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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_BROWSER_SERVICE_WORKER_SERVICE_WORKER_PROCESS_MANAGER_H_
#define CONTENT_BROWSER_SERVICE_WORKER_SERVICE_WORKER_PROCESS_MANAGER_H_
#include <map>
#include <vector>
#include "base/callback.h"
#include "base/gtest_prod_util.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/weak_ptr.h"
#include "content/common/service_worker/service_worker_status_code.h"
class GURL;
namespace content {
class BrowserContext;
class SiteInstance;
// Interacts with the UI thread to keep RenderProcessHosts alive while the
// ServiceWorker system is using them. It also tracks candidate processes
// for each pattern. Each instance of ServiceWorkerProcessManager is destroyed
// on the UI thread shortly after its ServiceWorkerContextWrapper is destroyed.
class CONTENT_EXPORT ServiceWorkerProcessManager {
public:
// |*this| must be owned by a ServiceWorkerContextWrapper in a
// StoragePartition within |browser_context|.
explicit ServiceWorkerProcessManager(BrowserContext* browser_context);
// Shutdown must be called before the ProcessManager is destroyed.
~ServiceWorkerProcessManager();
// Synchronously prevents new processes from being allocated.
// TODO(jyasskin): Drop references to RenderProcessHosts too.
void Shutdown();
// Returns a reference to a running process suitable for starting the Service
// Worker at |script_url|. Posts |callback| to the IO thread to indicate
// whether creation succeeded and the process ID that has a new reference.
//
// Allocation can fail with SERVICE_WORKER_ERROR_START_WORKER_FAILED if
// RenderProcessHost::Init fails.
void AllocateWorkerProcess(
int embedded_worker_id,
const GURL& pattern,
const GURL& script_url,
const base::Callback<void(ServiceWorkerStatusCode, int process_id)>&
callback);
// Drops a reference to a process that was running a Service Worker, and its
// SiteInstance. This must match a call to AllocateWorkerProcess.
void ReleaseWorkerProcess(int embedded_worker_id);
// Sets a single process ID that will be used for all embedded workers. This
// bypasses the work of creating a process and managing its worker refcount so
// that unittests can run without a BrowserContext. The test is in charge of
// making sure this is only called on the same thread as runs the UI message
// loop.
void SetProcessIdForTest(int process_id) {
process_id_for_test_ = process_id;
}
// Adds/removes process reference for the |pattern|, the process with highest
// references count will be chosen to start a worker.
void AddProcessReferenceToPattern(const GURL& pattern, int process_id);
void RemoveProcessReferenceFromPattern(const GURL& pattern, int process_id);
// Returns true if the |pattern| has at least one process to run.
bool PatternHasProcessToRun(const GURL& pattern) const;
private:
FRIEND_TEST_ALL_PREFIXES(ServiceWorkerProcessManagerTest, SortProcess);
// Information about the process for an EmbeddedWorkerInstance.
struct ProcessInfo {
explicit ProcessInfo(const scoped_refptr<SiteInstance>& site_instance);
explicit ProcessInfo(int process_id);
~ProcessInfo();
// Stores the SiteInstance the Worker lives inside. This needs to outlive
// the instance's use of its RPH to uphold assumptions in the
// ContentBrowserClient interface.
scoped_refptr<SiteInstance> site_instance;
// In case the process was allocated without using a SiteInstance, we need
// to store a process ID to decrement a worker reference on shutdown.
// TODO(jyasskin): Implement http://crbug.com/372045 or thread a frame_id in
// so all processes can be allocated with a SiteInstance.
int process_id;
};
// Maps the process ID to its reference count.
typedef std::map<int, int> ProcessRefMap;
// Maps registration scope pattern to ProcessRefMap.
typedef std::map<const GURL, ProcessRefMap> PatternProcessRefMap;
// Returns a process vector sorted by the reference count for the |pattern|.
std::vector<int> SortProcessesForPattern(const GURL& pattern) const;
// These fields are only accessed on the UI thread.
BrowserContext* browser_context_;
// Maps the ID of a running EmbeddedWorkerInstance to information about the
// process it's running inside. Since the Instances themselves live on the IO
// thread, this can be slightly out of date:
// * instance_info_ is populated while an Instance is STARTING and before
// it's RUNNING.
// * instance_info_ is depopulated in a message sent as the Instance becomes
// STOPPED.
std::map<int, ProcessInfo> instance_info_;
// In unit tests, this will be returned as the process for all
// EmbeddedWorkerInstances.
int process_id_for_test_;
// Candidate processes info for each pattern, should be accessed on the
// UI thread.
PatternProcessRefMap pattern_processes_;
// Used to double-check that we don't access *this after it's destroyed.
base::WeakPtrFactory<ServiceWorkerProcessManager> weak_this_factory_;
const base::WeakPtr<ServiceWorkerProcessManager> weak_this_;
};
} // namespace content
namespace base {
// Specialized to post the deletion to the UI thread.
template <>
struct CONTENT_EXPORT DefaultDeleter<content::ServiceWorkerProcessManager> {
void operator()(content::ServiceWorkerProcessManager* ptr) const;
};
} // namespace base
#endif // CONTENT_BROWSER_SERVICE_WORKER_SERVICE_WORKER_PROCESS_MANAGER_H_