blob: 1a9bd1ec6de51c5317b816d9d716220e7cc86273 [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "sync/engine/sync_directory_update_handler.h"
#include "sync/engine/conflict_resolver.h"
#include "sync/engine/process_updates_util.h"
#include "sync/engine/update_applicator.h"
#include "sync/sessions/status_controller.h"
#include "sync/syncable/directory.h"
#include "sync/syncable/syncable_model_neutral_write_transaction.h"
#include "sync/syncable/syncable_write_transaction.h"
namespace syncer {
using syncable::SYNCER;
SyncDirectoryUpdateHandler::SyncDirectoryUpdateHandler(
syncable::Directory* dir,
ModelType type,
scoped_refptr<ModelSafeWorker> worker)
: dir_(dir),
type_(type),
worker_(worker) {}
SyncDirectoryUpdateHandler::~SyncDirectoryUpdateHandler() {}
void SyncDirectoryUpdateHandler::GetDownloadProgress(
sync_pb::DataTypeProgressMarker* progress_marker) const {
dir_->GetDownloadProgress(type_, progress_marker);
}
void SyncDirectoryUpdateHandler::ProcessGetUpdatesResponse(
const sync_pb::DataTypeProgressMarker& progress_marker,
const SyncEntityList& applicable_updates,
sessions::StatusController* status) {
syncable::ModelNeutralWriteTransaction trans(FROM_HERE, SYNCER, dir_);
UpdateSyncEntities(&trans, applicable_updates, status);
UpdateProgressMarker(progress_marker);
}
void SyncDirectoryUpdateHandler::ApplyUpdates(
sessions::StatusController* status) {
if (IsControlType(type_)) {
return; // We don't process control types here.
}
if (!dir_->TypeHasUnappliedUpdates(type_)) {
return; // No work to do. Skip this type.
}
WorkCallback c = base::Bind(
&SyncDirectoryUpdateHandler::ApplyUpdatesImpl,
// We wait until the callback is executed. We can safely use Unretained.
base::Unretained(this),
base::Unretained(status));
worker_->DoWorkAndWaitUntilDone(c);
}
SyncerError SyncDirectoryUpdateHandler::ApplyUpdatesImpl(
sessions::StatusController* status) {
syncable::WriteTransaction trans(FROM_HERE, syncable::SYNCER, dir_);
std::vector<int64> handles;
dir_->GetUnappliedUpdateMetaHandles(
&trans,
FullModelTypeSet(type_),
&handles);
// First set of update application passes.
UpdateApplicator applicator(dir_->GetCryptographer(&trans));
applicator.AttemptApplications(&trans, handles);
status->increment_num_updates_applied_by(applicator.updates_applied());
status->increment_num_hierarchy_conflicts_by(
applicator.hierarchy_conflicts());
status->increment_num_encryption_conflicts_by(
applicator.encryption_conflicts());
if (applicator.simple_conflict_ids().size() != 0) {
// Resolve the simple conflicts we just detected.
ConflictResolver resolver;
resolver.ResolveConflicts(&trans,
dir_->GetCryptographer(&trans),
applicator.simple_conflict_ids(),
status);
// Conflict resolution sometimes results in more updates to apply.
handles.clear();
dir_->GetUnappliedUpdateMetaHandles(
&trans,
FullModelTypeSet(type_),
&handles);
UpdateApplicator conflict_applicator(dir_->GetCryptographer(&trans));
conflict_applicator.AttemptApplications(&trans, handles);
// We count the number of updates from both applicator passes.
status->increment_num_updates_applied_by(
conflict_applicator.updates_applied());
// Encryption conflicts should remain unchanged by the resolution of simple
// conflicts. Those can only be solved by updating our nigori key bag.
DCHECK_EQ(conflict_applicator.encryption_conflicts(),
applicator.encryption_conflicts());
// Hierarchy conflicts should also remain unchanged, for reasons that are
// more subtle. Hierarchy conflicts exist when the application of a pending
// update from the server would make the local folder hierarchy
// inconsistent. The resolution of simple conflicts could never affect the
// hierarchy conflicting item directly, because hierarchy conflicts are not
// processed by the conflict resolver. It could, in theory, modify the
// local hierarchy on which hierarchy conflict detection depends. However,
// the conflict resolution algorithm currently in use does not allow this.
DCHECK_EQ(conflict_applicator.hierarchy_conflicts(),
applicator.hierarchy_conflicts());
// There should be no simple conflicts remaining. We know this because the
// resolver should have resolved all the conflicts we detected last time
// and, by the two previous assertions, that no conflicts have been
// downgraded from encryption or hierarchy down to simple.
DCHECK(conflict_applicator.simple_conflict_ids().empty());
}
return SYNCER_OK;
}
void SyncDirectoryUpdateHandler::UpdateSyncEntities(
syncable::ModelNeutralWriteTransaction* trans,
const SyncEntityList& applicable_updates,
sessions::StatusController* status) {
ProcessDownloadedUpdates(dir_, trans, type_, applicable_updates, status);
}
void SyncDirectoryUpdateHandler::UpdateProgressMarker(
const sync_pb::DataTypeProgressMarker& progress_marker) {
int field_number = progress_marker.data_type_id();
ModelType model_type = GetModelTypeFromSpecificsFieldNumber(field_number);
if (!IsRealDataType(model_type) || type_ != model_type) {
NOTREACHED()
<< "Update handler of type " << ModelTypeToString(type_)
<< " asked to process progress marker with invalid type "
<< field_number;
}
dir_->SetDownloadProgress(type_, progress_marker);
}
} // namespace syncer