| // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_KEYBOARD_KEYBOARD_CONTROLLER_PROXY_H_ |
| #define UI_KEYBOARD_KEYBOARD_CONTROLLER_PROXY_H_ |
| |
| #include "base/memory/scoped_ptr.h" |
| #include "content/public/common/media_stream_request.h" |
| #include "ui/base/ime/text_input_type.h" |
| #include "ui/keyboard/keyboard_export.h" |
| |
| namespace aura { |
| class Window; |
| } |
| namespace content { |
| class BrowserContext; |
| class SiteInstance; |
| class WebContents; |
| } |
| namespace gfx { |
| class Rect; |
| } |
| namespace ui { |
| class InputMethod; |
| } |
| |
| namespace keyboard { |
| |
| // A proxy used by the KeyboardController to get access to the virtual |
| // keyboard window. |
| class KEYBOARD_EXPORT KeyboardControllerProxy { |
| public: |
| KeyboardControllerProxy(); |
| virtual ~KeyboardControllerProxy(); |
| |
| // Gets the virtual keyboard window. Ownership of the returned Window remains |
| // with the proxy. |
| virtual aura::Window* GetKeyboardWindow(); |
| |
| // Gets the InputMethod that will provide notifications about changes in the |
| // text input context. |
| virtual ui::InputMethod* GetInputMethod() = 0; |
| |
| // Requests the audio input from microphone for speech input. |
| virtual void RequestAudioInput(content::WebContents* web_contents, |
| const content::MediaStreamRequest& request, |
| const content::MediaResponseCallback& callback) = 0; |
| |
| // Shows the container window of the keyboard. The default implementation |
| // simply shows the container. An overridden implementation can set up |
| // necessary animation, or delay the visibility change as it desires. |
| virtual void ShowKeyboardContainer(aura::Window* container); |
| |
| // Hides the container window of the keyboard. The default implementation |
| // simply hides the container. An overridden implementation can set up |
| // necesasry animation, or delay the visibility change as it desires. |
| virtual void HideKeyboardContainer(aura::Window* container); |
| |
| // Updates the type of the focused text input box. The default implementation |
| // calls OnTextInputBoxFocused javascript function through webui to update the |
| // type the of focused input box. |
| virtual void SetUpdateInputType(ui::TextInputType type); |
| |
| protected: |
| // Gets the BrowserContext to use for creating the WebContents hosting the |
| // keyboard. |
| virtual content::BrowserContext* GetBrowserContext() = 0; |
| |
| // The implementation can choose to setup the WebContents before the virtual |
| // keyboard page is loaded (e.g. install a WebContentsObserver). |
| // SetupWebContents() is called right after creating the WebContents, before |
| // loading the keyboard page. |
| virtual void SetupWebContents(content::WebContents* contents); |
| |
| private: |
| scoped_ptr<content::WebContents> keyboard_contents_; |
| |
| DISALLOW_COPY_AND_ASSIGN(KeyboardControllerProxy); |
| }; |
| |
| } // namespace keyboard |
| |
| #endif // UI_KEYBOARD_KEYBOARD_CONTROLLER_PROXY_H_ |