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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_PUBLIC_TEST_RENDER_WIDGET_TEST_H_
#define CONTENT_PUBLIC_TEST_RENDER_WIDGET_TEST_H_
#include "base/basictypes.h"
#include "base/files/file_path.h"
#include "content/public/test/render_view_test.h"
class SkBitmap;
namespace gfx {
class Size;
}
namespace content {
class RenderWidgetTest : public RenderViewTest {
public:
RenderWidgetTest();
protected:
static const int kNumBytesPerPixel;
static const int kLargeWidth;
static const int kLargeHeight;
static const int kSmallWidth;
static const int kSmallHeight;
static const int kTextPositionX;
static const int kTextPositionY;
static const uint32 kRedARGB;
// Helper function which calls OnMsgPaintAtSize and also paints the result
// in the given bitmap. The widget is resized to |page_size| before we paint
// and the final image is resized to |desired_size|. This method is virtual so
// that TestResizeAndPaint() can be reused by subclasses of this test class.
virtual void ResizeAndPaint(const gfx::Size& page_size,
const gfx::Size& desired_size,
SkBitmap* snapshot);
// Test for ResizeAndPaint.
void TestResizeAndPaint();
// Test for OnResize and Resize.
void TestOnResize();
// Helper function which returns true if the given bitmap contains the given
// ARGB color and false otherwise.
bool ImageContainsColor(const SkBitmap& bitmap, uint32 argb_color);
// This can be used for debugging if you want to output a bitmap
// image to a file.
// FilePath tmp_path;
// base::CreateTemporaryFile(&tmp_path);
// OutputBitmapToFile(bitmap, tmp_path);
// VLOG(0) << "Bitmap image stored at: " << tmp_path.value();
void OutputBitmapToFile(const SkBitmap& bitmap,
const base::FilePath& file_path);
};
} // namespace content
#endif // CONTENT_PUBLIC_TEST_RENDER_WIDGET_TEST_H_