blob: 8e08de45eca9b258d3a6f8b361fe7a95a63aa858 [file] [log] [blame]
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/android/overscroll_glow.h"
#include "base/debug/trace_event.h"
#include "base/lazy_instance.h"
#include "base/threading/worker_pool.h"
#include "cc/layers/image_layer.h"
#include "content/browser/android/edge_effect.h"
#include "ui/gfx/android/java_bitmap.h"
using std::max;
using std::min;
namespace content {
namespace {
const float kEpsilon = 1e-3f;
class OverscrollResources {
public:
OverscrollResources() {
TRACE_EVENT0("browser", "OverscrollResources::Create");
edge_bitmap_ =
gfx::CreateSkBitmapFromResource("android:drawable/overscroll_edge",
gfx::Size(128, 12));
glow_bitmap_ =
gfx::CreateSkBitmapFromResource("android:drawable/overscroll_glow",
gfx::Size(128, 64));
}
const SkBitmap& edge_bitmap() { return edge_bitmap_; }
const SkBitmap& glow_bitmap() { return glow_bitmap_; }
private:
SkBitmap edge_bitmap_;
SkBitmap glow_bitmap_;
DISALLOW_COPY_AND_ASSIGN(OverscrollResources);
};
// Leaky to allow access from a worker thread.
base::LazyInstance<OverscrollResources>::Leaky g_overscroll_resources =
LAZY_INSTANCE_INITIALIZER;
scoped_refptr<cc::Layer> CreateImageLayer(const SkBitmap& bitmap) {
scoped_refptr<cc::ImageLayer> layer = cc::ImageLayer::Create();
layer->SetBitmap(bitmap);
return layer;
}
bool IsApproxZero(float value) {
return std::abs(value) < kEpsilon;
}
gfx::Vector2dF ZeroSmallComponents(gfx::Vector2dF vector) {
if (IsApproxZero(vector.x()))
vector.set_x(0);
if (IsApproxZero(vector.y()))
vector.set_y(0);
return vector;
}
// Force loading of any necessary resources. This function is thread-safe.
void EnsureResources() {
g_overscroll_resources.Get();
}
} // namespace
scoped_ptr<OverscrollGlow> OverscrollGlow::Create(bool enabled) {
// Don't block the main thread with effect resource loading during creation.
// Effect instantiation is deferred until the effect overscrolls, in which
// case the main thread may block until the resource has loaded.
if (enabled && g_overscroll_resources == NULL)
base::WorkerPool::PostTask(FROM_HERE, base::Bind(EnsureResources), true);
return make_scoped_ptr(new OverscrollGlow(enabled));
}
OverscrollGlow::OverscrollGlow(bool enabled)
: enabled_(enabled),
initialized_(false),
horizontal_overscroll_enabled_(true),
vertical_overscroll_enabled_(true) {}
OverscrollGlow::~OverscrollGlow() {
Detach();
}
void OverscrollGlow::Enable() {
enabled_ = true;
}
void OverscrollGlow::Disable() {
if (!enabled_)
return;
enabled_ = false;
if (!enabled_ && initialized_) {
Detach();
for (size_t i = 0; i < EdgeEffect::EDGE_COUNT; ++i)
edge_effects_[i]->Finish();
}
}
bool OverscrollGlow::OnOverscrolled(cc::Layer* overscrolling_layer,
base::TimeTicks current_time,
gfx::Vector2dF overscroll,
gfx::Vector2dF velocity) {
DCHECK(overscrolling_layer);
if (!enabled_)
return false;
// The size of the glow determines the relative effect of the inputs; an
// empty-sized effect is effectively disabled.
if (size_.IsEmpty())
return false;
if (!horizontal_overscroll_enabled_) {
overscroll.set_x(0);
velocity.set_x(0);
}
if (!vertical_overscroll_enabled_) {
overscroll.set_y(0);
velocity.set_y(0);
}
// Ignore sufficiently small values that won't meaningfuly affect animation.
overscroll = ZeroSmallComponents(overscroll);
velocity = ZeroSmallComponents(velocity);
if (overscroll.IsZero()) {
if (initialized_) {
Release(current_time);
UpdateLayerAttachment(overscrolling_layer);
}
return NeedsAnimate();
}
if (!InitializeIfNecessary())
return false;
if (!velocity.IsZero()) {
// Release effects if scrolling has changed directions.
if (velocity.x() * old_velocity_.x() < 0)
ReleaseAxis(AXIS_X, current_time);
if (velocity.y() * old_velocity_.y() < 0)
ReleaseAxis(AXIS_Y, current_time);
Absorb(current_time, velocity, overscroll, old_overscroll_);
} else {
// Release effects when overscroll accumulation violates monotonicity.
