviction_tiles_now_;
std::vector<Tile*> eviction_tiles_now_and_required_for_activation_;
std::vector<Tile*> eviction_tiles_soon_;
std::vector<Tile*> eviction_tiles_soon_and_required_for_activation_;
std::vector<Tile*> eviction_tiles_eventually_;
std::vector<Tile*> eviction_tiles_eventually_and_required_for_activation_;
bool eviction_tiles_cache_valid_;
TreePriority eviction_cache_tree_priority_;
private:
DISALLOW_ASSIGN(PictureLayerTiling);
RectExpansionCache expansion_cache_;
};
} // namespace cc
#endif // CC_RESOURCES_PICTURE_LAYER_TILING_H_