blob: 9c29203cdb294ef6403ddaf691b83a5a060152f1 [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/renderer/media/android/stream_texture_factory_android_impl.h"
#include "content/common/gpu/client/gpu_channel_host.h"
#include "content/common/gpu/gpu_messages.h"
#include "content/renderer/gpu/stream_texture_host_android.h"
#include "third_party/WebKit/public/platform/WebGraphicsContext3D.h"
#include "ui/gfx/size.h"
namespace content {
namespace {
class StreamTextureProxyImpl : public StreamTextureProxy,
public StreamTextureHost::Listener {
public:
explicit StreamTextureProxyImpl(StreamTextureHost* host);
virtual ~StreamTextureProxyImpl();
// StreamTextureProxy implementation:
virtual void BindToCurrentThread(int32 stream_id) OVERRIDE;
virtual bool IsBoundToThread() OVERRIDE { return loop_.get() != NULL; }
virtual void SetClient(cc::VideoFrameProvider::Client* client) OVERRIDE;
virtual void Release() OVERRIDE;
// StreamTextureHost::Listener implementation:
virtual void OnFrameAvailable() OVERRIDE;
virtual void OnMatrixChanged(const float matrix[16]) OVERRIDE;
private:
scoped_ptr<StreamTextureHost> host_;
scoped_refptr<base::MessageLoopProxy> loop_;
base::Lock client_lock_;
cc::VideoFrameProvider::Client* client_;
DISALLOW_IMPLICIT_CONSTRUCTORS(StreamTextureProxyImpl);
};
StreamTextureProxyImpl::StreamTextureProxyImpl(StreamTextureHost* host)
: host_(host), client_(NULL) {
host->SetListener(this);
}
StreamTextureProxyImpl::~StreamTextureProxyImpl() {}
void StreamTextureProxyImpl::Release() {
SetClient(NULL);
if (loop_.get() && loop_.get() != base::MessageLoopProxy::current())
loop_->DeleteSoon(FROM_HERE, this);
else
delete this;
}
void StreamTextureProxyImpl::SetClient(cc::VideoFrameProvider::Client* client) {
base::AutoLock lock(client_lock_);
client_ = client;
}
void StreamTextureProxyImpl::BindToCurrentThread(int stream_id) {
loop_ = base::MessageLoopProxy::current();
host_->Initialize(stream_id);
}
void StreamTextureProxyImpl::OnFrameAvailable() {
base::AutoLock lock(client_lock_);
if (client_)
client_->DidReceiveFrame();
}
void StreamTextureProxyImpl::OnMatrixChanged(const float matrix[16]) {
base::AutoLock lock(client_lock_);
if (client_)
client_->DidUpdateMatrix(matrix);
}
} // namespace
StreamTextureFactoryImpl::StreamTextureFactoryImpl(
WebKit::WebGraphicsContext3D* context,
GpuChannelHost* channel,
int view_id)
: context_(context), channel_(channel), view_id_(view_id) {
DCHECK(context_);
DCHECK(channel);
}
StreamTextureFactoryImpl::~StreamTextureFactoryImpl() {}
StreamTextureProxy* StreamTextureFactoryImpl::CreateProxy() {
DCHECK(channel_.get());
StreamTextureHost* host = new StreamTextureHost(channel_.get());
return new StreamTextureProxyImpl(host);
}
void StreamTextureFactoryImpl::EstablishPeer(int32 stream_id, int player_id) {
DCHECK(channel_.get());
channel_->Send(
new GpuChannelMsg_EstablishStreamTexture(stream_id, view_id_, player_id));
}
unsigned StreamTextureFactoryImpl::CreateStreamTexture(
unsigned texture_target,
unsigned* texture_id,
gpu::Mailbox* texture_mailbox,
unsigned* texture_mailbox_sync_point) {
unsigned stream_id = 0;
if (context_->makeContextCurrent()) {
*texture_id = context_->createTexture();
stream_id = context_->createStreamTextureCHROMIUM(*texture_id);
context_->genMailboxCHROMIUM(texture_mailbox->name);
context_->bindTexture(texture_target, *texture_id);
context_->produceTextureCHROMIUM(texture_target, texture_mailbox->name);
context_->flush();
*texture_mailbox_sync_point = context_->insertSyncPoint();
}
return stream_id;
}
void StreamTextureFactoryImpl::DestroyStreamTexture(unsigned texture_id) {
if (context_->makeContextCurrent()) {
// TODO(sievers): Make the destroyStreamTexture implicit when the last
// texture referencing it is lost.
context_->destroyStreamTextureCHROMIUM(texture_id);
context_->deleteTexture(texture_id);
context_->flush();
}
}
void StreamTextureFactoryImpl::SetStreamTextureSize(
int32 stream_id, const gfx::Size& size) {
channel_->Send(new GpuChannelMsg_SetStreamTextureSize(stream_id, size));
}
WebKit::WebGraphicsContext3D* StreamTextureFactoryImpl::Context3d() {
return context_;
}
} // namespace content