blob: 4fd7dcffb3ca95f43b1ab439d5faf38c8ec3bc50 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/base/ime/text_input_focus_manager.h"
#include "base/logging.h"
#include "base/memory/singleton.h"
namespace ui {
TextInputFocusManager* TextInputFocusManager::GetInstance() {
TextInputFocusManager* instance = Singleton<TextInputFocusManager>::get();
DCHECK(instance->thread_checker_.CalledOnValidThread());
return instance;
}
TextInputClient* TextInputFocusManager::GetFocusedTextInputClient() {
DCHECK(thread_checker_.CalledOnValidThread());
return focused_text_input_client_;
}
void TextInputFocusManager::FocusTextInputClient(
TextInputClient* text_input_client) {
DCHECK(thread_checker_.CalledOnValidThread());
focused_text_input_client_ = text_input_client;
}
void TextInputFocusManager::BlurTextInputClient(
TextInputClient* text_input_client) {
DCHECK(thread_checker_.CalledOnValidThread());
if (focused_text_input_client_ == text_input_client)
focused_text_input_client_ = NULL;
}
TextInputFocusManager::TextInputFocusManager()
: focused_text_input_client_(NULL) {}
TextInputFocusManager::~TextInputFocusManager() {}
} // namespace ui