| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_VIEWS_CONTROLS_BUTTON_IMAGE_BUTTON_H_ |
| #define UI_VIEWS_CONTROLS_BUTTON_IMAGE_BUTTON_H_ |
| |
| #include "base/gtest_prod_util.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "ui/base/layout.h" |
| #include "ui/gfx/image/image_skia.h" |
| #include "ui/views/controls/button/custom_button.h" |
| |
| namespace views { |
| |
| class Painter; |
| |
| // An image button. |
| |
| // Note that this type of button is not focusable by default and will not be |
| // part of the focus chain. Call set_focusable(true) to make it part of the |
| // focus chain. |
| |
| class VIEWS_EXPORT ImageButton : public CustomButton { |
| public: |
| static const char kViewClassName[]; |
| |
| enum HorizontalAlignment { |
| ALIGN_LEFT = 0, |
| ALIGN_CENTER, |
| ALIGN_RIGHT |
| }; |
| |
| enum VerticalAlignment { |
| ALIGN_TOP = 0, |
| ALIGN_MIDDLE, |
| ALIGN_BOTTOM |
| }; |
| |
| explicit ImageButton(ButtonListener* listener); |
| virtual ~ImageButton(); |
| |
| // Returns the image for a given |state|. |
| virtual const gfx::ImageSkia& GetImage(ButtonState state) const; |
| |
| // Set the image the button should use for the provided state. |
| virtual void SetImage(ButtonState state, const gfx::ImageSkia* image); |
| |
| // Set the background details. |
| void SetBackground(SkColor color, |
| const gfx::ImageSkia* image, |
| const gfx::ImageSkia* mask); |
| |
| // Set an |image| to draw on top of the normal / hot / pushed image. |
| // Pass NULL for no image. |
| void SetOverlayImage(const gfx::ImageSkia* image); |
| |
| // Sets how the image is laid out within the button's bounds. |
| void SetImageAlignment(HorizontalAlignment h_align, |
| VerticalAlignment v_align); |
| |
| void SetFocusPainter(scoped_ptr<Painter> focus_painter); |
| |
| // Sets preferred size, so it could be correctly positioned in layout even if |
| // it is NULL. |
| void SetPreferredSize(const gfx::Size& preferred_size) { |
| preferred_size_ = preferred_size; |
| } |
| |
| // Whether we should draw our images resources horizontally flipped. |
| void SetDrawImageMirrored(bool mirrored) { |
| draw_image_mirrored_ = mirrored; |
| } |
| |
| // Overridden from View: |
| virtual gfx::Size GetPreferredSize() OVERRIDE; |
| virtual const char* GetClassName() const OVERRIDE; |
| virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE; |
| |
| protected: |
| // Overridden from View: |
| virtual void OnFocus() OVERRIDE; |
| virtual void OnBlur() OVERRIDE; |
| |
| // Returns the image to paint. This is invoked from paint and returns a value |
| // from images. |
| virtual gfx::ImageSkia GetImageToPaint(); |
| |
| // Updates button background for |scale_factor|. |
| void UpdateButtonBackground(ui::ScaleFactor scale_factor); |
| |
| Painter* focus_painter() { return focus_painter_.get(); } |
| |
| // The images used to render the different states of this button. |
| gfx::ImageSkia images_[STATE_COUNT]; |
| |
| gfx::ImageSkia background_image_; |
| |
| // Image to draw on top of normal / hot / pushed image. Usually empty. |
| gfx::ImageSkia overlay_image_; |
| |
| private: |
| FRIEND_TEST_ALL_PREFIXES(ImageButtonTest, Basics); |
| FRIEND_TEST_ALL_PREFIXES(ImageButtonTest, ImagePositionWithBorder); |
| FRIEND_TEST_ALL_PREFIXES(ImageButtonTest, LeftAlignedMirrored); |
| FRIEND_TEST_ALL_PREFIXES(ImageButtonTest, RightAlignedMirrored); |
| |
| // Returns the correct position of the image for painting. |
| gfx::Point ComputeImagePaintPosition(const gfx::ImageSkia& image); |
| |
| // Image alignment. |
| HorizontalAlignment h_alignment_; |
| VerticalAlignment v_alignment_; |
| gfx::Size preferred_size_; |
| |
| // Whether we draw our resources horizontally flipped. This can happen in the |
| // linux titlebar, where image resources were designed to be flipped so a |
| // small curved corner in the close button designed to fit into the frame |
| // resources. |
| bool draw_image_mirrored_; |
| |
| scoped_ptr<Painter> focus_painter_; |
| |
| DISALLOW_COPY_AND_ASSIGN(ImageButton); |
| }; |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // |
| // ToggleImageButton |
| // |
| // A toggle-able ImageButton. It swaps out its graphics when toggled. |
| // |
| //////////////////////////////////////////////////////////////////////////////// |
| class VIEWS_EXPORT ToggleImageButton : public ImageButton { |
| public: |
| explicit ToggleImageButton(ButtonListener* listener); |
| virtual ~ToggleImageButton(); |
| |
| // Change the toggled state. |
| void SetToggled(bool toggled); |
| |
| // Like ImageButton::SetImage(), but to set the graphics used for the |
| // "has been toggled" state. Must be called for each button state |
| // before the button is toggled. |
| void SetToggledImage(ButtonState state, const gfx::ImageSkia* image); |
| |
| // Set the tooltip text displayed when the button is toggled. |
| void SetToggledTooltipText(const string16& tooltip); |
| |
| // Overridden from ImageButton: |
| virtual const gfx::ImageSkia& GetImage(ButtonState state) const OVERRIDE; |
| virtual void SetImage(ButtonState state, |
| const gfx::ImageSkia* image) OVERRIDE; |
| |
| // Overridden from View: |
| virtual bool GetTooltipText(const gfx::Point& p, |
| string16* tooltip) const OVERRIDE; |
| virtual void GetAccessibleState(ui::AccessibleViewState* state) OVERRIDE; |
| |
| private: |
| // The parent class's images_ member is used for the current images, |
| // and this array is used to hold the alternative images. |
| // We swap between the two when toggling. |
| gfx::ImageSkia alternate_images_[STATE_COUNT]; |
| |
| // True if the button is currently toggled. |
| bool toggled_; |
| |
| // The parent class's tooltip_text_ is displayed when not toggled, and |
| // this one is shown when toggled. |
| string16 toggled_tooltip_text_; |
| |
| DISALLOW_COPY_AND_ASSIGN(ToggleImageButton); |
| }; |
| |
| } // namespace views |
| |
| #endif // UI_VIEWS_CONTROLS_BUTTON_IMAGE_BUTTON_H_ |