| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CONTENT_TEST_FRAME_LOAD_WAITER_H_ |
| #define CONTENT_TEST_FRAME_LOAD_WAITER_H_ |
| |
| #include "base/macros.h" |
| #include "base/run_loop.h" |
| #include "content/public/renderer/render_frame_observer.h" |
| |
| namespace content { |
| |
| // Helper class to spin the run loop when waiting for a frame load to complete. |
| // Blink uses a threaded HTML parser, so it's no longer sufficient to just spin |
| // the run loop once to process all pending messages. |
| class FrameLoadWaiter : public RenderFrameObserver { |
| public: |
| explicit FrameLoadWaiter(RenderFrame* frame); |
| void Wait(); |
| |
| private: |
| virtual void DidFinishLoad() OVERRIDE; |
| |
| base::RunLoop run_loop_; |
| |
| DISALLOW_COPY_AND_ASSIGN(FrameLoadWaiter); |
| }; |
| |
| } // namespace content |
| |
| #endif // CONTENT_TEST_FRAME_LOAD_WAITER_H_ |