| // Copyright 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_ANDROID_H_ |
| #define CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_ANDROID_H_ |
| |
| #include "base/memory/scoped_ptr.h" |
| #include "cc/layers/video_frame_provider.h" |
| #include "gpu/command_buffer/common/mailbox.h" |
| #include "ui/gfx/size.h" |
| |
| namespace WebKit { |
| class WebGraphicsContext3D; |
| } |
| |
| namespace content { |
| |
| // The proxy class for the gpu thread to notify the compositor thread |
| // when a new video frame is available. |
| class StreamTextureProxy { |
| public: |
| virtual ~StreamTextureProxy() {} |
| |
| // Initialize and bind to the current thread, which becomes the thread that |
| // a connected client will receive callbacks on. |
| virtual void BindToCurrentThread(int32 stream_id) = 0; |
| |
| virtual bool IsBoundToThread() = 0; |
| |
| // Setting the target for callback when a frame is available. This function |
| // could be called on both the main thread and the compositor thread. |
| virtual void SetClient(cc::VideoFrameProvider::Client* client) = 0; |
| |
| // Causes this instance to be deleted on the thread it is bound to. |
| virtual void Release() = 0; |
| |
| struct Deleter { |
| inline void operator()(StreamTextureProxy* ptr) const { ptr->Release(); } |
| }; |
| }; |
| |
| typedef scoped_ptr<StreamTextureProxy, StreamTextureProxy::Deleter> |
| ScopedStreamTextureProxy; |
| |
| // Factory class for managing stream textures. |
| class StreamTextureFactory { |
| public: |
| virtual ~StreamTextureFactory() {} |
| |
| // Create the StreamTextureProxy object. |
| virtual StreamTextureProxy* CreateProxy() = 0; |
| |
| // Send an IPC message to the browser process to request a java surface |
| // object for the given stream_id. After the the surface is created, |
| // it will be passed back to the WebMediaPlayerAndroid object identified by |
| // the player_id. |
| virtual void EstablishPeer(int32 stream_id, int player_id) = 0; |
| |
| // Create the streamTexture and return the stream Id and create a client-side |
| // texture id to refer to the streamTexture. The texture id is produced into |
| // a mailbox so it can be used to ship in a VideoFrame, with a sync point for |
| // when the mailbox can be accessed. |
| virtual unsigned CreateStreamTexture( |
| unsigned texture_target, |
| unsigned* texture_id, |
| gpu::Mailbox* texture_mailbox, |
| unsigned* texture_mailbox_sync_point) = 0; |
| |
| // Destroy the streamTexture for the given texture id, as well as the |
| // client side texture. |
| virtual void DestroyStreamTexture(unsigned texture_id) = 0; |
| |
| // Set the streamTexture size for the given stream Id. |
| virtual void SetStreamTextureSize(int32 texture_id, |
| const gfx::Size& size) = 0; |
| |
| virtual WebKit::WebGraphicsContext3D* Context3d() = 0; |
| }; |
| |
| } // namespace content |
| |
| #endif // CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_ANDROID_H_ |