blob: 41bc1fdd328f772e1825d427b5e6a8fc04d5a83b [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/wm/default_window_resizer.h"
#include "ash/shell.h"
#include "ash/wm/window_state.h"
#include "ui/aura/client/aura_constants.h"
#include "ui/aura/env.h"
#include "ui/aura/window.h"
#include "ui/aura/window_delegate.h"
#include "ui/base/hit_test.h"
#include "ui/base/ui_base_types.h"
#include "ui/gfx/screen.h"
namespace ash {
DefaultWindowResizer::~DefaultWindowResizer() {
ash::Shell::GetInstance()->cursor_manager()->UnlockCursor();
}
// static
DefaultWindowResizer*
DefaultWindowResizer::Create(aura::Window* window,
const gfx::Point& location,
int window_component,
aura::client::WindowMoveSource source) {
Details details(window, location, window_component, source);
return details.is_resizable ? new DefaultWindowResizer(details) : NULL;
}
void DefaultWindowResizer::Drag(const gfx::Point& location, int event_flags) {
gfx::Rect bounds(CalculateBoundsForDrag(details_, location));
if (bounds != details_.window->bounds()) {
if (!did_move_or_resize_ && !details_.restore_bounds.IsEmpty())
wm::GetWindowState(details_.window)->ClearRestoreBounds();
did_move_or_resize_ = true;
details_.window->SetBounds(bounds);
}
}
void DefaultWindowResizer::CompleteDrag(int event_flags) {
}
void DefaultWindowResizer::RevertDrag() {
if (!did_move_or_resize_)
return;
details_.window->SetBounds(details_.initial_bounds_in_parent);
if (!details_.restore_bounds.IsEmpty())
wm::GetWindowState(details_.window)->SetRestoreBoundsInScreen(
details_.restore_bounds);
}
aura::Window* DefaultWindowResizer::GetTarget() {
return details_.window;
}
const gfx::Point& DefaultWindowResizer::GetInitialLocation() const {
return details_.initial_location_in_parent;
}
DefaultWindowResizer::DefaultWindowResizer(const Details& details)
: details_(details),
did_move_or_resize_(false) {
DCHECK(details_.is_resizable);
ash::Shell::GetInstance()->cursor_manager()->LockCursor();
}
} // namespace aura