| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CONTENT_BROWSER_MEDIA_MEDIA_INTERNALS_H_ |
| #define CONTENT_BROWSER_MEDIA_MEDIA_INTERNALS_H_ |
| |
| #include <string> |
| #include <vector> |
| |
| #include "base/callback_forward.h" |
| #include "base/compiler_specific.h" |
| #include "base/lazy_instance.h" |
| #include "base/strings/string16.h" |
| #include "base/synchronization/lock.h" |
| #include "base/values.h" |
| #include "content/common/content_export.h" |
| #include "media/audio/audio_logging.h" |
| |
| namespace media { |
| class AudioParameters; |
| struct MediaLogEvent; |
| } |
| |
| namespace content { |
| |
| // This class stores information about currently active media. |
| class CONTENT_EXPORT MediaInternals |
| : NON_EXPORTED_BASE(public media::AudioLogFactory) { |
| public: |
| static MediaInternals* GetInstance(); |
| |
| virtual ~MediaInternals(); |
| |
| // Called when a MediaEvent occurs. |
| void OnMediaEvents(int render_process_id, |
| const std::vector<media::MediaLogEvent>& events); |
| |
| // Called with the update string. |
| typedef base::Callback<void(const base::string16&)> UpdateCallback; |
| |
| // Add/remove update callbacks (see above). Must be called on the IO thread. |
| void AddUpdateCallback(const UpdateCallback& callback); |
| void RemoveUpdateCallback(const UpdateCallback& callback); |
| |
| // Sends all cached data to each registered UpdateCallback. |
| void SendEverything(); |
| |
| // AudioLogFactory implementation. Safe to call from any thread. |
| virtual scoped_ptr<media::AudioLog> CreateAudioLog( |
| AudioComponent component) OVERRIDE; |
| |
| private: |
| friend class AudioLogImpl; |
| friend class MediaInternalsTest; |
| friend struct base::DefaultLazyInstanceTraits<MediaInternals>; |
| |
| MediaInternals(); |
| |
| // Sends |update| to each registered UpdateCallback. Safe to call from any |
| // thread, but will forward to the IO thread. |
| void SendUpdate(const base::string16& update); |
| |
| // Caches |value| under |cache_key| so that future SendEverything() calls will |
| // include the current data. Calls JavaScript |function|(|value|) for each |
| // registered UpdateCallback. SendUpdateAndPurgeCache() is similar but purges |
| // the cache entry after completion instead. |
| void SendUpdateAndCache(const std::string& cache_key, |
| const std::string& function, |
| const base::DictionaryValue* value); |
| void SendUpdateAndPurgeCache(const std::string& cache_key, |
| const std::string& function, |
| const base::DictionaryValue* value); |
| // Must only be accessed on the IO thread. |
| std::vector<UpdateCallback> update_callbacks_; |
| |
| // All variables below must be accessed under |lock_|. |
| base::Lock lock_; |
| base::DictionaryValue cached_data_; |
| int owner_ids_[AUDIO_COMPONENT_MAX]; |
| |
| DISALLOW_COPY_AND_ASSIGN(MediaInternals); |
| }; |
| |
| } // namespace content |
| |
| #endif // CONTENT_BROWSER_MEDIA_MEDIA_INTERNALS_H_ |