if (overscroll.x() * old_overscroll_.x() < 0 ||
std::abs(overscroll.x()) < std::abs(old_overscroll_.x()))
ReleaseAxis(AXIS_X, current_time);
if (overscroll.y() * old_overscroll_.y() < 0 ||
std::abs(overscroll.y()) < std::abs(old_overscroll_.y()))
ReleaseAxis(AXIS_Y, current_time);
Pull(current_time, overscroll - old_overscroll_);
}
old_velocity_ = velocity;
old_overscroll_ = overscroll;
UpdateLayerAttachment(overscrolling_layer);
return NeedsAnimate();
}
bool OverscrollGlow::Animate(base::TimeTicks current_time) {
if (!NeedsAnimate()) {
Detach();
return false;
}
const gfx::SizeF sizes[EdgeEffect::EDGE_COUNT] = {
size_, gfx::SizeF(size_.height(), size_.width()),
size_, gfx::SizeF(size_.height(), size_.width())
};
for (size_t i = 0; i < EdgeEffect::EDGE_COUNT; ++i) {
if (edge_effects_[i]->Update(current_time)) {
edge_effects_[i]->ApplyToLayers(sizes[i],
static_cast<EdgeEffect::Edge>(i));
}
}
if (!NeedsAnimate()) {
Detach();
return false;
}
return true;
}
bool OverscrollGlow::NeedsAnimate() const {
if (!enabled_ || !initialized_)
return false;
for (size_t i = 0; i < EdgeEffect::EDGE_COUNT; ++i) {
if (!edge_effects_[i]->IsFinished())
return true;
}
return false;
}
void OverscrollGlow::UpdateLayerAttachment(cc::Layer* parent) {
DCHECK(parent);
if (!root_layer_)
return;
if (!NeedsAnimate()) {
Detach();
return;
}
if (root_layer_->parent() != parent)
parent->AddChild(root_layer_);
}
void OverscrollGlow::Detach() {
if (root_layer_)
root_layer_->RemoveFromParent();
}
bool OverscrollGlow::InitializeIfNecessary() {
DCHECK(enabled_);
if (initialized_)
return true;
const SkBitmap& edge = g_overscroll_resources.Get().edge_bitmap();
const SkBitmap& glow = g_overscroll_resources.Get().glow_bitmap();
if (edge.isNull() || glow.isNull()) {
Disable();
return false;
}
DCHECK(!root_layer_);
root_layer_ = cc::Layer::Create();
for (size_t i = 0; i < EdgeEffect::EDGE_COUNT; ++i) {
scoped_refptr<cc::Layer> edge_layer = CreateImageLayer(edge);
scoped_refptr<cc::Layer> glow_layer = CreateImageLayer(glow);
root_layer_->AddChild(edge_layer);
root_layer_->AddChild(glow_layer);
edge_effects_[i] = make_scoped_ptr(new EdgeEffect(edge_layer, glow_layer));
}
initialized_ = true;
return true;
}
void OverscrollGlow::Pull(base::TimeTicks current_time,
gfx::Vector2dF overscroll_delta) {
DCHECK(enabled_ && initialized_);
overscroll_delta = ZeroSmallComponents(overscroll_delta);
if (overscroll_delta.IsZero())
return;
gfx::Vector2dF overscroll_pull = gfx::ScaleVector2d(overscroll_delta,
1.f / size_.width(),
1.f / size_.height());
float edge_overscroll_pull[EdgeEffect::EDGE_COUNT] = {
min(overscroll_pull.y(), 0.f), // Top
min(overscroll_pull.x(), 0.f), // Left
max(overscroll_pull.y(), 0.f), // Bottom
max(overscroll_pull.x(), 0.f) // Right
};
for (size_t i = 0; i < EdgeEffect::EDGE_COUNT; ++i) {
if (!edge_overscroll_pull[i])
continue;
edge_effects_[i]->Pull(current_time, std::abs(edge_overscroll_pull[i]));
GetOppositeEdge(i)->Release(current_time);
}
}
void OverscrollGlow::Absorb(base::TimeTicks current_time,
gfx::Vector2dF velocity,
gfx::Vector2dF overscroll,
gfx::Vector2dF old_overscroll) {
DCHECK(enabled_ && initialized_);
if (overscroll.IsZero() || velocity.IsZero())
return;
// Only trigger on initial overscroll at a non-zero velocity
const float overscroll_velocities[EdgeEffect::EDGE_COUNT] = {
old_overscroll.y() >= 0 && overscroll.y() < 0 ? min(velocity.y(), 0.f) : 0,
old_overscroll.x() >= 0 && overscroll.x() < 0 ? min(velocity.x(), 0.f) : 0,
old_overscroll.y() <= 0 && overscroll.y() > 0 ? max(velocity.y(), 0.f) : 0,
old_overscroll.x() <= 0 && overscroll.x() > 0 ? max(velocity.x(), 0.f) : 0
};
for (size_t i = 0; i < EdgeEffect::EDGE_COUNT; ++i) {
if (!overscroll_velocities[i])
continue;
edge_effects_[i]->Absorb(current_time, std::abs(overscroll_velocities[i]));
GetOppositeEdge(i)->Release(current_time);
}
}
void OverscrollGlow::Release(base::TimeTicks current_time) {
DCHECK(initialized_);
for (size_t i = 0; i < EdgeEffect::EDGE_COUNT; ++i) {
edge_effects_[i]->Release(current_time);
}
old_overscroll_ = old_velocity_ = gfx::Vector2dF();
}
void OverscrollGlow::ReleaseAxis(Axis axis, base::TimeTicks current_time) {
DCHECK(initialized_);
switch (axis) {
case AXIS_X:
edge_effects_[EdgeEffect::EDGE_LEFT]->Release(current_time);
edge_effects_[EdgeEffect::EDGE_RIGHT]->Release(current_time);
old_overscroll_.set_x(0);
old_velocity_.set_x(0);
break;
case AXIS_Y:
edge_effects_[EdgeEffect::EDGE_TOP]->Release(current_time);
edge_effects_[EdgeEffect::EDGE_BOTTOM]->Release(current_time);
old_overscroll_.set_y(0);
old_velocity_.set_y(0);
break;
};
}
EdgeEffect* OverscrollGlow::GetOppositeEdge(int edge_index) {
DCHECK(initialized_);
return edge_effects_[(edge_index + 2) % EdgeEffect::EDGE_COUNT].get();
}
} // namespace content