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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// The base class for client/server reliable streams.
#ifndef NET_QUIC_RELIABLE_QUIC_STREAM_H_
#define NET_QUIC_RELIABLE_QUIC_STREAM_H_
#include <sys/types.h>
#include <list>
#include "base/strings/string_piece.h"
#include "net/base/iovec.h"
#include "net/base/net_export.h"
#include "net/quic/quic_spdy_compressor.h"
#include "net/quic/quic_spdy_decompressor.h"
#include "net/quic/quic_stream_sequencer.h"
namespace net {
namespace test {
class ReliableQuicStreamPeer;
} // namespace test
class IPEndPoint;
class QuicSession;
class SSLInfo;
// All this does right now is send data to subclasses via the sequencer.
class NET_EXPORT_PRIVATE ReliableQuicStream : public
QuicSpdyDecompressor::Visitor {
public:
// Visitor receives callbacks from the stream.
class Visitor {
public:
Visitor() {}
// Called when the stream is closed.
virtual void OnClose(ReliableQuicStream* stream) = 0;
protected:
virtual ~Visitor() {}
private:
DISALLOW_COPY_AND_ASSIGN(Visitor);
};
ReliableQuicStream(QuicStreamId id,
QuicSession* session);
virtual ~ReliableQuicStream();
bool WillAcceptStreamFrame(const QuicStreamFrame& frame) const;
virtual bool OnStreamFrame(const QuicStreamFrame& frame);
virtual void OnCanWrite();
// Called by the session just before the stream is deleted.
virtual void OnClose();
// Called when we get a stream reset from the client.
virtual void OnStreamReset(QuicRstStreamErrorCode error);
// Called when we get or send a connection close, and should immediately
// close the stream. This is not passed through the sequencer,
// but is handled immediately.
virtual void ConnectionClose(QuicErrorCode error, bool from_peer);
// Called when we should process a stream termination or
// stream close from the peer.
virtual void TerminateFromPeer(bool half_close);
virtual uint32 ProcessRawData(const char* data, uint32 data_len);
virtual uint32 ProcessHeaderData();
virtual uint32 ProcessData(const char* data, uint32 data_len) = 0;
virtual bool OnDecompressedData(base::StringPiece data) OVERRIDE;
virtual void OnDecompressionError() OVERRIDE;
// Called to close the stream from this end.
virtual void Close(QuicRstStreamErrorCode error);
// This block of functions wraps the sequencer's functions of the same
// name. These methods return uncompressed data until that has
// been fully processed. Then they simply delegate to the sequencer.
virtual size_t Readv(const struct iovec* iov, size_t iov_len);
virtual int GetReadableRegions(iovec* iov, size_t iov_len);
virtual bool IsHalfClosed() const;
virtual bool HasBytesToRead() const;
// Called by the session when a decompression blocked stream
// becomes unblocked.
virtual void OnDecompressorAvailable();
// By default, this is the same as priority(), however it allows streams
// to temporarily alter effective priority. For example if a SPDY stream has
// compressed but not written headers it can write the headers with a higher
// priority.
virtual QuicPriority EffectivePriority() const;
QuicStreamId id() const { return id_; }
QuicRstStreamErrorCode stream_error() const { return stream_error_; }
QuicErrorCode connection_error() const { return connection_error_; }
bool read_side_closed() const { return read_side_closed_; }
bool write_side_closed() const { return write_side_closed_; }
uint64 stream_bytes_read() { return stream_bytes_read_; }
uint64 stream_bytes_written() { return stream_bytes_written_; }
const IPEndPoint& GetPeerAddress() const;
void set_visitor(Visitor* visitor) { visitor_ = visitor; }
QuicSpdyCompressor* compressor();
// Gets the SSL connection information.
bool GetSSLInfo(SSLInfo* ssl_info);
bool headers_decompressed() const { return headers_decompressed_; }
protected:
// Returns a pair with the number of bytes consumed from data, and a boolean
// indicating if the fin bit was consumed. This does not indicate the data
// has been sent on the wire: it may have been turned into a packet and queued
// if the socket was unexpectedly blocked.
//
// The default implementation always consumed all bytes and any fin, but
// this behavior is not guaranteed for subclasses so callers should check the
// return value.
virtual QuicConsumedData WriteData(base::StringPiece data, bool fin);
// Close the read side of the socket. Further frames will not be accepted.
virtual void CloseReadSide();
// Close the write side of the socket. Further writes will fail.
void CloseWriteSide();
bool HasBufferedData();
bool fin_buffered() { return fin_buffered_; }
QuicSession* session() { return session_; }
// Sets priority_ to priority. This should only be called before bytes are
// written to the server.
void set_priority(QuicPriority priority);
// This is protected because external classes should use EffectivePriority
// instead.
QuicPriority priority() const { return priority_; }
// Sends as much of 'data' to the connection as the connection will consume,
// and then buffers any remaining data in queued_data_.
// Returns (data.size(), true) as it always consumed all data: it returns for
// convenience to have the same return type as WriteDataInternal.
QuicConsumedData WriteOrBuffer(base::StringPiece data, bool fin);
// Sends as much of 'data' to the connection as the connection will consume.
// Returns the number of bytes consumed by the connection.
QuicConsumedData WriteDataInternal(base::StringPiece data, bool fin);
// Sends as many bytes in the first |count| buffers of |iov| to the connection
// as the connection will consume.
// Returns the number of bytes consumed by the connection.
QuicConsumedData WritevDataInternal(const struct iovec* iov,
int iov_count,
bool fin);
private:
friend class test::ReliableQuicStreamPeer;
friend class QuicStreamUtils;
uint32 StripPriorityAndHeaderId(const char* data, uint32 data_len);
std::list<string> queued_data_;
QuicStreamSequencer sequencer_;
QuicStreamId id_;
QuicSession* session_;
// Optional visitor of this stream to be notified when the stream is closed.
Visitor* visitor_;
// Bytes read and written refer to payload bytes only: they do not include
// framing, encryption overhead etc.
uint64 stream_bytes_read_;
uint64 stream_bytes_written_;
// True if the headers have been completely decompresssed.
bool headers_decompressed_;
// The priority of the stream, once parsed.
QuicPriority priority_;
// ID of the header block sent by the peer, once parsed.
QuicHeaderId headers_id_;
// Buffer into which we write bytes from priority_ and headers_id_
// until each is fully parsed.
string headers_id_and_priority_buffer_;
// Contains a copy of the decompressed headers_ until they are consumed
// via ProcessData or Readv.
string decompressed_headers_;
// True if an error was encountered during decompression.
bool decompression_failed_;
// Stream error code received from a RstStreamFrame or error code sent by the
// visitor or sequencer in the RstStreamFrame.
QuicRstStreamErrorCode stream_error_;
// Connection error code due to which the stream was closed. |stream_error_|
// is set to |QUIC_STREAM_CONNECTION_ERROR| when this happens and consumers
// should check |connection_error_|.
QuicErrorCode connection_error_;
// True if the read side is closed and further frames should be rejected.
bool read_side_closed_;
// True if the write side is closed, and further writes should fail.
bool write_side_closed_;
// True if the priority has been read, false otherwise.
bool priority_parsed_;
bool fin_buffered_;
bool fin_sent_;
};
} // namespace net
#endif // NET_QUIC_RELIABLE_QUIC_STREAM_H_