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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
namespace ChromeDebug.LowLevel {
// Defines structures, enumerations, and types used by Win32 API calls. In some cases, the API
// calls support (and even document) many more values than what are listed here. Should
// additional values be required, they can be added to the respective types.
public static class LowLevelTypes {
#region Constants and Enums
// Represents the image format of a DLL or executable.
public enum ImageFormat {
NATIVE,
MANAGED,
UNKNOWN
}
// Flags used for opening a file handle (e.g. in a call to CreateFile), that determine the
// requested permission level.
[Flags]
public enum FileAccessFlags : uint {
GENERIC_WRITE = 0x40000000,
GENERIC_READ = 0x80000000
}
// Value used for CreateFile to determine how to behave in the presence (or absence) of a
// file with the requested name. Used only for CreateFile.
public enum FileCreationDisposition : uint {
CREATE_NEW = 1,
CREATE_ALWAYS = 2,
OPEN_EXISTING = 3,
OPEN_ALWAYS = 4,
TRUNCATE_EXISTING = 5
}
// Flags that determine what level of sharing this application requests on the target file.
// Used only for CreateFile.
[Flags]
public enum FileShareFlags : uint {
EXCLUSIVE_ACCESS = 0x0,
SHARE_READ = 0x1,
SHARE_WRITE = 0x2,
SHARE_DELETE = 0x4
}
// Flags that control caching and other behavior of the underlying file object. Used only for
// CreateFile.
[Flags]
public enum FileFlagsAndAttributes : uint {
NORMAL = 0x80,
OPEN_REPARSE_POINT = 0x200000,
SEQUENTIAL_SCAN = 0x8000000,
RANDOM_ACCESS = 0x10000000,
NO_BUFFERING = 0x20000000,
OVERLAPPED = 0x40000000
}
// The target architecture of a given executable image. The various values correspond to the
// magic numbers defined by the PE Executable Image File Format.
// http://www.microsoft.com/whdc/system/platform/firmware/PECOFF.mspx
public enum MachineType : ushort {
UNKNOWN = 0x0,
X64 = 0x8664,
X86 = 0x14c,
IA64 = 0x200
}
// A flag indicating the format of the path string that Windows returns from a call to
// QueryFullProcessImageName().
public enum ProcessQueryImageNameMode : uint {
WIN32_FORMAT = 0,
NATIVE_SYSTEM_FORMAT = 1
}
// Flags indicating the level of permission requested when opening a handle to an external
// process. Used by OpenProcess().
[Flags]
public enum ProcessAccessFlags : uint {
NONE = 0x0,
ALL = 0x001F0FFF,
VM_OPERATION = 0x00000008,
VM_READ = 0x00000010,
QUERY_INFORMATION = 0x00000400,
QUERY_LIMITED_INFORMATION = 0x00001000
}
// Defines return value codes used by various Win32 System APIs.
public enum NTSTATUS : int {
SUCCESS = 0,
}
// Determines the amount of information requested (and hence the type of structure returned)
// by a call to NtQueryInformationProcess.
public enum PROCESSINFOCLASS : int {
PROCESS_BASIC_INFORMATION = 0
};
[Flags]
public enum SHGFI : uint {
Icon = 0x000000100,
DisplayName = 0x000000200,
TypeName = 0x000000400,
Attributes = 0x000000800,
IconLocation = 0x000001000,
ExeType = 0x000002000,
SysIconIndex = 0x000004000,
LinkOverlay = 0x000008000,
Selected = 0x000010000,
Attr_Specified = 0x000020000,
LargeIcon = 0x000000000,
SmallIcon = 0x000000001,
OpenIcon = 0x000000002,
ShellIconSize = 0x000000004,
PIDL = 0x000000008,
UseFileAttributes = 0x000000010,
AddOverlays = 0x000000020,
OverlayIndex = 0x000000040,
}
#endregion
#region Structures
// In general, for all structures below which contains a pointer (represented here by IntPtr),
// the pointers refer to memory in the address space of the process from which the original
// structure was read. While this seems obvious, it means we cannot provide an elegant
// interface to the various fields in the structure due to the de-reference requiring a
// handle to the target process. Instead, that functionality needs to be provided at a
// higher level.
//
// Additionally, since we usually explicitly define the fields that we're interested in along
// with their respective offsets, we frequently specify the exact size of the native structure.
// Win32 UNICODE_STRING structure.
[StructLayout(LayoutKind.Sequential)]
public struct UNICODE_STRING {
// The length in bytes of the string pointed to by buffer, not including the null-terminator.
private ushort length;
// The total allocated size in memory pointed to by buffer.
private ushort maximumLength;
// A pointer to the buffer containing the string data.
private IntPtr buffer;
public ushort Length { get { return length; } }
public ushort MaximumLength { get { return maximumLength; } }
public IntPtr Buffer { get { return buffer; } }
}
// Win32 RTL_USER_PROCESS_PARAMETERS structure.
[StructLayout(LayoutKind.Explicit, Size = 72)]
public struct RTL_USER_PROCESS_PARAMETERS {
[FieldOffset(56)]
private UNICODE_STRING imagePathName;
[FieldOffset(64)]
private UNICODE_STRING commandLine;
public UNICODE_STRING ImagePathName { get { return imagePathName; } }
public UNICODE_STRING CommandLine { get { return commandLine; } }
};
// Win32 PEB structure. Represents the process environment block of a process.
[StructLayout(LayoutKind.Explicit, Size = 472)]
public struct PEB {
[FieldOffset(2), MarshalAs(UnmanagedType.U1)]
private bool isBeingDebugged;
[FieldOffset(12)]
private IntPtr ldr;
[FieldOffset(16)]
private IntPtr processParameters;
[FieldOffset(468)]
private uint sessionId;
public bool IsBeingDebugged { get { return isBeingDebugged; } }
public IntPtr Ldr { get { return ldr; } }
public IntPtr ProcessParameters { get { return processParameters; } }
public uint SessionId { get { return sessionId; } }
};
// Win32 PROCESS_BASIC_INFORMATION. Contains a pointer to the PEB, and various other
// information about a process.
[StructLayout(LayoutKind.Explicit, Size = 24)]
public struct PROCESS_BASIC_INFORMATION {
[FieldOffset(4)]
private IntPtr pebBaseAddress;
[FieldOffset(16)]
private UIntPtr uniqueProcessId;
public IntPtr PebBaseAddress { get { return pebBaseAddress; } }
public UIntPtr UniqueProcessId { get { return uniqueProcessId; } }
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct SHFILEINFO {
// C# doesn't support overriding the default constructor of value types, so we need to use
// a dummy constructor.
public SHFILEINFO(bool dummy) {
hIcon = IntPtr.Zero;
iIcon = 0;
dwAttributes = 0;
szDisplayName = "";
szTypeName = "";
}
public IntPtr hIcon;
public int iIcon;
public uint dwAttributes;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 260)]
public string szDisplayName;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 80)]
public string szTypeName;
};
#endregion
}
}