blob: f577b1ec38ab8979dff482a1b502b5891506bf38 [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_CAST_AUDIO_RECEIVER_AUDIO_RECEIVER_H_
#define MEDIA_CAST_AUDIO_RECEIVER_AUDIO_RECEIVER_H_
#include "base/basictypes.h"
#include "base/callback.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/threading/non_thread_safe.h"
#include "base/time/tick_clock.h"
#include "base/time/time.h"
#include "media/cast/cast_config.h"
#include "media/cast/cast_environment.h"
#include "media/cast/cast_receiver.h"
#include "media/cast/rtcp/rtcp.h" // RtcpCastMessage
#include "media/cast/rtp_common/rtp_defines.h" // RtpCastHeader
namespace media {
namespace cast {
class AudioDecoder;
class Framer;
class LocalRtpAudioData;
class LocalRtpAudioFeedback;
class PacedPacketSender;
class RtpReceiver;
class RtpReceiverStatistics;
// This class is not thread safe. Should only be called from the Main cast
// thread.
class AudioReceiver : public base::NonThreadSafe,
public base::SupportsWeakPtr<AudioReceiver> {
public:
AudioReceiver(scoped_refptr<CastEnvironment> cast_environment,
const AudioReceiverConfig& audio_config,
PacedPacketSender* const packet_sender);
virtual ~AudioReceiver();
// Extract a raw audio frame from the cast receiver.
// Actual decoding will be preformed on a designated audio_decoder thread.
void GetRawAudioFrame(int number_of_10ms_blocks,
int desired_frequency,
const AudioFrameDecodedCallback& callback);
// Extract an encoded audio frame from the cast receiver.
void GetEncodedAudioFrame(const AudioFrameEncodedCallback& callback);
// Should only be called from the main cast thread.
void IncomingPacket(const uint8* packet, size_t length,
const base::Closure callback);
protected:
void IncomingParsedRtpPacket(const uint8* payload_data,
size_t payload_size,
const RtpCastHeader& rtp_header);
private:
friend class LocalRtpAudioData;
friend class LocalRtpAudioFeedback;
void CastFeedback(const RtcpCastMessage& cast_message);
// Time to pull out the audio even though we are missing data.
void PlayoutTimeout();
void PostEncodedAudioFrame(bool on_wait_event_put_first_in_queue,
const AudioFrameEncodedCallback& callback,
uint32 rtp_timestamp,
bool next_frame,
scoped_ptr<EncodedAudioFrame>* encoded_frame);
// Actual decoding implementation - should be called under the audio decoder
// thread.
void DecodeAudioFrameThread(int number_of_10ms_blocks,
int desired_frequency,
const AudioFrameDecodedCallback callback);
// Return the playout time based on the current time and rtp timestamp.
base::TimeTicks GetPlayoutTime(base::TimeTicks now, uint32 rtp_timestamp);
// Schedule the next RTCP report.
void ScheduleNextRtcpReport();
// Actually send the next RTCP report.
void SendNextRtcpReport();
scoped_refptr<CastEnvironment> cast_environment_;
base::WeakPtrFactory<AudioReceiver> weak_factory_;
const AudioCodec codec_;
const uint32 incoming_ssrc_;
const int frequency_;
base::TimeDelta target_delay_delta_;
scoped_ptr<Framer> audio_buffer_;
scoped_refptr<AudioDecoder> audio_decoder_;
scoped_ptr<LocalRtpAudioData> incoming_payload_callback_;
scoped_ptr<LocalRtpAudioFeedback> incoming_payload_feedback_;
scoped_ptr<RtpReceiver> rtp_receiver_;
scoped_ptr<Rtcp> rtcp_;
scoped_ptr<RtpReceiverStatistics> rtp_audio_receiver_statistics_;
base::TimeDelta time_offset_;
std::list<AudioFrameEncodedCallback> queued_encoded_callbacks_;
};
} // namespace cast
} // namespace media
#endif // MEDIA_CAST_AUDIO_RECEIVER_AUDIO_RECEIVER_H_